#include "../common/common.h"\r
#include "asm_utils.h"\r
\r
-#include <Pico/PicoInt.h>\r
-#include <Pico/Patch.h>\r
-#include <Pico/sound/mix.h>\r
+#include <pico/pico_int.h>\r
+#include <pico/patch.h>\r
+#include <pico/sound/mix.h>\r
#include <zlib/zlib.h>\r
\r
//#define PFRAMES\r
len = 256;\r
}\r
\r
- if (!sh && (rendstatus & PDRAW_ACC_SPRITES))\r
- mask=0x3f; // accurate sprites, upper bits are priority stuff\r
+ if (!sh && (rendstatus & PDRAW_SPR_LO_ON_HI))\r
+ mask=0x3f; // messed sprites, upper bits are priority stuff\r
\r
#if 1\r
clut_line(pd, ps, pal, (mask<<16) | len);\r
currentConfig.EmuOpt = eo_old;\r
}\r
\r
+void emu_platformDebugCat(char *str)\r
+{\r
+ // nothing\r
+}\r
+\r
static void simpleWait(int thissec, int lim_time)\r
{\r
struct timeval tval;\r