giz port, restructuring
[picodrive.git] / platform / gizmondo / emu.c
index 3f9a6cb..a3cf057 100644 (file)
 #include <windows.h>
+#include <string.h>
 
+#include "kgsdk/Framework2D.h"
+#include "kgsdk/FrameworkAudio.h"
+#include "../common/emu.h"
+#include "../common/lprintf.h"
+#include "../common/arm_utils.h"
 #include "emu.h"
+#include "menu.h"
+#include "giz.h"
+#include "asm_utils.h"
 
+#include <Pico/PicoInt.h>
+
+#ifdef BENCHMARK
+#define OSD_FPS_X 220
+#else
+#define OSD_FPS_X 260
+#endif
+
+// main 300K gfx-related buffer. Used by menu and renderers.
+unsigned char gfx_buffer[321*240*2*2];
 char romFileName[MAX_PATH];
 int engineState;
-currentConfig_t currentConfig;
 
-unsigned char *rom_data = NULL;
-unsigned char *PicoDraw2FB = NULL;  // temporary buffer for alt renderer
-int state_slot = 0;
+unsigned char *PicoDraw2FB = gfx_buffer;  // temporary buffer for alt renderer ( (8+320)*(8+240+8) )
 int reset_timing = 0;
-int config_slot = 0, config_slot_current = 0;
-
-
-
-
-int  emu_ReloadRom(void){}
-void emu_Init(void){}
-void emu_Deinit(void){}
-int  emu_SaveLoadGame(int load, int sram){}
-void emu_Loop(void){}
-void emu_ResetGame(void){}
-int  emu_ReadConfig(int game, int no_defaults){}
-int  emu_WriteConfig(int game){}
-char *emu_GetSaveFName(int load, int is_sram, int slot){}
-int  emu_check_save_file(int slot){}
-void emu_set_save_cbs(int gz){}
-void emu_forced_frame(void){}
-int  emu_cd_check(int *pregion){}
-int  find_bios(int region, char **bios_file){}
-void scaling_update(void){}
+
+static DWORD noticeMsgTime = 0;
+static int osd_fps_x;
+
+
+static void blit(const char *fps, const char *notice);
+static void clearArea(int full);
+
+void emu_noticeMsgUpdated(void)
+{
+       noticeMsgTime = GetTickCount();
+}
+
+void emu_getMainDir(char *dst, int len)
+{
+       if (len > 0) *dst = 0;
+}
+
+static void emu_msg_cb(const char *msg)
+{
+       if (giz_screen == NULL)
+               giz_screen = Framework2D_LockBuffer();
+
+       memset32((int *)((char *)giz_screen + 321*232*2), 0, 321*8*2/4);
+       emu_textOut16(4, 232, msg);
+       noticeMsgTime = GetTickCount() - 2000;
+
+       /* assumption: emu_msg_cb gets called only when something slow is about to happen */
+       reset_timing = 1;
+}
+
+static void emu_state_cb(const char *str)
+{
+       clearArea(0);
+       blit("", str);
+}
+
+static void emu_msg_tray_open(void)
+{
+       strcpy(noticeMsg, "CD tray opened");
+       noticeMsgTime = GetTickCount();
+}
+
+
+void emu_Init(void)
+{
+       // make dirs for saves, cfgs, etc.
+       CreateDirectory(L"mds", NULL);
+       CreateDirectory(L"srm", NULL);
+       CreateDirectory(L"brm", NULL);
+       CreateDirectory(L"cfg", NULL);
+
+       PicoInit();
+       PicoMessage = emu_msg_cb;
+       PicoMCDopenTray = emu_msg_tray_open;
+       PicoMCDcloseTray = menu_loop_tray;
+}
+
+void emu_Deinit(void)
+{
+       // save SRAM
+       if((currentConfig.EmuOpt & 1) && SRam.changed) {
+               emu_SaveLoadGame(0, 1);
+               SRam.changed = 0;
+       }
+
+       if (!(currentConfig.EmuOpt & 0x20)) {
+               FILE *f = fopen(PicoConfigFile, "r+b");
+               if (!f) emu_WriteConfig(0);
+               else {
+                       // if we already have config, reload it, except last ROM
+                       fseek(f, sizeof(currentConfig.lastRomFile), SEEK_SET);
+                       fread(&currentConfig.EmuOpt, 1, sizeof(currentConfig) - sizeof(currentConfig.lastRomFile), f);
+                       fseek(f, 0, SEEK_SET);
+                       fwrite(&currentConfig, 1, sizeof(currentConfig), f);
+                       fflush(f);
+                       fclose(f);
+               }
+       }
+
+       PicoExit();
+}
+
+void emu_setDefaultConfig(void)
+{
+       memset(&currentConfig, 0, sizeof(currentConfig));
+       currentConfig.lastRomFile[0] = 0;
+       currentConfig.EmuOpt  = 0x1f | 0x600; // | confirm_save, cd_leds
+       currentConfig.PicoOpt = 0x0f | 0xc00; // | cd_pcm, cd_cdda
+       currentConfig.PsndRate = 22050;
+       currentConfig.PicoRegion = 0; // auto
+       currentConfig.PicoAutoRgnOrder = 0x184; // US, EU, JP
+       currentConfig.Frameskip = -1; // auto
+       currentConfig.volume = 50;
+       currentConfig.KeyBinds[ 2] = 1<<0; // SACB RLDU
+       currentConfig.KeyBinds[ 3] = 1<<1;
+       currentConfig.KeyBinds[ 0] = 1<<2;
+       currentConfig.KeyBinds[ 1] = 1<<3;
+       currentConfig.KeyBinds[ 5] = 1<<4;
+       currentConfig.KeyBinds[ 6] = 1<<5;
+       currentConfig.KeyBinds[ 7] = 1<<6;
+       currentConfig.KeyBinds[ 8] = 1<<7;
+       currentConfig.KeyBinds[ 4] = 1<<26; // switch rend
+       currentConfig.KeyBinds[ 8] = 1<<27; // save state
+       currentConfig.KeyBinds[ 9] = 1<<28; // load state
+       currentConfig.KeyBinds[12] = 1<<29; // vol up
+       currentConfig.KeyBinds[11] = 1<<30; // vol down
+       currentConfig.PicoCDBuffers = 64;
+       currentConfig.scaling = 0;
+}
+
+
+static int EmuScan16(unsigned int num, void *sdata)
+{
+       if (!(Pico.video.reg[1]&8)) num += 8;
+       DrawLineDest = (unsigned short *) giz_screen + 321*(num+1);
+
+       return 0;
+}
+
+static int EmuScan8(unsigned int num, void *sdata)
+{
+       // draw like the fast renderer
+       if (!(Pico.video.reg[1]&8)) num += 8;
+       HighCol = gfx_buffer + 328*8 + 328*(num+1);
+
+       return 0;
+}
+
+static void osd_text(int x, int y, const char *text)
+{
+       int len = strlen(text) * 8;
+       int *p, i, h;
+       len = (len+1) >> 1;
+       for (h = 0; h < 8; h++) {
+               p = (int *) ((unsigned short *) giz_screen+x+321*(y+h));
+               p = (int *) ((int)p & ~3); // align
+               for (i = len; i; i--, p++) *p = 0;
+       }
+       emu_textOut16(x, y, text);
+}
+
+
+short localPal[0x100];
+static void (*vidCpy8to16)(void *dest, void *src, short *pal, int lines) = NULL;
+
+static void blit(const char *fps, const char *notice)
+{
+       int emu_opt = currentConfig.EmuOpt;
+
+       if (PicoOpt&0x10) {
+               // 8bit fast renderer
+               if (Pico.m.dirtyPal) {
+                       Pico.m.dirtyPal = 0;
+                       vidConvCpyRGB565(localPal, Pico.cram, 0x40);
+               }
+               vidCpy8to16((unsigned short *)giz_screen+321*8, PicoDraw2FB+328*8, localPal, 224);
+       } else if (!(emu_opt&0x80)) {
+               // 8bit accurate renderer
+               if (Pico.m.dirtyPal) {
+                       Pico.m.dirtyPal = 0;
+                       vidConvCpyRGB565(localPal, Pico.cram, 0x40);
+                       if(Pico.video.reg[0xC]&8) { // shadow/hilight mode
+                               //vidConvCpyRGB32sh(localPal+0x40, Pico.cram, 0x40);
+                               //vidConvCpyRGB32hi(localPal+0x80, Pico.cram, 0x40); // TODO
+                               blockcpy(localPal+0xc0, localPal+0x40, 0x40*4);
+                               localPal[0xc0] = 0x0600;
+                               localPal[0xd0] = 0xc000;
+                               localPal[0xe0] = 0x0000; // reserved pixels for OSD
+                               localPal[0xf0] = 0xffff;
+                       }
+                       /* no support
+                       else if (rendstatus & 0x20) { // mid-frame palette changes
+                               vidConvCpyRGB565(localPal+0x40, HighPal, 0x40);
+                               vidConvCpyRGB565(localPal+0x80, HighPal+0x40, 0x40);
+                       } */
+               }
+               // TODO...
+               vidCpy8to16((unsigned short *)giz_screen+321*8, PicoDraw2FB+328*8, localPal, 224);
+       }
+
+       if (notice || (emu_opt & 2)) {
+               int h = 232;
+               if (notice)      osd_text(4, h, notice);
+               if (emu_opt & 2) osd_text(osd_fps_x, h, fps);
+       }
+//     if ((emu_opt & 0x400) && (PicoMCD & 1))
+//             cd_leds();
+
+       //gp2x_video_wait_vsync();
+
+       if (!(PicoOpt&0x10)) {
+               if (Pico.video.reg[1] & 8) {
+                       if (currentConfig.EmuOpt&0x80)
+                               DrawLineDest = (unsigned short *) giz_screen;
+                       else
+                               HighCol = gfx_buffer;
+               } else {
+                       if (currentConfig.EmuOpt&0x80)
+                               DrawLineDest = (unsigned short *) giz_screen + 320*8;
+                       else
+                               HighCol = gfx_buffer + 328*8;
+               }
+       }
+}
+
+// clears whole screen or just the notice area (in all buffers)
+static void clearArea(int full)
+{
+       if (giz_screen == NULL)
+               giz_screen = Framework2D_LockBuffer();
+       if (full) memset32(giz_screen, 0, 320*240*2/4);
+       else      memset32((int *)((char *)giz_screen + 320*232*2), 0, 320*8*2/4);
+}
+
+static void vidResetMode(void)
+{
+       void *screen;
+       if (PicoOpt&0x10) {
+       } else if (currentConfig.EmuOpt&0x80) {
+               PicoDrawSetColorFormat(1);
+               PicoScan = EmuScan16;
+       } else {
+               PicoDrawSetColorFormat(0);
+               PicoScan = EmuScan8;
+       }
+       if ((PicoOpt&0x10)||!(currentConfig.EmuOpt&0x80)) {
+               // setup pal for 8-bit modes
+               localPal[0xc0] = 0x0600;
+               localPal[0xd0] = 0xc000;
+               localPal[0xe0] = 0x0000; // reserved pixels for OSD
+               localPal[0xf0] = 0xffff;
+       }
+       Pico.m.dirtyPal = 1;
+       screen = Framework2D_LockBuffer();
+       memset32(screen, 0, 320*240*2/4);
+       Framework2D_UnlockBuffer();
+       giz_screen = NULL;
+}
+
+
+static void SkipFrame(int do_audio)
+{
+       PicoSkipFrame=do_audio ? 1 : 2;
+       PicoFrame();
+       PicoSkipFrame=0;
+}
+
+void emu_forcedFrame(void)
+{
+       // TODO
+}
+
+static void updateKeys(void)
+{
+}
+
+static void simpleWait(DWORD until)
+{
+}
+
+void emu_Loop(void)
+{
+       //static int PsndRate_old = 0, PicoOpt_old = 0, PsndLen_real = 0, pal_old = 0;
+       char fpsbuff[24]; // fps count c string
+       DWORD tval, tval_prev = 0, tval_thissec = 0; // timing
+       int frames_done = 0, frames_shown = 0, oldmodes = 0;
+       int target_fps, target_frametime, lim_time, tval_diff, i;
+       char *notice = NULL;
+
+       lprintf("entered emu_Loop()\n");
+
+       fpsbuff[0] = 0;
+
+       // make sure we are in correct mode
+       vidResetMode();
+       if (currentConfig.scaling) PicoOpt|=0x4000;
+       else PicoOpt&=~0x4000;
+       Pico.m.dirtyPal = 1;
+       oldmodes = ((Pico.video.reg[12]&1)<<2) ^ 0xc;
+       //find_combos(); // TODO
+
+       // pal/ntsc might have changed, reset related stuff
+       target_fps = Pico.m.pal ? 50 : 60;
+       target_frametime = (1000<<8)/target_fps;
+       reset_timing = 1;
+
+       // prepare sound stuff
+/*     if (currentConfig.EmuOpt & 4) {
+               int snd_excess_add;
+               if (PsndRate != PsndRate_old || (PicoOpt&0x0b) != (PicoOpt_old&0x0b) || Pico.m.pal != pal_old) {
+                       sound_rerate(Pico.m.frame_count ? 1 : 0);
+               }
+               snd_excess_add = ((PsndRate - PsndLen*target_fps)<<16) / target_fps;
+               lprintf("starting audio: %i len: %i (ex: %04x) stereo: %i, pal: %i\n",
+                       PsndRate, PsndLen, snd_excess_add, (PicoOpt&8)>>3, Pico.m.pal);
+               gp2x_start_sound(PsndRate, 16, (PicoOpt&8)>>3);
+               gp2x_sound_volume(currentConfig.volume, currentConfig.volume);
+               PicoWriteSound = updateSound;
+               memset(sndBuffer, 0, sizeof(sndBuffer));
+               PsndOut = sndBuffer;
+               PsndRate_old = PsndRate;
+               PsndLen_real = PsndLen;
+               PicoOpt_old  = PicoOpt;
+               pal_old = Pico.m.pal;
+       } else*/ {
+               PsndOut = 0;
+       }
+
+       // prepare CD buffer
+       if (PicoMCD & 1) PicoCDBufferInit();
+
+       // loop?
+       while (engineState == PGS_Running)
+       {
+               int modes;
+
+               tval = GetTickCount();
+               if (reset_timing || tval < tval_prev) {
+                       reset_timing = 0;
+                       tval_thissec = tval;
+                       frames_shown = frames_done = 0;
+               }
+
+               // show notice message?
+               if (noticeMsgTime) {
+                       static int noticeMsgSum;
+                       if (tval - noticeMsgTime > 2000) { // > 2.0 sec
+                               noticeMsgTime = 0;
+                               clearArea(0);
+                               notice = 0;
+                       } else {
+                               int sum = noticeMsg[0]+noticeMsg[1]+noticeMsg[2];
+                               if (sum != noticeMsgSum) { clearArea(0); noticeMsgSum = sum; }
+                               notice = noticeMsg;
+                       }
+               }
+
+               // check for mode changes
+               modes = ((Pico.video.reg[12]&1)<<2)|(Pico.video.reg[1]&8);
+               if (modes != oldmodes) {
+                       osd_fps_x = OSD_FPS_X;
+                       //if (modes & 4)
+                               vidCpy8to16 = vidCpy8to16_40;
+                       //else
+                       //      vidCpy8to16 = vidCpy8to16_32col;
+                       oldmodes = modes;
+                       clearArea(1);
+               }
+
+               // second passed?
+               if (tval - tval_thissec >= 1000)
+               {
+#ifdef BENCHMARK
+                       static int bench = 0, bench_fps = 0, bench_fps_s = 0, bfp = 0, bf[4];
+                       if(++bench == 10) {
+                               bench = 0;
+                               bench_fps_s = bench_fps;
+                               bf[bfp++ & 3] = bench_fps;
+                               bench_fps = 0;
+                       }
+                       bench_fps += frames_shown;
+                       sprintf(fpsbuff, "%02i/%02i/%02i", frames_shown, bench_fps_s, (bf[0]+bf[1]+bf[2]+bf[3])>>2);
+#else
+                       if(currentConfig.EmuOpt & 2)
+                               sprintf(fpsbuff, "%02i/%02i", frames_shown, frames_done);
+#endif
+                       tval_thissec = tval;
+
+                       if (PsndOut == 0 && currentConfig.Frameskip >= 0) {
+                               frames_done = frames_shown = 0;
+                       } else {
+                               // it is quite common for this implementation to leave 1 fame unfinished
+                               // when second changes, but we don't want buffer to starve.
+                               if (PsndOut && frames_done < target_fps && frames_done > target_fps-5) {
+                                       updateKeys();
+                                       SkipFrame(1); frames_done++;
+                               }
+
+                               frames_done  -= target_fps; if (frames_done  < 0) frames_done  = 0;
+                               frames_shown -= target_fps; if (frames_shown < 0) frames_shown = 0;
+                               if (frames_shown > frames_done) frames_shown = frames_done;
+                       }
+               }
+#ifdef PFRAMES
+               sprintf(fpsbuff, "%i", Pico.m.frame_count);
+#endif
+
+               tval_prev = tval;
+               lim_time = (frames_done+1) * target_frametime;
+               if (currentConfig.Frameskip >= 0) // frameskip enabled
+               {
+                       for (i = 0; i < currentConfig.Frameskip; i++) {
+                               updateKeys();
+                               SkipFrame(1); frames_done++;
+                               if (PsndOut) { // do framelimitting if sound is enabled
+                                       int tval_diff;
+                                       tval = GetTickCount();
+                                       tval_diff = (int)(tval - tval_thissec) << 8;
+                                       if (tval_diff < lim_time) // we are too fast
+                                               simpleWait(tval + ((lim_time - tval_diff)>>8));
+                               }
+                               lim_time += target_frametime;
+                       }
+               }
+               else // auto frameskip
+               {
+                       int tval_diff;
+                       tval = GetTickCount();
+                       tval_diff = (int)(tval - tval_thissec) << 8;
+                       if (tval_diff > lim_time)
+                       {
+                               // no time left for this frame - skip
+                               if (tval_diff - lim_time >= (300<<8)) {
+                                       /* something caused a slowdown for us (disk access? cache flush?)
+                                        * try to recover by resetting timing... */
+                                       reset_timing = 1;
+                                       continue;
+                               }
+                               updateKeys();
+                               SkipFrame(tval_diff < lim_time+target_frametime*2); frames_done++;
+                               continue;
+                       }
+               }
+
+               updateKeys();
+
+               if (giz_screen == NULL)
+                       giz_screen = Framework2D_LockBuffer();
+
+               PicoFrame();
+               blit(fpsbuff, notice);
+
+               if (giz_screen != NULL) {
+                       Framework2D_UnlockBuffer();
+                       giz_screen = NULL;
+               }
+
+               // check time
+               tval = GetTickCount();
+               tval_diff = (int)(tval - tval_thissec) << 8;
+
+               if (currentConfig.Frameskip < 0 && tval_diff - lim_time >= (300<<8)) // slowdown detection
+                       reset_timing = 1;
+               else if (PsndOut != NULL || currentConfig.Frameskip < 0)
+               {
+                       // sleep if we are still too fast
+                       if (tval_diff < lim_time)
+                       {
+                               // we are too fast
+                               simpleWait(tval + ((lim_time - tval_diff) >> 8));
+                       }
+               }
+
+               frames_done++; frames_shown++;
+       }
+
+
+       if (PicoMCD & 1) PicoCDBufferFree();
+
+       // save SRAM
+       if ((currentConfig.EmuOpt & 1) && SRam.changed) {
+               emu_state_cb("Writing SRAM/BRAM..");
+               emu_SaveLoadGame(0, 1);
+               SRam.changed = 0;
+       }
+}
+
+
+void emu_ResetGame(void)
+{
+       PicoReset(0);
+       reset_timing = 1;
+}