giz alpha1 release
[picodrive.git] / platform / gizmondo / menu.c
index 5e4aa8f..d8fb156 100644 (file)
@@ -116,7 +116,7 @@ static void load_progress_cb(int percent)
        dst = (unsigned short *)menu_screen + 321*20;\r
 \r
        if (len > 320) len = 320;\r
-       for (ln = 10; ln > 0; ln--, dst += 320)\r
+       for (ln = 10; ln > 0; ln--, dst += 321)\r
                memset(dst, 0xff, len*2);\r
        menu_draw_end();\r
 }\r
@@ -1002,7 +1002,7 @@ static void amenu_loop_options(void)
                if (inp & (BTN_LEFT|BTN_RIGHT)) { // multi choise\r
                        if (!me_process(opt2_entries, OPT2_ENTRY_COUNT, selected_id, (inp&BTN_RIGHT) ? 1 : 0) &&\r
                            selected_id == MA_OPT2_GAMMA) {\r
-                               while ((inp = Framework_PollGetButtons(1)) & (BTN_LEFT|BTN_RIGHT)) {\r
+                               while ((inp = Framework_PollGetButtons()) & (BTN_LEFT|BTN_RIGHT)) {\r
                                        currentConfig.gamma += (inp & BTN_LEFT) ? -1 : 1;\r
                                        if (currentConfig.gamma <   1) currentConfig.gamma =   1;\r
                                        if (currentConfig.gamma > 300) currentConfig.gamma = 300;\r
@@ -1314,6 +1314,7 @@ static void draw_menu_credits(void)
        menu_draw_begin(1);\r
 \r
        text_out16(tl_x, 20, "PicoDrive v" VERSION " (c) notaz, 2006,2007");\r
+text_out16(tl_x, 30, "alpha1");\r
        y = tl_y;\r
        text_out16(tl_x, y, "Credits:");\r
        text_out16(tl_x, (y+=10), "Dave: Cyclone 68000 core,");\r
@@ -1324,8 +1325,8 @@ static void draw_menu_credits(void)
        text_out16(tl_x, (y+=10), "Stephane Dallongeville:");\r
        text_out16(tl_x, (y+=10), "      opensource Gens");\r
        text_out16(tl_x, (y+=10), "Haze: Genesis hw info");\r
-       text_out16(tl_x, (y+=10), "Reesy: TODO");\r
-       text_out16(tl_x, (y+=10), "TODO: gizmondo hardware");\r
+       text_out16(tl_x, (y+=10), "Reesy: kgsdk wrapper, sound code");\r
+       text_out16(tl_x, (y+=10), "jens.l: gizmondo hardware");\r
        text_out16(tl_x, (y+=10), "ketchupgun: skin design");\r
 \r
        menu_draw_end();\r
@@ -1389,7 +1390,7 @@ static void menu_loop_root(void)
        /* make sure action buttons are not pressed on entering menu */\r
        draw_menu_root(menu_sel);\r
 \r
-       while (Framework_PollGetButtons(1) & (BTN_PLAY|BTN_STOP|BTN_HOME)) Sleep(50);\r
+       while (Framework_PollGetButtons() & (BTN_PLAY|BTN_STOP|BTN_HOME)) Sleep(50);\r
 \r
        for (;;)\r
        {\r
@@ -1399,7 +1400,7 @@ static void menu_loop_root(void)
                if(inp & BTN_DOWN)  { menu_sel++; if (menu_sel > menu_sel_max) menu_sel = 0; }\r
                if(inp &(BTN_HOME|BTN_STOP)){\r
                        if (rom_data) {\r
-                               while (Framework_PollGetButtons(1) & (BTN_HOME|BTN_STOP)) Sleep(50); // wait until select is released\r
+                               while (Framework_PollGetButtons() & (BTN_HOME|BTN_STOP)) Sleep(50); // wait until released\r
                                engineState = PGS_Running;\r
                                break;\r
                        }\r
@@ -1409,7 +1410,7 @@ static void menu_loop_root(void)
                        {\r
                                case MA_MAIN_RESUME_GAME:\r
                                        if (rom_data) {\r
-                                               while (Framework_PollGetButtons(1) & BTN_PLAY) Sleep(50);\r
+                                               while (Framework_PollGetButtons() & BTN_PLAY) Sleep(50);\r
                                                engineState = PGS_Running;\r
                                                return;\r
                                        }\r
@@ -1519,10 +1520,13 @@ static void menu_prepare_bg(int use_game_bg)
        if (use_game_bg)\r
        {\r
                // darken the active framebuffer\r
-               // TODO: take from somewhere else, not giz_screen\r
+               if (giz_screen == NULL)\r
+                       giz_screen = Framework2D_LockBuffer();\r
                memset(bg_buffer, 0, 321*8*2);\r
                menu_darken_bg(bg_buffer + 321*8*2, (char *)giz_screen + 321*8*2, 321*224, 1);\r
                memset(bg_buffer + 321*232*2, 0, 321*8*2);\r
+               Framework2D_UnlockBuffer();\r
+               giz_screen = NULL;\r
        }\r
        else\r
        {\r
@@ -1598,7 +1602,7 @@ int menu_loop_tray(void)
 \r
        /* make sure action buttons are not pressed on entering menu */\r
        draw_menu_tray(menu_sel);\r
-       while (Framework_PollGetButtons(1) & BTN_PLAY) Sleep(50);\r
+       while (Framework_PollGetButtons() & BTN_PLAY) Sleep(50);\r
 \r
        for (;;)\r
        {\r