\r
void pnd_restore_layer_data(void)\r
{\r
- short *t = ((short *)fb_copy)[320*240 / 2 + 160];\r
+ short *t = (short *)fb_copy + 320*240 / 2 + 160;\r
\r
// right now this is used by menu, which wants to preview something\r
// so try to get something on the layer.\r