}
#endif
-// Accurate but slower frame which does hints
static int PicoFrameHints(void)
{
struct PicoVideo *pv=&Pico.video;
pv->status|=0x08; // go into vblank
pv->pending_ints|=0x20;
+#ifdef PICO_32X
+ p32x_start_blank();
+#endif
+
// the following SekRun is there for several reasons:
// there must be a delay after vblank bit is set and irq is asserted (Mazin Saga)
// also delay between F bit (bit 7) is set in SR and IRQ happens (Ex-Mutants)