extern int state_slot;
extern int config_slot, config_slot_current;
extern unsigned char *movie_data;
+extern int reset_timing;
+
+#define PICO_PEN_ADJUST_X 4
+#define PICO_PEN_ADJUST_Y 2
+extern int pico_pen_x, pico_pen_y;
extern int pico_inp_mode;
extern char rom_fname_reload[512]; // ROM to try loading on next PGS_ReloadRom
};
+void emu_init(void);
+void emu_finish(void);
+
int emu_ReloadRom(char *rom_fname);
int emu_SaveLoadGame(int load, int sram);
+void emu_reset_game(void);
int emu_ReadConfig(int game, int no_defaults);
int emu_WriteConfig(int game);