giz renderers and stuff
[picodrive.git] / platform / gizmondo / emu.c
index f0732bb..8a57556 100644 (file)
@@ -1,6 +1,10 @@
 #include <windows.h>
 #include <string.h>
 
+#include <sys/stat.h>  // mkdir
+#include <sys/types.h>
+
+#include "kgsdk/Framework.h"
 #include "kgsdk/Framework2D.h"
 #include "kgsdk/FrameworkAudio.h"
 #include "../common/emu.h"
@@ -28,7 +32,6 @@ unsigned char *PicoDraw2FB = gfx_buffer;  // temporary buffer for alt renderer (
 int reset_timing = 0;
 
 static DWORD noticeMsgTime = 0;
-static int osd_fps_x;
 
 
 static void blit(const char *fps, const char *notice);
@@ -59,8 +62,14 @@ static void emu_msg_cb(const char *msg)
 
 static void emu_state_cb(const char *str)
 {
+       if (giz_screen == NULL)
+               giz_screen = Framework2D_LockBuffer();
+
        clearArea(0);
        blit("", str);
+
+       Framework2D_UnlockBuffer();
+       giz_screen = NULL;
 }
 
 static void emu_msg_tray_open(void)
@@ -73,10 +82,10 @@ static void emu_msg_tray_open(void)
 void emu_Init(void)
 {
        // make dirs for saves, cfgs, etc.
-       CreateDirectory(L"mds", NULL);
-       CreateDirectory(L"srm", NULL);
-       CreateDirectory(L"brm", NULL);
-       CreateDirectory(L"cfg", NULL);
+       mkdir("mds", 0777);
+       mkdir("srm", 0777);
+       mkdir("brm", 0777);
+       mkdir("cfg", 0777);
 
        PicoInit();
        PicoMessage = emu_msg_cb;
@@ -113,7 +122,7 @@ void emu_setDefaultConfig(void)
 {
        memset(&currentConfig, 0, sizeof(currentConfig));
        currentConfig.lastRomFile[0] = 0;
-       currentConfig.EmuOpt  = 0x1f | 0x600; // | confirm_save, cd_leds
+       currentConfig.EmuOpt  = 0x1f | 0x680; // | confirm_save, cd_leds, 16bit rend
        currentConfig.PicoOpt = 0x0f | 0xc00; // | cd_pcm, cd_cdda
        currentConfig.PsndRate = 22050;
        currentConfig.PicoRegion = 0; // auto
@@ -127,8 +136,8 @@ void emu_setDefaultConfig(void)
        currentConfig.KeyBinds[ 5] = 1<<4;
        currentConfig.KeyBinds[ 6] = 1<<5;
        currentConfig.KeyBinds[ 7] = 1<<6;
-       currentConfig.KeyBinds[ 8] = 1<<7;
-       currentConfig.KeyBinds[ 4] = 1<<26; // switch rend
+       currentConfig.KeyBinds[ 4] = 1<<7;
+       currentConfig.KeyBinds[13] = 1<<26; // switch rend
        currentConfig.KeyBinds[ 8] = 1<<27; // save state
        currentConfig.KeyBinds[ 9] = 1<<28; // load state
        currentConfig.KeyBinds[12] = 1<<29; // vol up
@@ -150,54 +159,75 @@ static int EmuScan8(unsigned int num, void *sdata)
 {
        // draw like the fast renderer
        if (!(Pico.video.reg[1]&8)) num += 8;
-       HighCol = gfx_buffer + 328*8 + 328*(num+1);
+       HighCol = gfx_buffer + 328*(num+1);
 
        return 0;
 }
 
 static void osd_text(int x, int y, const char *text)
 {
-       int len = strlen(text) * 8;
-       int *p, i, h;
-       len = (len+1) >> 1;
+       int len = strlen(text) * 8 / 2;
+       int *p, h;
        for (h = 0; h < 8; h++) {
                p = (int *) ((unsigned short *) giz_screen+x+321*(y+h));
                p = (int *) ((int)p & ~3); // align
-               for (i = len; i; i--, p++) *p = 0;
+               memset32(p, 0, len);
        }
        emu_textOut16(x, y, text);
 }
 
+/*
+void log1(void *p1, void *p2)
+{
+       lprintf("%p %p %p\n", p1, p2, DrawLineDest);
+}
+*/
 
-short localPal[0x100];
-static void (*vidCpy8to16)(void *dest, void *src, short *pal, int lines) = NULL;
-
-// FIXME: rm
-static void vidCpy8to16_(void *dest, void *src, short *pal, int lines)
+static void cd_leds(void)
 {
-       vidCpy8to16(dest, src, pal, lines);
+       static int old_reg = 0;
+       unsigned int col_g, col_r, *p;
+
+       if (!((Pico_mcd->s68k_regs[0] ^ old_reg) & 3)) return; // no change
+       old_reg = Pico_mcd->s68k_regs[0];
+
+       p = (unsigned int *)((short *)giz_screen + 321*2+4+2);
+       col_g = (old_reg & 2) ? 0x06000600 : 0;
+       col_r = (old_reg & 1) ? 0xc000c000 : 0;
+       *p++ = col_g; *p++ = col_g; p+=2; *p++ = col_r; *p++ = col_r; p += 321/2 - 12/2 + 1;
+       *p++ = col_g; p+=3; *p++ = col_r; p += 321/2 - 10/2;
+       *p++ = col_g; *p++ = col_g; p+=2; *p++ = col_r; *p++ = col_r;
 }
 
+
+static short localPal[0x100];
+
 static void blit(const char *fps, const char *notice)
 {
        int emu_opt = currentConfig.EmuOpt;
 
-       if (PicoOpt&0x10) {
+       if (PicoOpt&0x10)
+       {
+               int lines_flags = 224;
                // 8bit fast renderer
                if (Pico.m.dirtyPal) {
                        Pico.m.dirtyPal = 0;
                        vidConvCpyRGB565(localPal, Pico.cram, 0x40);
                }
-               vidCpy8to16_((unsigned short *)giz_screen+321*8, PicoDraw2FB+328*8, localPal, 224);
-       } else if (!(emu_opt&0x80)) {
+               if (!(Pico.video.reg[12]&1)) lines_flags|=0x100;
+               vidCpy8to16((unsigned short *)giz_screen+321*8, PicoDraw2FB+328*8, localPal, lines_flags);
+       }
+       else if (!(emu_opt&0x80))
+       {
+               int lines_flags;
                // 8bit accurate renderer
                if (Pico.m.dirtyPal) {
                        Pico.m.dirtyPal = 0;
                        vidConvCpyRGB565(localPal, Pico.cram, 0x40);
-                       if(Pico.video.reg[0xC]&8) { // shadow/hilight mode
+                       if (Pico.video.reg[0xC]&8) { // shadow/hilight mode
                                //vidConvCpyRGB32sh(localPal+0x40, Pico.cram, 0x40);
-                               //vidConvCpyRGB32hi(localPal+0x80, Pico.cram, 0x40); // TODO
-                               blockcpy(localPal+0xc0, localPal+0x40, 0x40*4);
+                               //vidConvCpyRGB32hi(localPal+0x80, Pico.cram, 0x40); // TODO?
+                               blockcpy(localPal+0xc0, localPal+0x40, 0x40*2);
                                localPal[0xc0] = 0x0600;
                                localPal[0xd0] = 0xc000;
                                localPal[0xe0] = 0x0000; // reserved pixels for OSD
@@ -209,35 +239,19 @@ static void blit(const char *fps, const char *notice)
                                vidConvCpyRGB565(localPal+0x80, HighPal+0x40, 0x40);
                        } */
                }
-               // TODO...
-               //lprintf("vidCpy8to16 %p %p\n", (unsigned short *)giz_screen+321*8, PicoDraw2FB+328*8);
-               vidCpy8to16_((unsigned short *)giz_screen+321*8, PicoDraw2FB+328*8, localPal, 224);
-               //lprintf("after vidCpy8to16\n");
+               lines_flags = (Pico.video.reg[1]&8) ? 240 : 224;
+               if (!(Pico.video.reg[12]&1)) lines_flags|=0x100;
+               vidCpy8to16((unsigned short *)giz_screen+321*8, PicoDraw2FB+328*8, localPal, lines_flags);
        }
 
        if (notice || (emu_opt & 2)) {
                int h = 232;
                if (notice)      osd_text(4, h, notice);
-               if (emu_opt & 2) osd_text(osd_fps_x, h, fps);
+               if (emu_opt & 2) osd_text(OSD_FPS_X, h, fps);
        }
-//     if ((emu_opt & 0x400) && (PicoMCD & 1))
-//             cd_leds();
-
-       //gp2x_video_wait_vsync();
 
-       if (!(PicoOpt&0x10)) {
-               if (Pico.video.reg[1] & 8) {
-                       if (currentConfig.EmuOpt&0x80)
-                               DrawLineDest = (unsigned short *) giz_screen;
-                       else
-                               HighCol = gfx_buffer;
-               } else {
-                       if (currentConfig.EmuOpt&0x80)
-                               DrawLineDest = (unsigned short *) giz_screen + 320*8;
-                       else
-                               HighCol = gfx_buffer + 328*8;
-               }
-       }
+       if ((emu_opt & 0x400) && (PicoMCD & 1))
+               cd_leds();
 }
 
 // clears whole screen or just the notice area (in all buffers)
@@ -246,21 +260,22 @@ static void clearArea(int full)
        if (giz_screen == NULL)
                giz_screen = Framework2D_LockBuffer();
        if (full) memset32(giz_screen, 0, 320*240*2/4);
-       else      memset32((int *)((char *)giz_screen + 320*232*2), 0, 320*8*2/4);
+       else      memset32((int *)((char *)giz_screen + 321*232*2), 0, 321*8*2/4);
 }
 
 static void vidResetMode(void)
 {
-       void *screen;
+       giz_screen = Framework2D_LockBuffer();
+
        if (PicoOpt&0x10) {
        } else if (currentConfig.EmuOpt&0x80) {
                PicoDrawSetColorFormat(1);
                PicoScan = EmuScan16;
        } else {
-               PicoDrawSetColorFormat(0);
+               PicoDrawSetColorFormat(-1);
                PicoScan = EmuScan8;
        }
-       if ((PicoOpt&0x10)||!(currentConfig.EmuOpt&0x80)) {
+       if ((PicoOpt&0x10) || !(currentConfig.EmuOpt&0x80)) {
                // setup pal for 8-bit modes
                localPal[0xc0] = 0x0600;
                localPal[0xd0] = 0xc000;
@@ -268,8 +283,8 @@ static void vidResetMode(void)
                localPal[0xf0] = 0xffff;
        }
        Pico.m.dirtyPal = 1;
-       screen = Framework2D_LockBuffer();
-       memset32(screen, 0, 320*240*2/4);
+
+       memset32(giz_screen, 0, 321*240*2/4);
        Framework2D_UnlockBuffer();
        giz_screen = NULL;
 }
@@ -287,12 +302,137 @@ void emu_forcedFrame(void)
        // TODO
 }
 
+static void RunEvents(unsigned int which)
+{
+       if (which & 0x1800) { // save or load (but not both)
+               int do_it = 1;
+               if ( emu_checkSaveFile(state_slot) &&
+                               (( (which & 0x1000) && (currentConfig.EmuOpt & 0x800)) ||   // load
+                                (!(which & 0x1000) && (currentConfig.EmuOpt & 0x200))) ) { // save
+                       int keys;
+                       blit("", (which & 0x1000) ? "LOAD STATE? (PLAY=yes, STOP=no)" : "OVERWRITE SAVE? (PLAY=yes, STOP=no)");
+                       while( !((keys = Framework_PollGetButtons()) & (BTN_PLAY|BTN_STOP)) )
+                               Sleep(50);
+                       if (keys & BTN_STOP) do_it = 0;
+                       clearArea(0);
+               }
+               if (do_it) {
+                       osd_text(4, 232, (which & 0x1000) ? "LOADING GAME" : "SAVING GAME");
+                       PicoStateProgressCB = emu_state_cb;
+                       emu_SaveLoadGame((which & 0x1000) >> 12, 0);
+                       PicoStateProgressCB = NULL;
+               }
+
+               reset_timing = 1;
+       }
+       if (which & 0x0400) { // switch renderer
+               if      (  PicoOpt&0x10)             { PicoOpt&=~0x10; currentConfig.EmuOpt |= 0x80; }
+               else if (!(currentConfig.EmuOpt&0x80)) PicoOpt|= 0x10;
+               else   currentConfig.EmuOpt &= ~0x80;
+
+               vidResetMode();
+
+               if (PicoOpt&0x10) {
+                       strcpy(noticeMsg, " 8bit fast renderer");
+               } else if (currentConfig.EmuOpt&0x80) {
+                       strcpy(noticeMsg, "16bit accurate renderer");
+               } else {
+                       strcpy(noticeMsg, " 8bit accurate renderer");
+               }
+
+               noticeMsgTime = GetTickCount();
+       }
+       if (which & 0x0300) {
+               if(which&0x0200) {
+                       state_slot -= 1;
+                       if(state_slot < 0) state_slot = 9;
+               } else {
+                       state_slot += 1;
+                       if(state_slot > 9) state_slot = 0;
+               }
+               sprintf(noticeMsg, "SAVE SLOT %i [%s]", state_slot, emu_checkSaveFile(state_slot) ? "USED" : "FREE");
+               noticeMsgTime = GetTickCount();
+       }
+}
+
 static void updateKeys(void)
 {
+       unsigned int keys, allActions[2] = { 0, 0 }, events;
+       static unsigned int prevEvents = 0;
+       int i;
+
+       keys = Framework_PollGetButtons();
+       if (keys & BTN_HOME) {
+               engineState = PGS_Menu;
+               // wait until select is released, so menu would not resume game
+               while (Framework_PollGetButtons() & BTN_HOME) Sleep(50);
+       }
+
+       keys &= CONFIGURABLE_KEYS;
+
+       for (i = 0; i < 32; i++)
+       {
+               if (keys & (1 << i)) {
+                       int pl, acts = currentConfig.KeyBinds[i];
+                       if (!acts) continue;
+                       pl = (acts >> 16) & 1;
+                       /* TODO if (combo_keys & (1 << i)) {
+                               int u = i+1, acts_c = acts & combo_acts;
+                               // let's try to find the other one
+                               if (acts_c)
+                                       for (; u < 32; u++)
+                                               if ( (currentConfig.KeyBinds[u] & acts_c) && (keys & (1 << u)) ) {
+                                                       allActions[pl] |= acts_c;
+                                                       keys &= ~((1 << i) | (1 << u));
+                                                       break;
+                                               }
+                               // add non-combo actions if combo ones were not found
+                               if (!acts_c || u == 32)
+                                       allActions[pl] |= acts & ~combo_acts;
+                       } else */ {
+                               allActions[pl] |= acts;
+                       }
+               }
+       }
+
+       PicoPad[0] = (unsigned short) allActions[0];
+       PicoPad[1] = (unsigned short) allActions[1];
+
+       events = (allActions[0] | allActions[1]) >> 16;
+
+       // volume is treated in special way and triggered every frame
+       if (events & 0x6000) {
+               int vol = currentConfig.volume;
+               if (events & 0x2000) {
+                       if (vol < 100) vol++;
+               } else {
+                       if (vol >   0) vol--;
+               }
+               //gp2x_sound_volume(vol, vol);
+               sprintf(noticeMsg, "VOL: %02i", vol);
+               noticeMsgTime = GetTickCount();
+               currentConfig.volume = vol;
+       }
+
+       events &= ~prevEvents;
+       if (events) RunEvents(events);
+       if (movie_data) emu_updateMovie();
+
+       prevEvents = (allActions[0] | allActions[1]) >> 16;
 }
 
 static void simpleWait(DWORD until)
 {
+       DWORD tval;
+       int diff;
+
+       tval = GetTickCount();
+       diff = (int)until - (int)tval;
+       if (diff >= 2)
+               Sleep(diff - 1);
+
+       while ((tval = GetTickCount()) < until && until - tval < 512) // some simple overflow detection
+               spend_cycles(1024*2);
 }
 
 void emu_Loop(void)
@@ -375,11 +515,6 @@ void emu_Loop(void)
                // check for mode changes
                modes = ((Pico.video.reg[12]&1)<<2)|(Pico.video.reg[1]&8);
                if (modes != oldmodes) {
-                       osd_fps_x = OSD_FPS_X;
-                       //if (modes & 4)
-                               vidCpy8to16 = vidCpy8to16_40;
-                       //else
-                       //      vidCpy8to16 = vidCpy8to16_32col;
                        oldmodes = modes;
                        clearArea(1);
                }
@@ -461,17 +596,22 @@ void emu_Loop(void)
 
                updateKeys();
 
-               if (giz_screen == NULL)
+               if (giz_screen == NULL && (currentConfig.EmuOpt&0x80))
                        giz_screen = Framework2D_LockBuffer();
+               if (!(PicoOpt&0x10))
+                       PicoScan((unsigned) -1, NULL);
 
                PicoFrame();
+
+               if (giz_screen == NULL)
+                       giz_screen = Framework2D_LockBuffer();
+
                blit(fpsbuff, notice);
 
                if (giz_screen != NULL) {
                        Framework2D_UnlockBuffer();
                        giz_screen = NULL;
                }
-               //lprintf("after unlock\n");
 
                // check time
                tval = GetTickCount();