case 2: clear_screen();\r
emu_forcedFrame(0);\r
darken_screen();\r
- PDebugShowSpriteStats(SCREEN_BUFFER, SCREEN_WIDTH); break;\r
+ PDebugShowSpriteStats((unsigned short *)SCREEN_BUFFER + (SCREEN_HEIGHT/2 - 240/2)*SCREEN_WIDTH +\r
+ SCREEN_WIDTH/2 - 320/2, SCREEN_WIDTH); break;\r
case 3: clear_screen();\r
PDebugShowPalette(SCREEN_BUFFER, SCREEN_WIDTH);\r
PDebugShowSprite((unsigned short *)SCREEN_BUFFER + SCREEN_WIDTH*120+SCREEN_WIDTH/2+16,\r