sound (with problems) + stuff
[picodrive.git] / platform / gizmondo / emu.c
index 8a57556..d8a2247 100644 (file)
@@ -31,7 +31,10 @@ int engineState;
 unsigned char *PicoDraw2FB = gfx_buffer;  // temporary buffer for alt renderer ( (8+320)*(8+240+8) )
 int reset_timing = 0;
 
+static int combo_keys = 0, combo_acts = 0; // keys and actions which need button combos
 static DWORD noticeMsgTime = 0;
+static short *snd_cbuff = NULL;
+static int snd_cbuf_samples = 0, snd_all_samples = 0;
 
 
 static void blit(const char *fps, const char *notice);
@@ -123,11 +126,11 @@ void emu_setDefaultConfig(void)
        memset(&currentConfig, 0, sizeof(currentConfig));
        currentConfig.lastRomFile[0] = 0;
        currentConfig.EmuOpt  = 0x1f | 0x680; // | confirm_save, cd_leds, 16bit rend
-       currentConfig.PicoOpt = 0x0f | 0xc00; // | cd_pcm, cd_cdda
+       currentConfig.PicoOpt = 0x07 | 0xc00; // | cd_pcm, cd_cdda
        currentConfig.PsndRate = 22050;
        currentConfig.PicoRegion = 0; // auto
        currentConfig.PicoAutoRgnOrder = 0x184; // US, EU, JP
-       currentConfig.Frameskip = 0;//-1; // auto
+       currentConfig.Frameskip = -1; // auto
        currentConfig.volume = 50;
        currentConfig.KeyBinds[ 2] = 1<<0; // SACB RLDU
        currentConfig.KeyBinds[ 3] = 1<<1;
@@ -137,12 +140,11 @@ void emu_setDefaultConfig(void)
        currentConfig.KeyBinds[ 6] = 1<<5;
        currentConfig.KeyBinds[ 7] = 1<<6;
        currentConfig.KeyBinds[ 4] = 1<<7;
-       currentConfig.KeyBinds[13] = 1<<26; // switch rend
        currentConfig.KeyBinds[ 8] = 1<<27; // save state
        currentConfig.KeyBinds[ 9] = 1<<28; // load state
        currentConfig.KeyBinds[12] = 1<<29; // vol up
        currentConfig.KeyBinds[11] = 1<<30; // vol down
-       currentConfig.PicoCDBuffers = 64;
+       currentConfig.PicoCDBuffers = 0;
        currentConfig.scaling = 0;
 }
 
@@ -290,18 +292,69 @@ static void vidResetMode(void)
 }
 
 
-static void SkipFrame(int do_audio)
+#include <stdarg.h>
+static void stdbg(const char *fmt, ...)
 {
-       PicoSkipFrame=do_audio ? 1 : 2;
+       static int cnt = 0;
+       va_list vl;
+
+       sprintf(noticeMsg, "%x ", cnt++);
+       va_start(vl, fmt);
+       vsnprintf(noticeMsg+strlen(noticeMsg), sizeof(noticeMsg)-strlen(noticeMsg), fmt, vl);
+       va_end(vl);
+
+       noticeMsgTime = GetTickCount();
+}
+
+
+static void updateSound(int len)
+{
+       if (PicoOpt&8) len<<=1;
+
+       snd_all_samples += len;
+       PsndOut += len;
+       if (PsndOut - snd_cbuff >= snd_cbuf_samples)
+       {
+               if (PsndOut - snd_cbuff != snd_cbuf_samples)
+                       stdbg("snd diff is %i, not %i", PsndOut - snd_cbuff, snd_cbuf_samples);
+               PsndOut = snd_cbuff;
+       }
+}
+
+
+static void SkipFrame(void)
+{
+       PicoSkipFrame=1;
        PicoFrame();
        PicoSkipFrame=0;
 }
 
 void emu_forcedFrame(void)
 {
-       // TODO
+       int po_old = PicoOpt;
+       int eo_old = currentConfig.EmuOpt;
+
+       PicoOpt &= ~0x0010;
+       PicoOpt |=  0x4080; // soft_scale | acc_sprites
+       currentConfig.EmuOpt |= 0x80;
+
+       if (giz_screen == NULL)
+               giz_screen = Framework2D_LockBuffer();
+
+       PicoDrawSetColorFormat(1);
+       PicoScan = EmuScan16;
+       PicoScan((unsigned) -1, NULL);
+       Pico.m.dirtyPal = 1;
+       PicoFrameDrawOnly();
+
+       Framework2D_UnlockBuffer();
+       giz_screen = NULL;
+
+       PicoOpt = po_old;
+       currentConfig.EmuOpt = eo_old;
 }
 
+
 static void RunEvents(unsigned int which)
 {
        if (which & 0x1800) { // save or load (but not both)
@@ -362,21 +415,20 @@ static void updateKeys(void)
        int i;
 
        keys = Framework_PollGetButtons();
-       if (keys & BTN_HOME) {
+       if (keys & BTN_HOME)
                engineState = PGS_Menu;
-               // wait until select is released, so menu would not resume game
-               while (Framework_PollGetButtons() & BTN_HOME) Sleep(50);
-       }
 
        keys &= CONFIGURABLE_KEYS;
 
        for (i = 0; i < 32; i++)
        {
-               if (keys & (1 << i)) {
+               if (keys & (1 << i))
+               {
                        int pl, acts = currentConfig.KeyBinds[i];
                        if (!acts) continue;
                        pl = (acts >> 16) & 1;
-                       /* TODO if (combo_keys & (1 << i)) {
+                       if (combo_keys & (1 << i))
+                       {
                                int u = i+1, acts_c = acts & combo_acts;
                                // let's try to find the other one
                                if (acts_c)
@@ -389,7 +441,7 @@ static void updateKeys(void)
                                // add non-combo actions if combo ones were not found
                                if (!acts_c || u == 32)
                                        allActions[pl] |= acts & ~combo_acts;
-                       } else */ {
+                       } else {
                                allActions[pl] |= acts;
                        }
                }
@@ -401,14 +453,15 @@ static void updateKeys(void)
        events = (allActions[0] | allActions[1]) >> 16;
 
        // volume is treated in special way and triggered every frame
-       if (events & 0x6000) {
+       if ((events & 0x6000) && PsndOut != NULL)
+       {
                int vol = currentConfig.volume;
                if (events & 0x2000) {
                        if (vol < 100) vol++;
                } else {
                        if (vol >   0) vol--;
                }
-               //gp2x_sound_volume(vol, vol);
+               FrameworkAudio_SetVolume(vol, vol);
                sprintf(noticeMsg, "VOL: %02i", vol);
                noticeMsgTime = GetTickCount();
                currentConfig.volume = vol;
@@ -421,6 +474,35 @@ static void updateKeys(void)
        prevEvents = (allActions[0] | allActions[1]) >> 16;
 }
 
+static void find_combos(void)
+{
+       int act, u;
+
+       // find out which keys and actions are combos
+       combo_keys = combo_acts = 0;
+       for (act = 0; act < 32; act++)
+       {
+               int keyc = 0;
+               if (act == 16 || act == 17) continue; // player2 flag
+               for (u = 0; u < 32; u++)
+               {
+                       if (currentConfig.KeyBinds[u] & (1 << act)) keyc++;
+               }
+               if (keyc > 1)
+               {
+                       // loop again and mark those keys and actions as combo
+                       for (u = 0; u < 32; u++)
+                       {
+                               if (currentConfig.KeyBinds[u] & (1 << act)) {
+                                       combo_keys |= 1 << u;
+                                       combo_acts |= 1 << act;
+                               }
+                       }
+               }
+       }
+}
+
+
 static void simpleWait(DWORD until)
 {
        DWORD tval;
@@ -437,10 +519,10 @@ static void simpleWait(DWORD until)
 
 void emu_Loop(void)
 {
-       //static int PsndRate_old = 0, PicoOpt_old = 0, PsndLen_real = 0, pal_old = 0;
+       static int PsndRate_old = 0, PicoOpt_old = 0, pal_old = 0;
        char fpsbuff[24]; // fps count c string
        DWORD tval, tval_prev = 0, tval_thissec = 0; // timing
-       int frames_done = 0, frames_shown = 0, oldmodes = 0;
+       int frames_done = 0, frames_shown = 0, oldmodes = 0, sec_ms = 1000;
        int target_fps, target_frametime, lim_time, tval_diff, i;
        char *notice = NULL;
 
@@ -454,38 +536,46 @@ void emu_Loop(void)
        else PicoOpt&=~0x4000;
        Pico.m.dirtyPal = 1;
        oldmodes = ((Pico.video.reg[12]&1)<<2) ^ 0xc;
-       //find_combos(); // TODO
+       find_combos();
 
        // pal/ntsc might have changed, reset related stuff
        target_fps = Pico.m.pal ? 50 : 60;
-       target_frametime = (1000<<8)/target_fps;
+       target_frametime = Pico.m.pal ? (1000<<8)/50 : (1000<<8)/60+1;
        reset_timing = 1;
 
+       // prepare CD buffer
+       if (PicoMCD & 1) PicoCDBufferInit();
+
        // prepare sound stuff
-/*     if (currentConfig.EmuOpt & 4) {
-               int snd_excess_add;
+       PsndOut = NULL;
+       if (currentConfig.EmuOpt & 4)
+       {
+               int ret, snd_excess_add, stereo=(PicoOpt&8)>>3;
                if (PsndRate != PsndRate_old || (PicoOpt&0x0b) != (PicoOpt_old&0x0b) || Pico.m.pal != pal_old) {
                        sound_rerate(Pico.m.frame_count ? 1 : 0);
                }
                snd_excess_add = ((PsndRate - PsndLen*target_fps)<<16) / target_fps;
+               snd_cbuf_samples = (PsndRate<<stereo) * 16 / target_fps;
                lprintf("starting audio: %i len: %i (ex: %04x) stereo: %i, pal: %i\n",
                        PsndRate, PsndLen, snd_excess_add, (PicoOpt&8)>>3, Pico.m.pal);
-               gp2x_start_sound(PsndRate, 16, (PicoOpt&8)>>3);
-               gp2x_sound_volume(currentConfig.volume, currentConfig.volume);
-               PicoWriteSound = updateSound;
-               memset(sndBuffer, 0, sizeof(sndBuffer));
-               PsndOut = sndBuffer;
-               PsndRate_old = PsndRate;
-               PsndLen_real = PsndLen;
-               PicoOpt_old  = PicoOpt;
-               pal_old = Pico.m.pal;
-       } else*/ {
-               PsndOut = 0;
+               ret = FrameworkAudio_Init(PsndRate, snd_cbuf_samples, stereo);
+               if (ret != 0) {
+                       lprintf("FrameworkAudio_Init() failed: %i\n", ret);
+                       sprintf(noticeMsg, "sound init failed (%i), snd disabled", ret);
+                       noticeMsgTime = GetTickCount();
+                       currentConfig.EmuOpt &= ~4;
+               } else {
+                       FrameworkAudio_SetVolume(currentConfig.volume, currentConfig.volume);
+                       PicoWriteSound = updateSound;
+                       snd_cbuff = FrameworkAudio_56448Buffer();
+                       PsndOut = snd_cbuff + snd_cbuf_samples / 2; // start writing at the middle
+                       snd_all_samples = 0;
+                       PsndRate_old = PsndRate;
+                       PicoOpt_old  = PicoOpt;
+                       pal_old = Pico.m.pal;
+               }
        }
 
-       // prepare CD buffer
-       if (PicoMCD & 1) PicoCDBufferInit();
-
        // loop?
        while (engineState == PGS_Running)
        {
@@ -493,6 +583,7 @@ void emu_Loop(void)
 
                tval = GetTickCount();
                if (reset_timing || tval < tval_prev) {
+                       stdbg("timing reset");
                        reset_timing = 0;
                        tval_thissec = tval;
                        frames_shown = frames_done = 0;
@@ -520,7 +611,7 @@ void emu_Loop(void)
                }
 
                // second passed?
-               if (tval - tval_thissec >= 1000)
+               if (tval - tval_thissec >= sec_ms)
                {
 #ifdef BENCHMARK
                        static int bench = 0, bench_fps = 0, bench_fps_s = 0, bfp = 0, bf[4];
@@ -536,21 +627,27 @@ void emu_Loop(void)
                        if(currentConfig.EmuOpt & 2)
                                sprintf(fpsbuff, "%02i/%02i", frames_shown, frames_done);
 #endif
-                       tval_thissec = tval;
+                       //tval_thissec += 1000;
+                       tval_thissec += sec_ms;
 
-                       if (PsndOut == 0 && currentConfig.Frameskip >= 0) {
+                       if (PsndOut != NULL)
+                       {
+                               int audio_skew, adj;
+                               audio_skew = snd_all_samples*2 - FrameworkAudio_BufferPos();
+                               if (audio_skew < 0)
+                                    adj = -((-audio_skew) >> 10);
+                               else adj = audio_skew >> 10;
+                               target_frametime += adj;
+                               sec_ms = (target_frametime * target_fps) >> 8;
+                               stdbg("%i %i %i", audio_skew, adj, sec_ms);
                                frames_done = frames_shown = 0;
-                       } else {
-                               // it is quite common for this implementation to leave 1 fame unfinished
-                               // when second changes, but we don't want buffer to starve.
-                               if (PsndOut && frames_done < target_fps && frames_done > target_fps-5) {
-                                       updateKeys();
-                                       SkipFrame(1); frames_done++;
-                               }
-
+                       }
+                       else if (currentConfig.Frameskip < 0) {
                                frames_done  -= target_fps; if (frames_done  < 0) frames_done  = 0;
                                frames_shown -= target_fps; if (frames_shown < 0) frames_shown = 0;
                                if (frames_shown > frames_done) frames_shown = frames_done;
+                       } else {
+                               frames_done = frames_shown = 0;
                        }
                }
 #ifdef PFRAMES
@@ -563,7 +660,7 @@ void emu_Loop(void)
                {
                        for (i = 0; i < currentConfig.Frameskip; i++) {
                                updateKeys();
-                               SkipFrame(1); frames_done++;
+                               SkipFrame(); frames_done++;
                                if (PsndOut) { // do framelimitting if sound is enabled
                                        int tval_diff;
                                        tval = GetTickCount();
@@ -589,7 +686,7 @@ void emu_Loop(void)
                                        continue;
                                }
                                updateKeys();
-                               SkipFrame(tval_diff < lim_time+target_frametime*2); frames_done++;
+                               SkipFrame(); frames_done++;
                                continue;
                        }
                }
@@ -635,6 +732,11 @@ void emu_Loop(void)
 
        if (PicoMCD & 1) PicoCDBufferFree();
 
+       if (PsndOut != NULL) {
+               PsndOut = snd_cbuff = NULL;
+               FrameworkAudio_Close();
+       }
+
        // save SRAM
        if ((currentConfig.EmuOpt & 1) && SRam.changed) {
                emu_state_cb("Writing SRAM/BRAM..");