}\r
else ret = -1;\r
if (!ret)\r
- strcpy(noticeMsg, load ? "GAME LOADED " : "GAME SAVED ");\r
+ strcpy(noticeMsg, load ? "GAME LOADED " : "GAME SAVED ");\r
else\r
{\r
- strcpy(noticeMsg, load ? "LOAD FAILED " : "SAVE FAILED ");\r
+ strcpy(noticeMsg, load ? "LOAD FAILED " : "SAVE FAILED ");\r
ret = -1;\r
}\r
\r
}\r
}\r
\r
-\r
-\r
+void emu_DoTurbo(int *pad, int acts)\r
+{\r
+ static int turbo_pad = 0;\r
+ static unsigned char turbo_cnt[3] = { 0, 0, 0 };\r
+ int inc = currentConfig.turbo_rate * 2;\r
+\r
+ if (acts & 0x1000) {\r
+ turbo_cnt[0] += inc;\r
+ if (turbo_cnt[0] >= 60)\r
+ turbo_pad ^= 0x10, turbo_cnt[0] = 0;\r
+ }\r
+ if (acts & 0x2000) {\r
+ turbo_cnt[1] += inc;\r
+ if (turbo_cnt[1] >= 60)\r
+ turbo_pad ^= 0x20, turbo_cnt[1] = 0;\r
+ }\r
+ if (acts & 0x4000) {\r
+ turbo_cnt[2] += inc;\r
+ if (turbo_cnt[2] >= 60)\r
+ turbo_pad ^= 0x40, turbo_cnt[2] = 0;\r
+ }\r
+ *pad |= turbo_pad & (acts >> 8);\r
+}\r
\r