work on 'vblank on line start' problem, var changes, mask defines
[picodrive.git] / platform / gizmondo / emu.c
index 8a57556..ebc15a2 100644 (file)
@@ -32,6 +32,8 @@ unsigned char *PicoDraw2FB = gfx_buffer;  // temporary buffer for alt renderer (
 int reset_timing = 0;
 
 static DWORD noticeMsgTime = 0;
+static short *snd_cbuff = NULL;
+static int snd_cbuf_samples = 0, snd_all_samples = 0;
 
 
 static void blit(const char *fps, const char *notice);
@@ -49,8 +51,8 @@ void emu_getMainDir(char *dst, int len)
 
 static void emu_msg_cb(const char *msg)
 {
-       if (giz_screen == NULL)
-               giz_screen = Framework2D_LockBuffer();
+       if (giz_screen != NULL) Framework2D_UnlockBuffer();
+       giz_screen = Framework2D_LockBuffer(1);
 
        memset32((int *)((char *)giz_screen + 321*232*2), 0, 321*8*2/4);
        emu_textOut16(4, 232, msg);
@@ -58,18 +60,23 @@ static void emu_msg_cb(const char *msg)
 
        /* assumption: emu_msg_cb gets called only when something slow is about to happen */
        reset_timing = 1;
+
+       Framework2D_UnlockBuffer();
+       giz_screen = Framework2D_LockBuffer((currentConfig.EmuOpt&0x8000) ? 0 : 1);
 }
 
-static void emu_state_cb(const char *str)
+void emu_stateCb(const char *str)
 {
-       if (giz_screen == NULL)
-               giz_screen = Framework2D_LockBuffer();
+       if (giz_screen != NULL) Framework2D_UnlockBuffer();
+       giz_screen = Framework2D_LockBuffer(1);
 
        clearArea(0);
        blit("", str);
 
        Framework2D_UnlockBuffer();
        giz_screen = NULL;
+
+       Sleep(0); /* yield the CPU, the system may need it */
 }
 
 static void emu_msg_tray_open(void)
@@ -96,24 +103,13 @@ void emu_Init(void)
 void emu_Deinit(void)
 {
        // save SRAM
-       if((currentConfig.EmuOpt & 1) && SRam.changed) {
+       if ((currentConfig.EmuOpt & 1) && SRam.changed) {
                emu_SaveLoadGame(0, 1);
                SRam.changed = 0;
        }
 
-       if (!(currentConfig.EmuOpt & 0x20)) {
-               FILE *f = fopen(PicoConfigFile, "r+b");
-               if (!f) emu_WriteConfig(0);
-               else {
-                       // if we already have config, reload it, except last ROM
-                       fseek(f, sizeof(currentConfig.lastRomFile), SEEK_SET);
-                       fread(&currentConfig.EmuOpt, 1, sizeof(currentConfig) - sizeof(currentConfig.lastRomFile), f);
-                       fseek(f, 0, SEEK_SET);
-                       fwrite(&currentConfig, 1, sizeof(currentConfig), f);
-                       fflush(f);
-                       fclose(f);
-               }
-       }
+       if (!(currentConfig.EmuOpt & 0x20))
+               config_writelrom(PicoConfigFile);
 
        PicoExit();
 }
@@ -123,11 +119,11 @@ void emu_setDefaultConfig(void)
        memset(&currentConfig, 0, sizeof(currentConfig));
        currentConfig.lastRomFile[0] = 0;
        currentConfig.EmuOpt  = 0x1f | 0x680; // | confirm_save, cd_leds, 16bit rend
-       currentConfig.PicoOpt = 0x0f | 0xc00; // | cd_pcm, cd_cdda
+       currentConfig.PicoOpt = 0x07 | 0xc00; // | cd_pcm, cd_cdda
        currentConfig.PsndRate = 22050;
        currentConfig.PicoRegion = 0; // auto
        currentConfig.PicoAutoRgnOrder = 0x184; // US, EU, JP
-       currentConfig.Frameskip = 0;//-1; // auto
+       currentConfig.Frameskip = -1; // auto
        currentConfig.volume = 50;
        currentConfig.KeyBinds[ 2] = 1<<0; // SACB RLDU
        currentConfig.KeyBinds[ 3] = 1<<1;
@@ -142,24 +138,27 @@ void emu_setDefaultConfig(void)
        currentConfig.KeyBinds[ 9] = 1<<28; // load state
        currentConfig.KeyBinds[12] = 1<<29; // vol up
        currentConfig.KeyBinds[11] = 1<<30; // vol down
-       currentConfig.PicoCDBuffers = 64;
+       currentConfig.PicoCDBuffers = 0;
        currentConfig.scaling = 0;
 }
 
 
-static int EmuScan16(unsigned int num, void *sdata)
+static int EmuScanBegin16(unsigned int num)
 {
        if (!(Pico.video.reg[1]&8)) num += 8;
-       DrawLineDest = (unsigned short *) giz_screen + 321*(num+1);
+       DrawLineDest = (unsigned short *) giz_screen + 321 * num;
+
+       if ((currentConfig.EmuOpt&0x4000) && (num&1) == 0) // (Pico.m.frame_count&1))
+               return 1; // skip next line
 
        return 0;
 }
 
-static int EmuScan8(unsigned int num, void *sdata)
+static int EmuScanBegin8(unsigned int num)
 {
        // draw like the fast renderer
        if (!(Pico.video.reg[1]&8)) num += 8;
-       HighCol = gfx_buffer + 328*(num+1);
+       HighCol = gfx_buffer + 328 * num;
 
        return 0;
 }
@@ -214,7 +213,9 @@ static void blit(const char *fps, const char *notice)
                        Pico.m.dirtyPal = 0;
                        vidConvCpyRGB565(localPal, Pico.cram, 0x40);
                }
-               if (!(Pico.video.reg[12]&1)) lines_flags|=0x100;
+               if (!(Pico.video.reg[12]&1)) lines_flags|=0x10000;
+               if (currentConfig.EmuOpt&0x4000)
+                       lines_flags|=0x40000; // (Pico.m.frame_count&1)?0x20000:0x40000;
                vidCpy8to16((unsigned short *)giz_screen+321*8, PicoDraw2FB+328*8, localPal, lines_flags);
        }
        else if (!(emu_opt&0x80))
@@ -240,7 +241,9 @@ static void blit(const char *fps, const char *notice)
                        } */
                }
                lines_flags = (Pico.video.reg[1]&8) ? 240 : 224;
-               if (!(Pico.video.reg[12]&1)) lines_flags|=0x100;
+               if (!(Pico.video.reg[12]&1)) lines_flags|=0x10000;
+               if (currentConfig.EmuOpt&0x4000)
+                       lines_flags|=0x40000; // (Pico.m.frame_count&1)?0x20000:0x40000;
                vidCpy8to16((unsigned short *)giz_screen+321*8, PicoDraw2FB+328*8, localPal, lines_flags);
        }
 
@@ -250,7 +253,7 @@ static void blit(const char *fps, const char *notice)
                if (emu_opt & 2) osd_text(OSD_FPS_X, h, fps);
        }
 
-       if ((emu_opt & 0x400) && (PicoMCD & 1))
+       if ((emu_opt & 0x400) && (PicoAHW & PAHW_MCD))
                cd_leds();
 }
 
@@ -258,22 +261,29 @@ static void blit(const char *fps, const char *notice)
 static void clearArea(int full)
 {
        if (giz_screen == NULL)
-               giz_screen = Framework2D_LockBuffer();
+               giz_screen = Framework2D_LockBuffer(1);
        if (full) memset32(giz_screen, 0, 320*240*2/4);
        else      memset32((int *)((char *)giz_screen + 321*232*2), 0, 321*8*2/4);
+
+       if (currentConfig.EmuOpt&0x8000) {
+               Framework2D_UnlockBuffer();
+               giz_screen = Framework2D_LockBuffer(0);
+               if (full) memset32(giz_screen, 0, 320*240*2/4);
+               else      memset32((int *)((char *)giz_screen + 321*232*2), 0, 321*8*2/4);
+       }
 }
 
 static void vidResetMode(void)
 {
-       giz_screen = Framework2D_LockBuffer();
+       giz_screen = Framework2D_LockBuffer(1);
 
        if (PicoOpt&0x10) {
        } else if (currentConfig.EmuOpt&0x80) {
                PicoDrawSetColorFormat(1);
-               PicoScan = EmuScan16;
+               PicoScanBegin = EmuScanBegin16;
        } else {
                PicoDrawSetColorFormat(-1);
-               PicoScan = EmuScan8;
+               PicoScanBegin = EmuScanBegin8;
        }
        if ((PicoOpt&0x10) || !(currentConfig.EmuOpt&0x80)) {
                // setup pal for 8-bit modes
@@ -285,50 +295,120 @@ static void vidResetMode(void)
        Pico.m.dirtyPal = 1;
 
        memset32(giz_screen, 0, 321*240*2/4);
+       if (currentConfig.EmuOpt&0x8000) {
+               Framework2D_UnlockBuffer();
+               giz_screen = Framework2D_LockBuffer(0);
+               memset32(giz_screen, 0, 321*240*2/4);
+       }
        Framework2D_UnlockBuffer();
        giz_screen = NULL;
 }
 
+/*
+#include <stdarg.h>
+static void stdbg(const char *fmt, ...)
+{
+       static int cnt = 0;
+       va_list vl;
+
+       sprintf(noticeMsg, "%x ", cnt++);
+       va_start(vl, fmt);
+       vsnprintf(noticeMsg+strlen(noticeMsg), sizeof(noticeMsg)-strlen(noticeMsg), fmt, vl);
+       va_end(vl);
+
+       noticeMsgTime = GetTickCount();
+}
+*/
+
+static void updateSound(int len)
+{
+       if (PicoOpt&8) len<<=1;
 
-static void SkipFrame(int do_audio)
+       snd_all_samples += len;
+       PsndOut += len;
+       if (PsndOut - snd_cbuff >= snd_cbuf_samples)
+       {
+               //if (PsndOut - snd_cbuff != snd_cbuf_samples)
+               //      stdbg("snd diff is %i, not %i", PsndOut - snd_cbuff, snd_cbuf_samples);
+               PsndOut = snd_cbuff;
+       }
+}
+
+
+static void SkipFrame(void)
 {
-       PicoSkipFrame=do_audio ? 1 : 2;
+       PicoSkipFrame=1;
        PicoFrame();
        PicoSkipFrame=0;
 }
 
+/* forced frame to front buffer */
 void emu_forcedFrame(void)
 {
-       // TODO
+       int po_old = PicoOpt;
+       int eo_old = currentConfig.EmuOpt;
+
+       PicoOpt &= ~0x0010;
+       PicoOpt |=  0x4080; // soft_scale | acc_sprites
+       currentConfig.EmuOpt |= 0x80;
+
+       if (giz_screen == NULL)
+               giz_screen = Framework2D_LockBuffer(1);
+
+       PicoDrawSetColorFormat(1);
+       PicoScanBegin = EmuScanBegin16;
+       Pico.m.dirtyPal = 1;
+       PicoFrameDrawOnly();
+
+       Framework2D_UnlockBuffer();
+       giz_screen = NULL;
+
+       PicoOpt = po_old;
+       currentConfig.EmuOpt = eo_old;
 }
 
+
 static void RunEvents(unsigned int which)
 {
-       if (which & 0x1800) { // save or load (but not both)
+       if (which & 0x1800) // save or load (but not both)
+       {
                int do_it = 1;
+
+               if (PsndOut != NULL)
+                       FrameworkAudio_SetPause(1);
+               if (giz_screen == NULL)
+                       giz_screen = Framework2D_LockBuffer(1);
                if ( emu_checkSaveFile(state_slot) &&
-                               (( (which & 0x1000) && (currentConfig.EmuOpt & 0x800)) ||   // load
-                                (!(which & 0x1000) && (currentConfig.EmuOpt & 0x200))) ) { // save
+                               (( (which & 0x1000) && (currentConfig.EmuOpt & 0x800)) || // load
+                                (!(which & 0x1000) && (currentConfig.EmuOpt & 0x200))) ) // save
+               {
                        int keys;
                        blit("", (which & 0x1000) ? "LOAD STATE? (PLAY=yes, STOP=no)" : "OVERWRITE SAVE? (PLAY=yes, STOP=no)");
                        while( !((keys = Framework_PollGetButtons()) & (BTN_PLAY|BTN_STOP)) )
                                Sleep(50);
                        if (keys & BTN_STOP) do_it = 0;
+                       while(  ((keys = Framework_PollGetButtons()) & (BTN_PLAY|BTN_STOP)) ) // wait for release
+                               Sleep(50);
                        clearArea(0);
                }
-               if (do_it) {
+
+               if (do_it)
+               {
                        osd_text(4, 232, (which & 0x1000) ? "LOADING GAME" : "SAVING GAME");
-                       PicoStateProgressCB = emu_state_cb;
+                       PicoStateProgressCB = emu_stateCb;
                        emu_SaveLoadGame((which & 0x1000) >> 12, 0);
                        PicoStateProgressCB = NULL;
+                       Sleep(0);
                }
 
+               if (PsndOut != NULL)
+                       FrameworkAudio_SetPause(0);
                reset_timing = 1;
        }
-       if (which & 0x0400) // switch renderer
-               if      (  PicoOpt&0x10)             { PicoOpt&=~0x10; currentConfig.EmuOpt |= 0x80; }
-               else if (!(currentConfig.EmuOpt&0x80)) PicoOpt|= 0x10;
-               else   currentConfig.EmuOpt &= ~0x80;
+       if (which & 0x0400) // switch renderer
+       {
+               if (PicoOpt&0x10) { PicoOpt&=~0x10; currentConfig.EmuOpt |=  0x80; }
+               else              { PicoOpt|= 0x10; currentConfig.EmuOpt &= ~0x80; }
 
                vidResetMode();
 
@@ -342,7 +422,8 @@ static void RunEvents(unsigned int which)
 
                noticeMsgTime = GetTickCount();
        }
-       if (which & 0x0300) {
+       if (which & 0x0300)
+       {
                if(which&0x0200) {
                        state_slot -= 1;
                        if(state_slot < 0) state_slot = 9;
@@ -362,34 +443,34 @@ static void updateKeys(void)
        int i;
 
        keys = Framework_PollGetButtons();
-       if (keys & BTN_HOME) {
+       if (keys & BTN_HOME)
                engineState = PGS_Menu;
-               // wait until select is released, so menu would not resume game
-               while (Framework_PollGetButtons() & BTN_HOME) Sleep(50);
-       }
 
        keys &= CONFIGURABLE_KEYS;
 
        for (i = 0; i < 32; i++)
        {
-               if (keys & (1 << i)) {
+               if (keys & (1 << i))
+               {
                        int pl, acts = currentConfig.KeyBinds[i];
                        if (!acts) continue;
                        pl = (acts >> 16) & 1;
-                       /* TODO if (combo_keys & (1 << i)) {
-                               int u = i+1, acts_c = acts & combo_acts;
+                       if (kb_combo_keys & (1 << i))
+                       {
+                               int u = i+1, acts_c = acts & kb_combo_acts;
                                // let's try to find the other one
-                               if (acts_c)
+                               if (acts_c) {
                                        for (; u < 32; u++)
-                                               if ( (currentConfig.KeyBinds[u] & acts_c) && (keys & (1 << u)) ) {
-                                                       allActions[pl] |= acts_c;
+                                               if ( (keys & (1 << u)) && (currentConfig.KeyBinds[u] & acts_c) ) {
+                                                       allActions[pl] |= acts_c & currentConfig.KeyBinds[u];
                                                        keys &= ~((1 << i) | (1 << u));
                                                        break;
                                                }
+                               }
                                // add non-combo actions if combo ones were not found
                                if (!acts_c || u == 32)
-                                       allActions[pl] |= acts & ~combo_acts;
-                       } else */ {
+                                       allActions[pl] |= acts & ~kb_combo_acts;
+                       } else {
                                allActions[pl] |= acts;
                        }
                }
@@ -401,15 +482,16 @@ static void updateKeys(void)
        events = (allActions[0] | allActions[1]) >> 16;
 
        // volume is treated in special way and triggered every frame
-       if (events & 0x6000) {
+       if ((events & 0x6000) && PsndOut != NULL)
+       {
                int vol = currentConfig.volume;
                if (events & 0x2000) {
                        if (vol < 100) vol++;
                } else {
                        if (vol >   0) vol--;
                }
-               //gp2x_sound_volume(vol, vol);
-               sprintf(noticeMsg, "VOL: %02i", vol);
+               FrameworkAudio_SetVolume(vol, vol);
+               sprintf(noticeMsg, "VOL: %02i ", vol);
                noticeMsgTime = GetTickCount();
                currentConfig.volume = vol;
        }
@@ -421,6 +503,7 @@ static void updateKeys(void)
        prevEvents = (allActions[0] | allActions[1]) >> 16;
 }
 
+
 static void simpleWait(DWORD until)
 {
        DWORD tval;
@@ -437,10 +520,10 @@ static void simpleWait(DWORD until)
 
 void emu_Loop(void)
 {
-       //static int PsndRate_old = 0, PicoOpt_old = 0, PsndLen_real = 0, pal_old = 0;
+       static int PsndRate_old = 0, PicoOpt_old = 0, pal_old = 0;
        char fpsbuff[24]; // fps count c string
        DWORD tval, tval_prev = 0, tval_thissec = 0; // timing
-       int frames_done = 0, frames_shown = 0, oldmodes = 0;
+       int frames_done = 0, frames_shown = 0, oldmodes = 0, sec_ms = 1000;
        int target_fps, target_frametime, lim_time, tval_diff, i;
        char *notice = NULL;
 
@@ -454,38 +537,47 @@ void emu_Loop(void)
        else PicoOpt&=~0x4000;
        Pico.m.dirtyPal = 1;
        oldmodes = ((Pico.video.reg[12]&1)<<2) ^ 0xc;
-       //find_combos(); // TODO
+       emu_findKeyBindCombos();
 
        // pal/ntsc might have changed, reset related stuff
        target_fps = Pico.m.pal ? 50 : 60;
-       target_frametime = (1000<<8)/target_fps;
+       target_frametime = Pico.m.pal ? (1000<<8)/50 : (1000<<8)/60+1;
        reset_timing = 1;
 
+       // prepare CD buffer
+       if (PicoAHW & PAHW_MCD) PicoCDBufferInit();
+
        // prepare sound stuff
-/*     if (currentConfig.EmuOpt & 4) {
-               int snd_excess_add;
+       PsndOut = NULL;
+       if (currentConfig.EmuOpt & 4)
+       {
+               int ret, snd_excess_add, stereo;
                if (PsndRate != PsndRate_old || (PicoOpt&0x0b) != (PicoOpt_old&0x0b) || Pico.m.pal != pal_old) {
-                       sound_rerate(Pico.m.frame_count ? 1 : 0);
+                       PsndRerate(Pico.m.frame_count ? 1 : 0);
                }
+               stereo=(PicoOpt&8)>>3;
                snd_excess_add = ((PsndRate - PsndLen*target_fps)<<16) / target_fps;
+               snd_cbuf_samples = (PsndRate<<stereo) * 16 / target_fps;
                lprintf("starting audio: %i len: %i (ex: %04x) stereo: %i, pal: %i\n",
-                       PsndRate, PsndLen, snd_excess_add, (PicoOpt&8)>>3, Pico.m.pal);
-               gp2x_start_sound(PsndRate, 16, (PicoOpt&8)>>3);
-               gp2x_sound_volume(currentConfig.volume, currentConfig.volume);
-               PicoWriteSound = updateSound;
-               memset(sndBuffer, 0, sizeof(sndBuffer));
-               PsndOut = sndBuffer;
-               PsndRate_old = PsndRate;
-               PsndLen_real = PsndLen;
-               PicoOpt_old  = PicoOpt;
-               pal_old = Pico.m.pal;
-       } else*/ {
-               PsndOut = 0;
+                       PsndRate, PsndLen, snd_excess_add, stereo, Pico.m.pal);
+               ret = FrameworkAudio_Init(PsndRate, snd_cbuf_samples, stereo);
+               if (ret != 0) {
+                       lprintf("FrameworkAudio_Init() failed: %i\n", ret);
+                       sprintf(noticeMsg, "sound init failed (%i), snd disabled", ret);
+                       noticeMsgTime = GetTickCount();
+                       currentConfig.EmuOpt &= ~4;
+               } else {
+                       FrameworkAudio_SetVolume(currentConfig.volume, currentConfig.volume);
+                       PicoWriteSound = updateSound;
+                       snd_cbuff = FrameworkAudio_56448Buffer();
+                       PsndOut = snd_cbuff + snd_cbuf_samples / 2; // start writing at the middle
+                       snd_all_samples = 0;
+                       PsndRate_old = PsndRate;
+                       PicoOpt_old  = PicoOpt;
+                       pal_old = Pico.m.pal;
+               }
        }
 
-       // prepare CD buffer
-       if (PicoMCD & 1) PicoCDBufferInit();
-
        // loop?
        while (engineState == PGS_Running)
        {
@@ -493,6 +585,7 @@ void emu_Loop(void)
 
                tval = GetTickCount();
                if (reset_timing || tval < tval_prev) {
+                       //stdbg("timing reset");
                        reset_timing = 0;
                        tval_thissec = tval;
                        frames_shown = frames_done = 0;
@@ -520,7 +613,7 @@ void emu_Loop(void)
                }
 
                // second passed?
-               if (tval - tval_thissec >= 1000)
+               if (tval - tval_thissec >= sec_ms)
                {
 #ifdef BENCHMARK
                        static int bench = 0, bench_fps = 0, bench_fps_s = 0, bfp = 0, bf[4];
@@ -536,21 +629,43 @@ void emu_Loop(void)
                        if(currentConfig.EmuOpt & 2)
                                sprintf(fpsbuff, "%02i/%02i", frames_shown, frames_done);
 #endif
-                       tval_thissec = tval;
+                       //tval_thissec += 1000;
+                       tval_thissec += sec_ms;
 
-                       if (PsndOut == 0 && currentConfig.Frameskip >= 0) {
-                               frames_done = frames_shown = 0;
-                       } else {
-                               // it is quite common for this implementation to leave 1 fame unfinished
-                               // when second changes, but we don't want buffer to starve.
-                               if (PsndOut && frames_done < target_fps && frames_done > target_fps-5) {
-                                       updateKeys();
-                                       SkipFrame(1); frames_done++;
+                       if (PsndOut != NULL)
+                       {
+                               /* some code which tries to sync things to audio clock, the dirty way */
+                               static int audio_skew_prev = 0;
+                               int audio_skew, adj, co = 9, shift = 7;
+                               audio_skew = snd_all_samples*2 - FrameworkAudio_BufferPos();
+                               if (PsndRate == 22050) co = 10;
+                               if (PsndRate  > 22050) co = 11;
+                               if (PicoOpt&8) shift++;
+                               if (audio_skew < 0) {
+                                       adj = -((-audio_skew) >> shift);
+                                       if (audio_skew > -(6<<co)) adj>>=1;
+                                       if (audio_skew > -(4<<co)) adj>>=1;
+                                       if (audio_skew > -(2<<co)) adj>>=1;
+                                       if (audio_skew > audio_skew_prev) adj>>=2; // going up already
+                               } else {
+                                       adj = audio_skew >> shift;
+                                       if (audio_skew < (6<<co)) adj>>=1;
+                                       if (audio_skew < (4<<co)) adj>>=1;
+                                       if (audio_skew < (2<<co)) adj>>=1;
+                                       if (audio_skew < audio_skew_prev) adj>>=2;
                                }
-
+                               audio_skew_prev = audio_skew;
+                               target_frametime += adj;
+                               sec_ms = (target_frametime * target_fps) >> 8;
+                               //stdbg("%i %i %i", audio_skew, adj, sec_ms);
+                               frames_done = frames_shown = 0;
+                       }
+                       else if (currentConfig.Frameskip < 0) {
                                frames_done  -= target_fps; if (frames_done  < 0) frames_done  = 0;
                                frames_shown -= target_fps; if (frames_shown < 0) frames_shown = 0;
                                if (frames_shown > frames_done) frames_shown = frames_done;
+                       } else {
+                               frames_done = frames_shown = 0;
                        }
                }
 #ifdef PFRAMES
@@ -563,7 +678,7 @@ void emu_Loop(void)
                {
                        for (i = 0; i < currentConfig.Frameskip; i++) {
                                updateKeys();
-                               SkipFrame(1); frames_done++;
+                               SkipFrame(); frames_done++;
                                if (PsndOut) { // do framelimitting if sound is enabled
                                        int tval_diff;
                                        tval = GetTickCount();
@@ -589,22 +704,21 @@ void emu_Loop(void)
                                        continue;
                                }
                                updateKeys();
-                               SkipFrame(tval_diff < lim_time+target_frametime*2); frames_done++;
+                               SkipFrame(); frames_done++;
                                continue;
                        }
                }
 
                updateKeys();
 
-               if (giz_screen == NULL && (currentConfig.EmuOpt&0x80))
-                       giz_screen = Framework2D_LockBuffer();
-               if (!(PicoOpt&0x10))
-                       PicoScan((unsigned) -1, NULL);
+               if (currentConfig.EmuOpt&0x80)
+                       /* be sure correct framebuffer is locked */
+                       giz_screen = Framework2D_LockBuffer((currentConfig.EmuOpt&0x8000) ? 0 : 1);
 
                PicoFrame();
 
                if (giz_screen == NULL)
-                       giz_screen = Framework2D_LockBuffer();
+                       giz_screen = Framework2D_LockBuffer((currentConfig.EmuOpt&0x8000) ? 0 : 1);
 
                blit(fpsbuff, notice);
 
@@ -613,6 +727,12 @@ void emu_Loop(void)
                        giz_screen = NULL;
                }
 
+               if (currentConfig.EmuOpt&0x2000)
+                       Framework2D_WaitVSync();
+
+               if (currentConfig.EmuOpt&0x8000)
+                       Framework2D_Flip();
+
                // check time
                tval = GetTickCount();
                tval_diff = (int)(tval - tval_thissec) << 8;
@@ -633,11 +753,16 @@ void emu_Loop(void)
        }
 
 
-       if (PicoMCD & 1) PicoCDBufferFree();
+       if (PicoAHW & PAHW_MCD) PicoCDBufferFree();
+
+       if (PsndOut != NULL) {
+               PsndOut = snd_cbuff = NULL;
+               FrameworkAudio_Close();
+       }
 
        // save SRAM
        if ((currentConfig.EmuOpt & 1) && SRam.changed) {
-               emu_state_cb("Writing SRAM/BRAM..");
+               emu_stateCb("Writing SRAM/BRAM..");
                emu_SaveLoadGame(0, 1);
                SRam.changed = 0;
        }
@@ -646,7 +771,7 @@ void emu_Loop(void)
 
 void emu_ResetGame(void)
 {
-       PicoReset(0);
+       PicoReset();
        reset_timing = 1;
 }