SekReset();\r
// s68k doesn't have the TAS quirk, so we just globally set normal TAS handler in MCD mode (used by Batman games).\r
SekSetRealTAS(PicoAHW & PAHW_MCD);\r
- SekCycleCntT=0;\r
+ SekCycleCntT = SekCycleCnt = SekCycleAim = 0;\r
\r
if (PicoAHW & PAHW_MCD)\r
// needed for MCD to reset properly, probably some bug hides behind this..\r