\r
if (SRam.data)\r
free(SRam.data);\r
+ pevt_dump();\r
}\r
\r
void PicoPower(void)\r
Pico.video.pending_ints=0;\r
z80_reset();\r
\r
+ // my MD1 VA6 console has this in IO\r
+ Pico.ioports[1] = Pico.ioports[2] = Pico.ioports[3] = 0xff;\r
+\r
// default VDP register values (based on Fusion)\r
Pico.video.reg[0] = Pico.video.reg[1] = 0x04;\r
Pico.video.reg[0xc] = 0x81;\r
if (Pico.romsize <= 0)\r
return 1;\r
\r
-#ifdef DRC_CMP\r
+#if defined(CPU_CMP_R) || defined(CPU_CMP_W) || defined(DRC_CMP)\r
PicoOpt |= POPT_DIS_VDP_FIFO|POPT_DIS_IDLE_DET;\r
#endif\r
\r
SekReset();\r
// s68k doesn't have the TAS quirk, so we just globally set normal TAS handler in MCD mode (used by Batman games).\r
SekSetRealTAS(PicoAHW & PAHW_MCD);\r
- SekCycleCntT=0;\r
+ SekCycleCntT = SekCycleCnt = SekCycleAim = 0;\r
\r
if (PicoAHW & PAHW_MCD)\r
// needed for MCD to reset properly, probably some bug hides behind this..\r