{ "picodrive_sprlim", "No sprite limit; disabled|enabled" },
{ "picodrive_ramcart", "MegaCD RAM cart; disabled|enabled" },
{ "picodrive_region", "Region; Auto|Japan NTSC|Japan PAL|US|Europe" },
- { "picodrive_region_fps", "Region FPS; Auto|NTSC|PAL"},
+ { "picodrive_region_fps", "Region FPS; Auto|NTSC|PAL" },
#ifdef DRC_SH2
{ "picodrive_drc", "Dynamic recompilers; enabled|disabled" },
#endif
{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_UP, "D-Pad Up" },
{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_DOWN, "D-Pad Down" },
{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_RIGHT, "D-Pad Right" },
- { 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_B, "1 Start" },
- { 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_A, "2" },
- { 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_START, "Pause" },
+ { 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_B, "Button 1 Start" },
+ { 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_A, "Button 2" },
+ { 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_START, "Button Pause" },
{ 1, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_LEFT, "D-Pad Left" },
{ 1, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_UP, "D-Pad Up" },
{ 1, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_DOWN, "D-Pad Down" },
{ 1, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_RIGHT, "D-Pad Right" },
- { 1, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_B, "1 Start" },
- { 1, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_A, "2" },
- { 1, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_START, "Pause" },
+ { 1, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_B, "Button 1 Start" },
+ { 1, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_A, "Button 2" },
+ { 1, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_START, "Button Pause" },
{ 0 },
};
return Pico.m.pal ? RETRO_REGION_PAL : RETRO_REGION_NTSC;
}
-void *retro_get_memory_data(unsigned id)
+void *retro_get_memory_data(unsigned type)
{
- if (id != RETRO_MEMORY_SAVE_RAM)
- return NULL;
+ uint8_t* data;
- if (PicoAHW & PAHW_MCD)
- return Pico_mcd->bram;
- else
- return SRam.data;
+ switch(type)
+ {
+ case RETRO_MEMORY_SAVE_RAM:
+ if (PicoAHW & PAHW_MCD)
+ data = Pico_mcd->bram;
+ else
+ data = SRam.data;
+ break;
+ case RETRO_MEMORY_SYSTEM_RAM:
+ if (PicoAHW & PAHW_SMS)
+ data = Pico.vramb;
+ else
+ data = Pico.ram;
+ break;
+ default:
+ data = NULL;
+ break;
+ }
+
+ return data;
}
-size_t retro_get_memory_size(unsigned id)
+size_t retro_get_memory_size(unsigned type)
{
unsigned int i;
int sum;
-
- if (id != RETRO_MEMORY_SAVE_RAM)
- return 0;
-
- if (PicoAHW & PAHW_MCD)
- // bram
- return 0x2000;
-
- if (Pico.m.frame_count == 0)
- return SRam.size;
-
- // if game doesn't write to sram, don't report it to
- // libretro so that RA doesn't write out zeroed .srm
- for (i = 0, sum = 0; i < SRam.size; i++)
- sum |= SRam.data[i];
-
- return (sum != 0) ? SRam.size : 0;
+
+ switch(type)
+ {
+ case RETRO_MEMORY_SAVE_RAM:
+ if (PicoAHW & PAHW_MCD)
+ // bram
+ return 0x2000;
+
+ if (Pico.m.frame_count == 0)
+ return SRam.size;
+
+ // if game doesn't write to sram, don't report it to
+ // libretro so that RA doesn't write out zeroed .srm
+ for (i = 0, sum = 0; i < SRam.size; i++)
+ sum |= SRam.data[i];
+
+ return (sum != 0) ? SRam.size : 0;
+
+ case RETRO_MEMORY_SYSTEM_RAM:
+ if (PicoAHW & PAHW_SMS)
+ return sizeof(Pico.vramb);
+ else
+ return sizeof(Pico.ram);
+
+ default:
+ return 0;
+ }
+
}
void retro_reset(void)