giz alpha1 release
[picodrive.git] / platform / gizmondo / emu.c
index f0732bb..24bb8b0 100644 (file)
@@ -1,6 +1,10 @@
 #include <windows.h>
 #include <string.h>
 
+#include <sys/stat.h>  // mkdir
+#include <sys/types.h>
+
+#include "kgsdk/Framework.h"
 #include "kgsdk/Framework2D.h"
 #include "kgsdk/FrameworkAudio.h"
 #include "../common/emu.h"
@@ -73,10 +77,10 @@ static void emu_msg_tray_open(void)
 void emu_Init(void)
 {
        // make dirs for saves, cfgs, etc.
-       CreateDirectory(L"mds", NULL);
-       CreateDirectory(L"srm", NULL);
-       CreateDirectory(L"brm", NULL);
-       CreateDirectory(L"cfg", NULL);
+       mkdir("mds", 0777);
+       mkdir("srm", 0777);
+       mkdir("brm", 0777);
+       mkdir("cfg", 0777);
 
        PicoInit();
        PicoMessage = emu_msg_cb;
@@ -127,8 +131,7 @@ void emu_setDefaultConfig(void)
        currentConfig.KeyBinds[ 5] = 1<<4;
        currentConfig.KeyBinds[ 6] = 1<<5;
        currentConfig.KeyBinds[ 7] = 1<<6;
-       currentConfig.KeyBinds[ 8] = 1<<7;
-       currentConfig.KeyBinds[ 4] = 1<<26; // switch rend
+       currentConfig.KeyBinds[ 4] = 1<<7;
        currentConfig.KeyBinds[ 8] = 1<<27; // save state
        currentConfig.KeyBinds[ 9] = 1<<28; // load state
        currentConfig.KeyBinds[12] = 1<<29; // vol up
@@ -150,7 +153,7 @@ static int EmuScan8(unsigned int num, void *sdata)
 {
        // draw like the fast renderer
        if (!(Pico.video.reg[1]&8)) num += 8;
-       HighCol = gfx_buffer + 328*8 + 328*(num+1);
+       HighCol = gfx_buffer + 328*(num+1);
 
        return 0;
 }
@@ -172,12 +175,6 @@ static void osd_text(int x, int y, const char *text)
 short localPal[0x100];
 static void (*vidCpy8to16)(void *dest, void *src, short *pal, int lines) = NULL;
 
-// FIXME: rm
-static void vidCpy8to16_(void *dest, void *src, short *pal, int lines)
-{
-       vidCpy8to16(dest, src, pal, lines);
-}
-
 static void blit(const char *fps, const char *notice)
 {
        int emu_opt = currentConfig.EmuOpt;
@@ -188,16 +185,16 @@ static void blit(const char *fps, const char *notice)
                        Pico.m.dirtyPal = 0;
                        vidConvCpyRGB565(localPal, Pico.cram, 0x40);
                }
-               vidCpy8to16_((unsigned short *)giz_screen+321*8, PicoDraw2FB+328*8, localPal, 224);
+               vidCpy8to16((unsigned short *)giz_screen+321*8, PicoDraw2FB+328*8, localPal, 224);
        } else if (!(emu_opt&0x80)) {
                // 8bit accurate renderer
                if (Pico.m.dirtyPal) {
                        Pico.m.dirtyPal = 0;
                        vidConvCpyRGB565(localPal, Pico.cram, 0x40);
-                       if(Pico.video.reg[0xC]&8) { // shadow/hilight mode
+                       if (Pico.video.reg[0xC]&8) { // shadow/hilight mode
                                //vidConvCpyRGB32sh(localPal+0x40, Pico.cram, 0x40);
                                //vidConvCpyRGB32hi(localPal+0x80, Pico.cram, 0x40); // TODO
-                               blockcpy(localPal+0xc0, localPal+0x40, 0x40*4);
+                               blockcpy(localPal+0xc0, localPal+0x40, 0x40*2);
                                localPal[0xc0] = 0x0600;
                                localPal[0xd0] = 0xc000;
                                localPal[0xe0] = 0x0000; // reserved pixels for OSD
@@ -211,7 +208,7 @@ static void blit(const char *fps, const char *notice)
                }
                // TODO...
                //lprintf("vidCpy8to16 %p %p\n", (unsigned short *)giz_screen+321*8, PicoDraw2FB+328*8);
-               vidCpy8to16_((unsigned short *)giz_screen+321*8, PicoDraw2FB+328*8, localPal, 224);
+               vidCpy8to16((unsigned short *)giz_screen+321*8, PicoDraw2FB+328*8, localPal, 224);
                //lprintf("after vidCpy8to16\n");
        }
 
@@ -289,6 +286,68 @@ void emu_forcedFrame(void)
 
 static void updateKeys(void)
 {
+       unsigned int keys, allActions[2] = { 0, 0 }, events;
+       static unsigned int prevEvents = 0;
+       int i;
+
+       keys = Framework_PollGetButtons();
+       if (keys & BTN_HOME) {
+               engineState = PGS_Menu;
+               // wait until select is released, so menu would not resume game
+               while (Framework_PollGetButtons() & BTN_HOME) Sleep(50);
+       }
+
+       keys &= CONFIGURABLE_KEYS;
+
+       for (i = 0; i < 32; i++)
+       {
+               if (keys & (1 << i)) {
+                       int pl, acts = currentConfig.KeyBinds[i];
+                       if (!acts) continue;
+                       pl = (acts >> 16) & 1;
+                       /* TODO if (combo_keys & (1 << i)) {
+                               int u = i+1, acts_c = acts & combo_acts;
+                               // let's try to find the other one
+                               if (acts_c)
+                                       for (; u < 32; u++)
+                                               if ( (currentConfig.KeyBinds[u] & acts_c) && (keys & (1 << u)) ) {
+                                                       allActions[pl] |= acts_c;
+                                                       keys &= ~((1 << i) | (1 << u));
+                                                       break;
+                                               }
+                               // add non-combo actions if combo ones were not found
+                               if (!acts_c || u == 32)
+                                       allActions[pl] |= acts & ~combo_acts;
+                       } else */ {
+                               allActions[pl] |= acts;
+                       }
+               }
+       }
+
+       PicoPad[0] = (unsigned short) allActions[0];
+       PicoPad[1] = (unsigned short) allActions[1];
+
+       events = (allActions[0] | allActions[1]) >> 16;
+
+       // volume is treated in special way and triggered every frame
+       if (events & 0x6000) {
+               int vol = currentConfig.volume;
+               if (events & 0x2000) {
+                       if (vol < 100) vol++;
+               } else {
+                       if (vol >   0) vol--;
+               }
+               //gp2x_sound_volume(vol, vol);
+               sprintf(noticeMsg, "VOL: %02i", vol);
+               noticeMsgTime = GetTickCount();
+               currentConfig.volume = vol;
+       }
+
+       events &= ~prevEvents;
+       //if (events) RunEvents(events); // TODO
+       if (movie_data) emu_updateMovie();
+
+       prevEvents = (allActions[0] | allActions[1]) >> 16;
 }
 
 static void simpleWait(DWORD until)