-// (c) Copyright 2006-2007 notaz, All rights reserved.
-// Free for non-commercial use.
-
-// For commercial use, separate licencing terms must be obtained.
+/*
+ * PicoDrive
+ * (C) notaz, 2006-2010
+ *
+ * This work is licensed under the terms of MAME license.
+ * See COPYING file in the top-level directory.
+ */
#include "port_config.h"
int renderer32x;
int filter; // pandora
int analog_deadzone;
+ int msh2_khz;
+ int ssh2_khz;
} currentConfig_t;
extern currentConfig_t currentConfig, defaultConfig;
extern char *PicoConfigFile;
-extern int rom_loaded;
extern int state_slot;
extern int config_slot, config_slot_current;
extern unsigned char *movie_data;
extern int pico_pen_x, pico_pen_y;
extern int pico_inp_mode;
-extern char rom_fname_reload[512]; // ROM to try loading on next PGS_ReloadRom
+extern const char *rom_fname_reload; // ROM to try loading on next PGS_ReloadRom
extern char rom_fname_loaded[512]; // currently loaded ROM filename
// engine states
PGS_SuspendWake, /* PSP */
};
-// media types
-enum {
- PM_BAD = 0,
- PM_MD_CART, /* also 32x */
- PM_MARK3,
- PM_CD,
-};
-
void emu_init(void);
void emu_finish(void);
void emu_loop(void);
-int emu_reload_rom(char *rom_fname);
+int emu_reload_rom(const char *rom_fname_in);
int emu_swap_cd(const char *fname);
int emu_save_load_game(int load, int sram);
void emu_reset_game(void);
void emu_set_fastforward(int set_on);
void emu_status_msg(const char *format, ...);
+/* default sound code */
+void emu_sound_start(void);
+void emu_sound_stop(void);
+void emu_sound_wait(void);
+
/* used by some (but not all) platforms */
void emu_cmn_forced_frame(int no_scale, int do_emu);
void pemu_finalize_frame(const char *fps, const char *notice_msg);
void pemu_sound_start(void);
-void pemu_sound_stop(void);
-void pemu_sound_wait(void);
void plat_early_init(void);
void plat_init(void);
void plat_status_msg_clear(void);
void plat_video_toggle_renderer(int change, int menu_call);
+void plat_video_loop_prepare(void);
void plat_update_volume(int has_changed, int is_up);