void *param; /* additional file related field */\r
unsigned int size; /* size */\r
pm_type type;\r
+ char ext[4];\r
} pm_file;\r
pm_file *pm_open(const char *path);\r
size_t pm_read(void *ptr, size_t bytes, pm_file *stream);\r
#define PDRAW_SONIC_MODE (1<<5) // mid-frame palette changes for 8bit renderer\r
#define PDRAW_PLANE_HI_PRIO (1<<6) // have layer with all hi prio tiles (mk3)\r
#define PDRAW_SHHI_DONE (1<<7) // layer sh/hi already processed\r
+#define PDRAW_240LINES (1<<8) // 240 line display (224 if not set)\r
+#define PDRAW_192LINES (1<<9) // 192 line display (for SMS games)\r
extern int rendstatus;\r
extern unsigned short HighPal[0x100];\r
\r