\r
void pemu_forced_frame(int no_scale, int do_emu)\r
{\r
- int po_old = PicoOpt;\r
-\r
- memset32(g_screen_ptr, 0, g_screen_width * g_screen_height * 2 / 4);\r
-\r
- PicoOpt &= ~POPT_ALT_RENDERER;\r
- PicoOpt |= POPT_ACC_SPRITES;\r
- if (!no_scale)\r
- PicoOpt |= POPT_EN_SOFTSCALE;\r
-\r
- PicoDrawSetOutFormat(PDF_RGB555, 1);\r
PicoDrawSetOutBuf(g_screen_ptr, g_screen_width * 2);\r
PicoDraw32xSetFrameMode(0, 0);\r
-\r
+ PicoDrawSetCallbacks(NULL, NULL);\r
Pico.m.dirtyPal = 1;\r
- if (do_emu)\r
- PicoFrame();\r
- else\r
- PicoFrameDrawOnly();\r
+\r
+ emu_cmn_forced_frame(no_scale, do_emu);\r
\r
g_menubg_src_ptr = g_screen_ptr;\r
- PicoOpt = po_old;\r
}\r
\r
-static void updateSound(int len)\r
+static void oss_write_nonblocking(int len)\r
{\r
- len <<= 1;\r
- if (PicoOpt & POPT_EN_STEREO)\r
- len <<= 1;\r
-\r
+ // sndout_oss_can_write() is not reliable, only use with no_frmlimit\r
if ((currentConfig.EmuOpt & EOPT_NO_FRMLIMIT) && !sndout_oss_can_write(len))\r
return;\r
\r
- /* avoid writing audio when lagging behind to prevent audio lag */\r
- if (PicoSkipFrame != 2)\r
- sndout_oss_write(PsndOut, len);\r
+ sndout_oss_write_nb(PsndOut, len);\r
}\r
\r
void pemu_sound_start(void)\r
{\r
- int target_fps = Pico.m.pal ? 50 : 60;\r
-\r
PsndOut = NULL;\r
\r
if (currentConfig.EmuOpt & EOPT_EN_SOUND)\r
PsndRate, PsndLen, is_stereo, Pico.m.pal);\r
sndout_oss_start(PsndRate, is_stereo, 1);\r
sndout_oss_setvol(currentConfig.volume, currentConfig.volume);\r
- PicoWriteSound = updateSound;\r
+ PicoWriteSound = oss_write_nonblocking;\r
plat_update_volume(0, 0);\r
memset(sndBuffer, 0, sizeof(sndBuffer));\r
PsndOut = sndBuffer;\r
}\r
}\r
\r
-const char *plat_get_credits(void)\r
-{\r
- return "PicoDrive v" VERSION " (c) notaz, 2006-2009\n\n\n"\r
- "Credits:\n"\r
- "fDave: Cyclone 68000 core,\n"\r
- " base code of PicoDrive\n"\r
- "Reesy & FluBBa: DrZ80 core\n"\r
- "MAME devs: YM2612 and SN76496 cores\n"\r
- "rlyeh and others: minimal SDK\n"\r
- "Squidge: mmuhack\n"\r
- "Dzz: ARM940 sample\n"\r
- "GnoStiC / Puck2099: USB joy code\n"\r
- "craigix: GP2X hardware\n"\r
- "ketchupgun: skin design\n"\r
- "\n"\r
- "special thanks (for docs, ideas):\n"\r
- " Charles MacDonald, Haze,\n"\r
- " Stephane Dallongeville,\n"\r
- " Lordus, Exophase, Rokas,\n"\r
- " Nemesis, Tasco Deluxe";\r
-}\r