#include <stdio.h>\r
#include <string.h>\r
#include <stdlib.h>\r
+#include <wchar.h>\r
#include <unistd.h> // for getcwd cegcc implementation\r
+#include <dirent.h> // for opendir\r
#include <windows.h>\r
\r
#include "giz.h"\r
#include "menu.h"\r
#include "../common/arm_utils.h"\r
#include "../common/menu.h"\r
+#include "../common/emu.h"\r
#include "../common/readpng.h"\r
#include "version.h"\r
#include "kgsdk/Framework.h"\r
#include <Pico/Patch.h>\r
#include <zlib/zlib.h>\r
\r
-extern char romFileName[MAX_PATH];\r
-extern char *rom_data;\r
-extern int state_slot;\r
-extern int config_slot, config_slot_current;\r
\r
#define gizKeyUnkn "???"\r
static const char * const gizKeyNames[] = {\r
"LEFT", "RIGHT", "UP", "DOWN", "STOP", "PLAY", "FORWARD", "REWIND",\r
- "LEFT_SHOULDER", "RIGHT_SHOULDER", "HOME", "VOLUME", "BRIGHTNESS", "ALARM", "POWER", gizKeyUnkn,\r
- gizKeyUnkn, gizKeyUnkn, gizKeyUnkn, gizKeyUnkn, gizKeyUnkn, gizKeyUnkn, gizKeyUnkn, gizKeyUnkn,\r
+ "L", "R", "HOME", "VOLUME", "BRIGHTNESS", "ALARM", "POWER", gizKeyUnkn,\r
gizKeyUnkn, gizKeyUnkn, gizKeyUnkn, gizKeyUnkn, gizKeyUnkn, gizKeyUnkn, gizKeyUnkn, gizKeyUnkn,\r
+ gizKeyUnkn, gizKeyUnkn, gizKeyUnkn, gizKeyUnkn, gizKeyUnkn, gizKeyUnkn, gizKeyUnkn, gizKeyUnkn\r
};\r
\r
-static unsigned char bg_buffer[321*240*2];\r
-char menuErrorMsg[40] = {0, };\r
+static unsigned char *bg_buffer = gfx_buffer + 321*240*2;\r
+unsigned char *menu_screen = gfx_buffer; /* draw here and blit later, to avoid flicker */\r
\r
static void menu_darken_bg(void *dst, const void *src, int pixels, int darker);\r
static void menu_prepare_bg(int use_game_bg);\r
\r
static void menu_draw_begin(int use_bgbuff)\r
{\r
- if (giz_screen == NULL)\r
- {\r
- Framework2D_WaitVSync();\r
- giz_screen = Framework2D_LockBuffer();\r
- }\r
- else\r
- {\r
- lprintf("%s: screen was not NULL\n", __FUNCTION__);\r
- }\r
- memcpy32(giz_screen, (int *)bg_buffer, 321*240*2/4);\r
+ if (use_bgbuff)\r
+ memcpy32((int *)menu_screen, (int *)bg_buffer, 321*240*2/4);\r
}\r
\r
\r
static void menu_draw_end(void)\r
{\r
+ Framework2D_WaitVSync();\r
+ giz_screen = Framework2D_LockBuffer();\r
+ if (giz_screen == NULL)\r
+ {\r
+ lprintf_al("%s: Framework2D_LockBuffer() returned NULL\n", __FUNCTION__);\r
+ return;\r
+ }\r
+ memcpy32(giz_screen, (int *)menu_screen, 321*240*2/4);\r
Framework2D_UnlockBuffer();\r
giz_screen = NULL;\r
}\r
unsigned short *dst;\r
\r
menu_draw_begin(0);\r
- dst = (unsigned short *)giz_screen + 321*20;\r
+ dst = (unsigned short *)menu_screen + 321*20;\r
\r
if (len > 320) len = 320;\r
- for (ln = 10; ln > 0; ln--, dst += 320)\r
+ for (ln = 10; ln > 0; ln--, dst += 321)\r
memset(dst, 0xff, len*2);\r
menu_draw_end();\r
}\r
while (p > rom_name && *p != '/') p--;\r
\r
if (rom_data == NULL)\r
- memset(giz_screen, 0, 321*240*2);\r
+ memset(menu_screen, 0, 321*240*2);\r
menu_draw_begin(1);\r
\r
smalltext_out16(1, 1, "Loading", 0xffff);\r
\r
// -------------- ROM selector --------------\r
\r
+#define DT_DIR 1\r
+#define DT_REG 2\r
+\r
+struct my_dirent\r
+{\r
+ unsigned char d_type;\r
+ char d_name[0];\r
+};\r
+\r
// rrrr rggg gggb bbbb\r
-#if 0\r
+#if 1\r
static unsigned short file2color(const char *fname)\r
{\r
const char *ext = fname + strlen(fname) - 3;\r
return 0xffff;\r
}\r
\r
-static void draw_dirlist(char *curdir, struct dirent **namelist, int n, int sel)\r
+static void draw_dirlist(char *curdir, struct my_dirent **namelist, int n, int sel)\r
{\r
int start, i, pos;\r
\r
menu_draw_begin(1);\r
\r
if (rom_data == NULL) {\r
- menu_darken_bg(giz_screen, giz_screen, 321*240, 0);\r
+ menu_darken_bg(menu_screen, menu_screen, 321*240, 0);\r
}\r
\r
- menu_darken_bg((char *)giz_screen + 321*120*2, (char *)giz_screen + 321*120*2, 321*8, 0);\r
+ menu_darken_bg((char *)menu_screen + 321*120*2, (char *)menu_screen + 321*120*2, 321*8, 0);\r
\r
if(start - 2 >= 0)\r
smalltext_out16_lim(14, (start - 2)*10, curdir, 0xffff, 53-2);\r
\r
static int scandir_cmp(const void *p1, const void *p2)\r
{\r
- struct dirent **d1 = (struct dirent **)p1, **d2 = (struct dirent **)p2;\r
- if ((*d1)->d_type == (*d2)->d_type) return alphasort(d1, d2);\r
+ struct my_dirent **d1 = (struct my_dirent **)p1, **d2 = (struct my_dirent **)p2;\r
+ if ((*d1)->d_type == (*d2)->d_type) return strcasecmp((*d1)->d_name, (*d2)->d_name);\r
if ((*d1)->d_type == DT_DIR) return -1; // put before\r
if ((*d2)->d_type == DT_DIR) return 1;\r
- return alphasort(d1, d2);\r
+ return strcasecmp((*d1)->d_name, (*d2)->d_name);\r
}\r
\r
static char *filter_exts[] = {\r
- ".mp3", ".MP3", ".srm", ".brm", "s.gz", ".mds", "bcfg", ".txt", ".htm", "html",\r
- ".jpg", ".gpe", ".cue"\r
+ ".mp3", ".srm", ".brm", "s.gz", ".mds", "bcfg", ".txt", ".htm", "html",\r
+ ".jpg", ".cue", ".exe", ".dll"\r
};\r
\r
-static int scandir_filter(const struct dirent *ent)\r
+static int scandir_filter(const struct my_dirent *ent)\r
{\r
const char *p;\r
int i;\r
\r
for (i = 0; i < sizeof(filter_exts)/sizeof(filter_exts[0]); i++)\r
{\r
- if (strcmp(p, filter_exts[i]) == 0) return 0;\r
+ if (strcasecmp(p, filter_exts[i]) == 0) return 0;\r
}\r
\r
return 1;\r
}\r
\r
+static int cstr2wstr(wchar_t *dst, const char *src)\r
+{\r
+ int i, len;\r
+ for (i = len = strlen(src); i >= 0; i--)\r
+ dst[i] = src[i];\r
+ return len;\r
+}\r
+\r
+static void wstr2cstr(char *dst, const wchar_t *src)\r
+{\r
+ int i;\r
+ for (i = wcslen(src); i >= 0; i--)\r
+ dst[i] = src[i];\r
+}\r
+\r
+static int my_scandir(const char *dir, struct my_dirent ***namelist_out,\r
+ int(*filter)(const struct my_dirent *),\r
+ int(*compar)(const void *, const void *))\r
+{\r
+ wchar_t *wdir;\r
+ int i, len, ret = -1, name_alloc = 4, name_count = 0;\r
+ struct my_dirent **namelist = NULL, *ent;\r
+ WIN32_FIND_DATA finddata;\r
+ HANDLE fh = INVALID_HANDLE_VALUE;\r
+ BOOL bRet;\r
+\r
+ wdir = malloc(sizeof(wdir[0]) * MAX_PATH);\r
+ if (wdir == NULL) { lprintf_al("%s:%s: OOM\n", __FILE__, __LINE__); goto fail; }\r
+\r
+ namelist = malloc(sizeof(*namelist) * name_alloc);\r
+ if (namelist == NULL) { lprintf_al("%s:%s: OOM\n", __FILE__, __LINE__); goto fail; }\r
+\r
+ // try to read first..\r
+ len = cstr2wstr(wdir, dir);\r
+ for (i = 0; i < len; i++)\r
+ if (wdir[i] == '/') wdir[i] = '\\';\r
+ if (wdir[len-1] != '\\') wdir[len++] = '\\';\r
+ wdir[len++] = '*';\r
+ wdir[len++] = 0;\r
+ /*if (wdir[len-1] == '\\') wdir[len-1] = 0;*/\r
+\r
+ bRet = 1;\r
+ fh = FindFirstFile(wdir, &finddata);\r
+ if (fh == INVALID_HANDLE_VALUE)\r
+ {\r
+ if (GetLastError() != ERROR_NO_MORE_FILES)\r
+ {\r
+ lprintf("FindFirstFile(\"%s\") failed with %lu\n", dir, GetLastError());\r
+ goto fail;\r
+ }\r
+ bRet = 0;\r
+ }\r
+\r
+ // add "." and ".."\r
+ ent = malloc(sizeof(*ent) + 3);\r
+ ent->d_type = DT_DIR; strcpy(ent->d_name, ".");\r
+ namelist[name_count++] = ent;\r
+ ent = malloc(sizeof(*ent) + 3);\r
+ ent->d_type = DT_DIR; strcpy(ent->d_name, "..");\r
+ namelist[name_count++] = ent;\r
+\r
+ while (bRet)\r
+ {\r
+ ent = malloc(sizeof(*ent) + wcslen(finddata.cFileName) + 1);\r
+ ent->d_type = (finddata.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY) ? DT_DIR : DT_REG;\r
+ wstr2cstr(ent->d_name, finddata.cFileName);\r
+ if (filter == NULL || filter(ent))\r
+ namelist[name_count++] = ent;\r
+ else free(ent);\r
+\r
+ if (name_count >= name_alloc)\r
+ {\r
+ void *tmp;\r
+ name_alloc *= 2;\r
+ tmp = realloc(namelist, sizeof(*namelist) * name_alloc);\r
+ if (tmp == NULL) { lprintf_al("%s:%s: OOM\n", __FILE__, __LINE__); goto fail; }\r
+ namelist = tmp;\r
+ }\r
+\r
+ bRet = FindNextFile(fh, &finddata);\r
+ }\r
+\r
+ // sort\r
+ if (compar != NULL && name_count > 3) qsort(&namelist[2], name_count - 2, sizeof(namelist[0]), compar);\r
+\r
+ // all done.\r
+ ret = name_count;\r
+ *namelist_out = namelist;\r
+ goto end;\r
+\r
+fail:\r
+ if (namelist != NULL)\r
+ {\r
+ while (name_count--)\r
+ free(namelist[name_count]);\r
+ free(namelist);\r
+ }\r
+end:\r
+ if (fh != INVALID_HANDLE_VALUE) FindClose(fh);\r
+ if (wdir != NULL) free(wdir);\r
+ return ret;\r
+}\r
+\r
+\r
static char *romsel_loop(char *curr_path)\r
{\r
- struct dirent **namelist;\r
+ struct my_dirent **namelist;\r
DIR *dir;\r
int n, sel = 0;\r
unsigned long inp = 0;\r
fname = p+1;\r
}\r
\r
- n = scandir(curr_path, &namelist, scandir_filter, scandir_cmp);\r
+ n = my_scandir(curr_path, &namelist, scandir_filter, scandir_cmp);\r
if (n < 0) {\r
- // try root\r
- n = scandir("/", &namelist, scandir_filter, scandir_cmp);\r
+ // try root..\r
+ n = my_scandir("/", &namelist, scandir_filter, scandir_cmp);\r
if (n < 0) {\r
// oops, we failed\r
- lprintf("dir: "); lprintf(curr_path); lprintf("\n");\r
- perror("scandir");\r
+ lprintf("scandir failed, dir: "); lprintf(curr_path); lprintf("\n");\r
return NULL;\r
}\r
}\r
if(inp & BTN_RIGHT) { sel+=10; if (sel > n-2) sel = n-2; }\r
if(inp & BTN_R) { sel+=24; if (sel > n-2) sel = n-2; }\r
if(inp & BTN_PLAY) { // enter dir/select\r
- again:\r
if (namelist[sel+1]->d_type == DT_REG) {\r
strcpy(romFileName, curr_path);\r
strcat(romFileName, "/");\r
ret = romsel_loop(newdir);\r
free(newdir);\r
break;\r
- } else {\r
- // unknown file type, happens on NTFS mounts. Try to guess.\r
- FILE *tstf; int tmp;\r
- strcpy(romFileName, curr_path);\r
- strcat(romFileName, "/");\r
- strcat(romFileName, namelist[sel+1]->d_name);\r
- tstf = fopen(romFileName, "rb");\r
- if (tstf != NULL)\r
- {\r
- if (fread(&tmp, 1, 1, tstf) > 0 || ferror(tstf) == 0)\r
- namelist[sel+1]->d_type = DT_REG;\r
- else namelist[sel+1]->d_type = DT_DIR;\r
- fclose(tstf);\r
- goto again;\r
- }\r
}\r
}\r
if(inp & BTN_STOP) break; // cancel\r
\r
return ret;\r
}\r
-#endif\r
+#else\r
static char *romsel_loop(char *curr_path)\r
{\r
return NULL;\r
}\r
+#endif\r
+\r
+// ------------ debug menu ------------\r
+\r
+char *debugString(void);\r
+\r
+static void draw_debug(void)\r
+{\r
+ char *p, *str = debugString();\r
+ int len, line;\r
+\r
+ menu_draw_begin(1);\r
+\r
+ p = str;\r
+ for (line = 0; line < 24; line++)\r
+ {\r
+ while (*p && *p != '\n') p++;\r
+ len = p - str;\r
+ if (len > 55) len = 55;\r
+ smalltext_out16_lim(1, line*10, str, 0xffff, len);\r
+ if (*p == 0) break;\r
+ p++; str = p;\r
+ }\r
+ menu_draw_end();\r
+}\r
+\r
+static void debug_menu_loop(void)\r
+{\r
+ draw_debug();\r
+ wait_for_input(BTN_PLAY|BTN_STOP);\r
+}\r
\r
// ------------ patch/gg menu ------------\r
\r
\r
for (slot = 0; slot < 10; slot++)\r
{\r
- if (emu_check_save_file(slot))\r
+ if (emu_checkSaveFile(slot))\r
{\r
state_slot_flags |= 1 << slot;\r
}\r
\r
if (strcmp(fname + strlen(fname) - 3, ".gz") == 0) {\r
file = gzopen(fname, "rb");\r
- emu_set_save_cbs(1);\r
+ emu_setSaveStateCbs(1);\r
} else {\r
file = fopen(fname, "rb");\r
- emu_set_save_cbs(0);\r
+ emu_setSaveStateCbs(0);\r
}\r
\r
if (file) {\r
areaClose(file);\r
}\r
\r
- emu_forced_frame();\r
+ emu_forcedFrame();\r
menu_prepare_bg(1);\r
\r
memcpy(Pico.vram, tmp_vram, sizeof(Pico.vram));\r
currentConfig.KeyBinds[i] &= ~action;\r
}\r
\r
-static int count_bound_keys(int action)\r
+static int count_bound_keys(int action, int pl_idx)\r
{\r
int i, keys = 0;\r
\r
for (i = 0; i < 32; i++)\r
+ {\r
+ if (pl_idx >= 0 && (currentConfig.KeyBinds[i]&0x30000) != (pl_idx<<16)) continue;\r
if (currentConfig.KeyBinds[i] & action) keys++;\r
+ }\r
\r
return keys;\r
}\r
menu_draw_begin(1);\r
if (player_idx >= 0) {\r
text_out16(80, 20, "Player %i controls", player_idx + 1);\r
- x = 100;\r
+ x = 80;\r
} else {\r
text_out16(80, 20, "Emulator controls");\r
x = 40;\r
\r
if (sel < opt_cnt) {\r
text_out16(30, 180, "Press a button to bind/unbind");\r
- text_out16(30, 190, "Use SELECT to clear");\r
- text_out16(30, 200, "To bind UP/DOWN, hold SELECT");\r
+ text_out16(30, 190, "Use HOME to clear");\r
+ text_out16(30, 200, "To bind UP/DOWN, hold HOME");\r
text_out16(30, 210, "Select \"Done\" to exit");\r
} else {\r
text_out16(30, 190, "Use Options -> Save cfg");\r
text_out16(30, 200, "to save controls");\r
- text_out16(30, 210, "Press B or X to exit");\r
+ text_out16(30, 210, "Press PLAY or STOP to exit");\r
}\r
menu_draw_end();\r
}\r
for (;;)\r
{\r
draw_key_config(opts, opt_cnt, player_idx, sel);\r
- inp = wait_for_input(CONFIGURABLE_KEYS);\r
+ inp = wait_for_input(CONFIGURABLE_KEYS|BTN_HOME);\r
if (!(inp & BTN_HOME)) {\r
prev_select = 0;\r
if(inp & BTN_UP ) { sel--; if (sel < 0) sel = menu_sel_max; continue; }\r
inp &= ~BTN_HOME;\r
for (i = 0; i < 32; i++)\r
if (inp & (1 << i)) {\r
- if (count_bound_keys(opts[sel].mask) >= 2)\r
- currentConfig.KeyBinds[i] &= ~opts[sel].mask; // allow to unbind only\r
+ if (count_bound_keys(opts[sel].mask, player_idx) >= 2)\r
+ currentConfig.KeyBinds[i] &= ~opts[sel].mask; // allow to unbind only\r
else currentConfig.KeyBinds[i] ^= opts[sel].mask;\r
- if (player_idx >= 0) {\r
+ if (player_idx >= 0 && (currentConfig.KeyBinds[i] & opts[sel].mask)) {\r
currentConfig.KeyBinds[i] &= ~(3 << 16);\r
currentConfig.KeyBinds[i] |= player_idx << 16;\r
}\r
{ "Switch Renderer", 1<<26 },\r
{ "Volume Down ", 1<<30 },\r
{ "Volume Up ", 1<<29 },\r
- { "Enter Menu ", 1<<23 },\r
};\r
\r
static void kc_sel_loop(void)\r
menu_id selected_id;\r
char *bios, *p;\r
\r
- if (find_bios(4, &bios)) { // US\r
+ if (emu_findBios(4, &bios)) { // US\r
for (p = bios+strlen(bios)-1; p > bios && *p != '/'; p--); p++;\r
strncpy(bios_names.us, p, sizeof(bios_names.us)); bios_names.us[sizeof(bios_names.us)-1] = 0;\r
} else strcpy(bios_names.us, "NOT FOUND");\r
\r
- if (find_bios(8, &bios)) { // EU\r
+ if (emu_findBios(8, &bios)) { // EU\r
for (p = bios+strlen(bios)-1; p > bios && *p != '/'; p--); p++;\r
strncpy(bios_names.eu, p, sizeof(bios_names.eu)); bios_names.eu[sizeof(bios_names.eu)-1] = 0;\r
} else strcpy(bios_names.eu, "NOT FOUND");\r
\r
- if (find_bios(1, &bios)) { // JP\r
+ if (emu_findBios(1, &bios)) { // JP\r
for (p = bios+strlen(bios)-1; p > bios && *p != '/'; p--); p++;\r
strncpy(bios_names.jp, p, sizeof(bios_names.jp)); bios_names.jp[sizeof(bios_names.jp)-1] = 0;\r
} else strcpy(bios_names.jp, "NOT FOUND");\r
}\r
switch (selected_id) { // BIOS testers\r
case MA_CDOPT_TESTBIOS_USA:\r
- if (find_bios(4, &bios)) { // test US\r
+ if (emu_findBios(4, &bios)) { // test US\r
strcpy(romFileName, bios);\r
engineState = PGS_ReloadRom;\r
return;\r
}\r
break;\r
case MA_CDOPT_TESTBIOS_EUR:\r
- if (find_bios(8, &bios)) { // test EU\r
+ if (emu_findBios(8, &bios)) { // test EU\r
strcpy(romFileName, bios);\r
engineState = PGS_ReloadRom;\r
return;\r
}\r
break;\r
case MA_CDOPT_TESTBIOS_JAP:\r
- if (find_bios(1, &bios)) { // test JP\r
+ if (emu_findBios(1, &bios)) { // test JP\r
strcpy(romFileName, bios);\r
engineState = PGS_ReloadRom;\r
return;\r
{ "Emulate Z80", MB_ONOFF, MA_OPT2_ENABLE_Z80, ¤tConfig.PicoOpt,0x0004, 0, 0, 1 },\r
{ "Emulate YM2612 (FM)", MB_ONOFF, MA_OPT2_ENABLE_YM2612, ¤tConfig.PicoOpt,0x0001, 0, 0, 1 },\r
{ "Emulate SN76496 (PSG)", MB_ONOFF, MA_OPT2_ENABLE_SN76496,¤tConfig.PicoOpt,0x0002, 0, 0, 1 },\r
+ { "Wait for V-sync (slow)", MB_ONOFF, MA_OPT2_VSYNC, ¤tConfig.EmuOpt, 0x2000, 0, 0, 1 },\r
{ "gzip savestates", MB_ONOFF, MA_OPT2_GZIP_STATES, ¤tConfig.EmuOpt, 0x0008, 0, 0, 1 },\r
{ "Don't save last used ROM", MB_ONOFF, MA_OPT2_NO_LAST_ROM, ¤tConfig.EmuOpt, 0x0020, 0, 0, 1 },\r
{ "done", MB_NONE, MA_OPT2_DONE, NULL, 0, 0, 0, 1 },\r
if (inp & (BTN_LEFT|BTN_RIGHT)) { // multi choise\r
if (!me_process(opt2_entries, OPT2_ENTRY_COUNT, selected_id, (inp&BTN_RIGHT) ? 1 : 0) &&\r
selected_id == MA_OPT2_GAMMA) {\r
- while ((inp = Framework_PollGetButtons(1)) & (BTN_LEFT|BTN_RIGHT)) {\r
+ while ((inp = Framework_PollGetButtons()) & (BTN_LEFT|BTN_RIGHT)) {\r
currentConfig.gamma += (inp & BTN_LEFT) ? -1 : 1;\r
if (currentConfig.gamma < 1) currentConfig.gamma = 1;\r
if (currentConfig.gamma > 300) currentConfig.gamma = 300;\r
menu_entry opt_entries[] =\r
{\r
{ NULL, MB_NONE, MA_OPT_RENDERER, NULL, 0, 0, 0, 1 },\r
- { "Scale low res mode", MB_ONOFF, MA_OPT_SCALING, ¤tConfig.scaling, 0x001, 0, 3, 1 },\r
- { "Accurate timing (slower)", MB_ONOFF, MA_OPT_ACC_TIMING, ¤tConfig.PicoOpt, 0x040, 0, 0, 1 },\r
- { "Accurate sprites (slower)", MB_ONOFF, MA_OPT_ACC_SPRITES, ¤tConfig.PicoOpt, 0x080, 0, 0, 1 },\r
- { "Show FPS", MB_ONOFF, MA_OPT_SHOW_FPS, ¤tConfig.EmuOpt, 0x002, 0, 0, 1 },\r
+ { "Interlaced rend. (faster)", MB_ONOFF, MA_OPT_INTERLACED, ¤tConfig.EmuOpt, 0x4000, 0, 0, 1 },\r
+ { "Scale low res mode", MB_ONOFF, MA_OPT_SCALING, ¤tConfig.scaling, 0x0001, 0, 3, 1 },\r
+ { "Accurate timing (slower)", MB_ONOFF, MA_OPT_ACC_TIMING, ¤tConfig.PicoOpt, 0x0040, 0, 0, 1 },\r
+ { "Accurate sprites (slower)", MB_ONOFF, MA_OPT_ACC_SPRITES, ¤tConfig.PicoOpt, 0x0080, 0, 0, 1 },\r
+ { "Show FPS", MB_ONOFF, MA_OPT_SHOW_FPS, ¤tConfig.EmuOpt, 0x0002, 0, 0, 1 },\r
{ NULL, MB_RANGE, MA_OPT_FRAMESKIP, ¤tConfig.Frameskip, 0, -1, 16, 1 },\r
- { "Enable sound", MB_ONOFF, MA_OPT_ENABLE_SOUND, ¤tConfig.EmuOpt, 0x004, 0, 0, 1 },\r
+ { "Enable sound", MB_ONOFF, MA_OPT_ENABLE_SOUND, ¤tConfig.EmuOpt, 0x0004, 0, 0, 1 },\r
{ NULL, MB_NONE, MA_OPT_SOUND_QUALITY, NULL, 0, 0, 0, 1 },\r
- { "6 button pad", MB_ONOFF, MA_OPT_6BUTTON_PAD, ¤tConfig.PicoOpt, 0x020, 0, 0, 1 },\r
+ { "6 button pad", MB_ONOFF, MA_OPT_6BUTTON_PAD, ¤tConfig.PicoOpt, 0x0020, 0, 0, 1 },\r
{ NULL, MB_NONE, MA_OPT_REGION, NULL, 0, 0, 0, 1 },\r
- { "Use SRAM/BRAM savestates", MB_ONOFF, MA_OPT_SRAM_STATES, ¤tConfig.EmuOpt, 0x001, 0, 0, 1 },\r
+ { "Use SRAM/BRAM savestates", MB_ONOFF, MA_OPT_SRAM_STATES, ¤tConfig.EmuOpt, 0x0001, 0, 0, 1 },\r
{ NULL, MB_NONE, MA_OPT_CONFIRM_STATES,NULL, 0, 0, 0, 1 },\r
{ "Save slot", MB_RANGE, MA_OPT_SAVE_SLOT, &state_slot, 0, 0, 9, 1 },\r
{ "[Sega/Mega CD options]", MB_NONE, MA_OPT_SCD_OPTS, NULL, 0, 0, 0, 1 },\r
\r
static int sndrate_prevnext(int rate, int dir)\r
{\r
- int i, rates[] = { 8000, 11025, 16000, 22050, 44100 };\r
+ int i, rates[] = { 11025, 22050, 44100 };\r
\r
for (i = 0; i < 5; i++)\r
if (rates[i] == rate) break;\r
\r
i += dir ? 1 : -1;\r
- if (i > 4) return dir ? 44100 : 22050;\r
- if (i < 0) return dir ? 11025 : 8000;\r
+ if (i > 2) return dir ? 44100 : 22050;\r
+ if (i < 0) return dir ? 22050 : 11025;\r
return rates[i];\r
}\r
\r
// unbind XYZ MODE, just in case\r
unbind_action(0xf00);\r
}\r
- scaling_update();\r
}\r
\r
static int menu_loop_options(void)\r
switch (selected_id) {\r
case MA_OPT_RENDERER:\r
if (inp & BTN_LEFT) {\r
- if ( currentConfig.PicoOpt&0x10) currentConfig.PicoOpt&= ~0x10;\r
- else if (!(currentConfig.EmuOpt &0x80))currentConfig.EmuOpt |= 0x80;\r
- else if ( currentConfig.EmuOpt &0x80) break;\r
+ if ((currentConfig.PicoOpt&0x10) || !(currentConfig.EmuOpt &0x80)) {\r
+ currentConfig.PicoOpt&= ~0x10;\r
+ currentConfig.EmuOpt |= 0x80;\r
+ }\r
} else {\r
- if ( currentConfig.PicoOpt&0x10) break;\r
- else if (!(currentConfig.EmuOpt &0x80))currentConfig.PicoOpt|= 0x10;\r
- else if ( currentConfig.EmuOpt &0x80) currentConfig.EmuOpt &= ~0x80;\r
+ if (!(currentConfig.PicoOpt&0x10) || (currentConfig.EmuOpt &0x80)) {\r
+ currentConfig.PicoOpt|= 0x10;\r
+ currentConfig.EmuOpt &= ~0x80;\r
+ }\r
}\r
break;\r
case MA_OPT_SOUND_QUALITY:\r
- if ((inp & BTN_RIGHT) && currentConfig.PsndRate == 44100 && !(currentConfig.PicoOpt&0x08)) {\r
- currentConfig.PsndRate = 8000; currentConfig.PicoOpt|= 0x08;\r
- } else if ((inp & BTN_LEFT) && currentConfig.PsndRate == 8000 && (currentConfig.PicoOpt&0x08)) {\r
- currentConfig.PsndRate = 44100; currentConfig.PicoOpt&=~0x08;\r
- } else currentConfig.PsndRate = sndrate_prevnext(currentConfig.PsndRate, inp & BTN_RIGHT);\r
+ if ((inp & BTN_RIGHT) && currentConfig.PsndRate == 44100 &&\r
+ !(currentConfig.PicoOpt&0x08))\r
+ {\r
+ currentConfig.PsndRate = 11025;\r
+ currentConfig.PicoOpt |= 8;\r
+ } else if ((inp & BTN_LEFT) && currentConfig.PsndRate == 11025 &&\r
+ (currentConfig.PicoOpt&0x08) && !(PicoMCD&1))\r
+ {\r
+ currentConfig.PsndRate = 44100;\r
+ currentConfig.PicoOpt &= ~8;\r
+ } else\r
+ currentConfig.PsndRate = sndrate_prevnext(currentConfig.PsndRate, inp & BTN_RIGHT);\r
break;\r
case MA_OPT_REGION:\r
region_prevnext(inp & BTN_RIGHT);\r
menu_draw_begin(1);\r
\r
text_out16(tl_x, 20, "PicoDrive v" VERSION " (c) notaz, 2006,2007");\r
+text_out16(tl_x, 30, "rc1");\r
y = tl_y;\r
text_out16(tl_x, y, "Credits:");\r
text_out16(tl_x, (y+=10), "Dave: Cyclone 68000 core,");\r
text_out16(tl_x, (y+=10), "Stephane Dallongeville:");\r
text_out16(tl_x, (y+=10), " opensource Gens");\r
text_out16(tl_x, (y+=10), "Haze: Genesis hw info");\r
- text_out16(tl_x, (y+=10), "Reesy: TODO");\r
- text_out16(tl_x, (y+=10), "TODO: gizmondo hardware");\r
+ text_out16(tl_x, (y+=10), "Reesy: kgsdk wrapper, sound code");\r
+ text_out16(tl_x, (y+=10), "jens.l: gizmondo hardware");\r
text_out16(tl_x, (y+=10), "ketchupgun: skin design");\r
\r
menu_draw_end();\r
\r
// error\r
if (menuErrorMsg[0]) {\r
- memset((char *)giz_screen + 321*224*2, 0, 321*16*2);\r
+ memset((char *)menu_screen + 321*224*2, 0, 321*16*2);\r
text_out16(5, 226, menuErrorMsg);\r
}\r
menu_draw_end();\r
\r
/* make sure action buttons are not pressed on entering menu */\r
draw_menu_root(menu_sel);\r
- while (Framework_PollGetButtons(1) & (BTN_PLAY|BTN_STOP|BTN_HOME)) Sleep(50);\r
+\r
+ while (Framework_PollGetButtons() & (BTN_PLAY|BTN_STOP|BTN_HOME)) Sleep(50);\r
\r
for (;;)\r
{\r
inp = wait_for_input(BTN_UP|BTN_DOWN|BTN_PLAY|BTN_STOP|BTN_HOME|BTN_L|BTN_R);\r
if(inp & BTN_UP ) { menu_sel--; if (menu_sel < 0) menu_sel = menu_sel_max; }\r
if(inp & BTN_DOWN) { menu_sel++; if (menu_sel > menu_sel_max) menu_sel = 0; }\r
- if(inp &(BTN_HOME|BTN_STOP)){\r
+ if((inp & (BTN_L|BTN_R)) == (BTN_L|BTN_R)) debug_menu_loop();\r
+ if( inp & (BTN_HOME|BTN_STOP)) {\r
if (rom_data) {\r
- while (Framework_PollGetButtons(1) & (BTN_HOME|BTN_STOP)) Sleep(50); // wait until select is released\r
+ while (Framework_PollGetButtons() & (BTN_HOME|BTN_STOP)) Sleep(50); // wait until released\r
engineState = PGS_Running;\r
break;\r
}\r
{\r
case MA_MAIN_RESUME_GAME:\r
if (rom_data) {\r
- while (Framework_PollGetButtons(1) & BTN_PLAY) Sleep(50);\r
+ while (Framework_PollGetButtons() & BTN_PLAY) Sleep(50);\r
engineState = PGS_Running;\r
return;\r
}\r
if (use_game_bg)\r
{\r
// darken the active framebuffer\r
+ if (giz_screen == NULL)\r
+ giz_screen = Framework2D_LockBuffer();\r
memset(bg_buffer, 0, 321*8*2);\r
menu_darken_bg(bg_buffer + 321*8*2, (char *)giz_screen + 321*8*2, 321*224, 1);\r
memset(bg_buffer + 321*232*2, 0, 321*8*2);\r
+ Framework2D_UnlockBuffer();\r
+ giz_screen = NULL;\r
}\r
else\r
{\r
+ int i;\r
// should really only happen once, on startup..\r
readpng(bg_buffer, "skin/background.png", READPNG_BG);\r
+ // adjust 320 width to 321\r
+ for (i = 239; i > 0; i--)\r
+ memmove(bg_buffer + 321*2*i, bg_buffer + 320*2*i, 320*2);\r
}\r
}\r
\r
\r
/* make sure action buttons are not pressed on entering menu */\r
draw_menu_tray(menu_sel);\r
- while (Framework_PollGetButtons(1) & BTN_PLAY) Sleep(50);\r
+ while (Framework_PollGetButtons() & BTN_PLAY) Sleep(50);\r
\r
for (;;)\r
{\r
selfname = romsel_loop(curr_path);\r
if (selfname) {\r
int ret = -1, cd_type;\r
- cd_type = emu_cd_check(NULL);\r
+ cd_type = emu_cdCheck(NULL);\r
if (cd_type > 0)\r
ret = Insert_CD(romFileName, cd_type == 2);\r
if (ret != 0) {\r