#include <sys/types.h>
#include <sys/syslimits.h> // PATH_MAX
+#include <pspthreadman.h>
+#include <pspdisplay.h>
+
+#include "psp.h"
+#include "menu.h"
+#include "emu.h"
+#include "../common/emu.h"
+#include "../common/lprintf.h"
#include "../../Pico/PicoInt.h"
+#ifdef BENCHMARK
+#define OSD_FPS_X 220
+#else
+#define OSD_FPS_X 260
+#endif
+
+// vram usage map:
+// 000000-044000 fb0
+// 044000-088000 fb1
+// 088000-0ae000 texture0
+// 0ae000-0d4000 texture1
+
char romFileName[PATH_MAX];
-unsigned char *PicoDraw2FB; // temporary buffer for alt renderer ( (8+320)*(8+240+8) )
+static unsigned char picoD2FB[(8+320)*(8+240+8)];
+unsigned char *PicoDraw2FB = picoD2FB; // temporary buffer for alt renderer ( (8+320)*(8+240+8) )
int engineState;
+static int combo_keys = 0, combo_acts = 0; // keys and actions which need button combos
+static unsigned int noticeMsgTime = 0;
+int reset_timing = 0; // do we need this?
+
+
+static void blit(const char *fps, const char *notice);
+static void clearArea(int full);
void emu_noticeMsgUpdated(void)
{
+ noticeMsgTime = sceKernelGetSystemTimeLow();
}
void emu_getMainDir(char *dst, int len)
{
+ if (len > 0) *dst = 0;
}
-void emu_stateCb(const char *str)
+static void emu_msg_cb(const char *msg)
{
+ void *fb = psp_video_get_active_fb();
+
+ memset32((int *)((char *)fb + 512*264*2), 0, 512*8*2/4);
+ emu_textOut16(4, 264, msg);
+ noticeMsgTime = sceKernelGetSystemTimeLow() - 2000000;
+
+ /* assumption: emu_msg_cb gets called only when something slow is about to happen */
+ reset_timing = 1;
}
-void emu_setDefaultConfig(void)
+void emu_stateCb(const char *str)
{
+ clearArea(0);
+ blit("", str);
}
-void emu_forcedFrame(void)
+static void emu_msg_tray_open(void)
{
+ strcpy(noticeMsg, "CD tray opened");
+ noticeMsgTime = sceKernelGetSystemTimeLow();
}
+
void emu_Init(void)
{
// make dirs for saves, cfgs, etc.
mkdir("cfg", 0777);
PicoInit();
-// PicoMessage = emu_msg_cb;
-// PicoMCDopenTray = emu_msg_tray_open;
-// PicoMCDcloseTray = menu_loop_tray;
+ PicoMessage = emu_msg_cb;
+ PicoMCDopenTray = emu_msg_tray_open;
+ PicoMCDcloseTray = menu_loop_tray;
}
void emu_Deinit(void)
{
// save SRAM
-/* if ((currentConfig.EmuOpt & 1) && SRam.changed) {
+ if ((currentConfig.EmuOpt & 1) && SRam.changed) {
emu_SaveLoadGame(0, 1);
SRam.changed = 0;
}
fclose(f);
}
}
-*/
+
PicoExit();
}
+void emu_setDefaultConfig(void)
+{
+ memset(¤tConfig, 0, sizeof(currentConfig));
+ currentConfig.lastRomFile[0] = 0;
+ currentConfig.EmuOpt = 0x1f | 0x680; // | confirm_save, cd_leds, 16bit rend
+ currentConfig.PicoOpt = 0x07 | 0xc00; // | cd_pcm, cd_cdda
+ currentConfig.PsndRate = 22050;
+ currentConfig.PicoRegion = 0; // auto
+ currentConfig.PicoAutoRgnOrder = 0x184; // US, EU, JP
+ currentConfig.Frameskip = -1; // auto
+ currentConfig.volume = 50;
+ currentConfig.CPUclock = 222;
+ currentConfig.KeyBinds[ 4] = 1<<0; // SACB RLDU
+ currentConfig.KeyBinds[ 6] = 1<<1;
+ currentConfig.KeyBinds[ 7] = 1<<2;
+ currentConfig.KeyBinds[ 5] = 1<<3;
+ currentConfig.KeyBinds[14] = 1<<4;
+ currentConfig.KeyBinds[13] = 1<<5;
+ currentConfig.KeyBinds[15] = 1<<6;
+ currentConfig.KeyBinds[ 3] = 1<<7;
+ currentConfig.KeyBinds[23] = 1<<26; // switch rend
+ currentConfig.KeyBinds[ 8] = 1<<27; // save state
+ currentConfig.KeyBinds[ 9] = 1<<28; // load state
+ currentConfig.PicoCDBuffers = 0;
+ currentConfig.scaling = 0;
+}
+
+
+static int EmuScan16(unsigned int num, void *sdata)
+{
+ if (!(Pico.video.reg[1]&8)) num += 8;
+ DrawLineDest = (unsigned short *) psp_screen + 512*(num+1);
+
+ return 0;
+}
+
+static int EmuScan8(unsigned int num, void *sdata)
+{
+ // draw like the fast renderer
+ // TODO?
+ //if (!(Pico.video.reg[1]&8)) num += 8;
+ //HighCol = gfx_buffer + 328*(num+1);
+
+ return 0;
+}
+
+static void osd_text(int x, const char *text)
+{
+ int len = strlen(text) * 8 / 2;
+ int *p, h;
+ for (h = 0; h < 8; h++) {
+ p = (int *) ((unsigned short *) psp_screen+x+512*(264+h));
+ p = (int *) ((int)p & ~3); // align
+ memset32(p, 0, len);
+ }
+ emu_textOut16(x, 264, text);
+}
+
+
+static void cd_leds(void)
+{
+ static int old_reg = 0;
+ unsigned int col_g, col_r, *p;
+
+ if (!((Pico_mcd->s68k_regs[0] ^ old_reg) & 3)) return; // no change
+ old_reg = Pico_mcd->s68k_regs[0];
+
+ p = (unsigned int *)((short *)psp_screen + 512*2+4+2);
+ col_g = (old_reg & 2) ? 0x06000600 : 0;
+ col_r = (old_reg & 1) ? 0xc000c000 : 0;
+ *p++ = col_g; *p++ = col_g; p+=2; *p++ = col_r; *p++ = col_r; p += 512/2 - 12/2;
+ *p++ = col_g; *p++ = col_g; p+=2; *p++ = col_r; *p++ = col_r; p += 512/2 - 12/2;
+ *p++ = col_g; *p++ = col_g; p+=2; *p++ = col_r; *p++ = col_r;
+}
+
+
+static short localPal[0x100];
+
+static void blit(const char *fps, const char *notice)
+{
+ int emu_opt = currentConfig.EmuOpt;
+
+#if 0
+ if (PicoOpt&0x10)
+ {
+ int lines_flags = 224;
+ // 8bit fast renderer
+ if (Pico.m.dirtyPal) {
+ Pico.m.dirtyPal = 0;
+ vidConvCpyRGB565(localPal, Pico.cram, 0x40);
+ }
+ if (!(Pico.video.reg[12]&1)) lines_flags|=0x10000;
+ if (currentConfig.EmuOpt&0x4000)
+ lines_flags|=0x40000; // (Pico.m.frame_count&1)?0x20000:0x40000;
+ vidCpy8to16((unsigned short *)giz_screen+321*8, PicoDraw2FB+328*8, localPal, lines_flags);
+ }
+ else if (!(emu_opt&0x80))
+ {
+ int lines_flags;
+ // 8bit accurate renderer
+ if (Pico.m.dirtyPal) {
+ Pico.m.dirtyPal = 0;
+ vidConvCpyRGB565(localPal, Pico.cram, 0x40);
+ if (Pico.video.reg[0xC]&8) { // shadow/hilight mode
+ //vidConvCpyRGB32sh(localPal+0x40, Pico.cram, 0x40);
+ //vidConvCpyRGB32hi(localPal+0x80, Pico.cram, 0x40); // TODO?
+ blockcpy(localPal+0xc0, localPal+0x40, 0x40*2);
+ localPal[0xc0] = 0x0600;
+ localPal[0xd0] = 0xc000;
+ localPal[0xe0] = 0x0000; // reserved pixels for OSD
+ localPal[0xf0] = 0xffff;
+ }
+ /* no support
+ else if (rendstatus & 0x20) { // mid-frame palette changes
+ vidConvCpyRGB565(localPal+0x40, HighPal, 0x40);
+ vidConvCpyRGB565(localPal+0x80, HighPal+0x40, 0x40);
+ } */
+ }
+ lines_flags = (Pico.video.reg[1]&8) ? 240 : 224;
+ if (!(Pico.video.reg[12]&1)) lines_flags|=0x10000;
+ if (currentConfig.EmuOpt&0x4000)
+ lines_flags|=0x40000; // (Pico.m.frame_count&1)?0x20000:0x40000;
+ vidCpy8to16((unsigned short *)giz_screen+321*8, PicoDraw2FB+328*8, localPal, lines_flags);
+ }
+#endif
+
+ if (notice || (emu_opt & 2)) {
+ if (notice) osd_text(4, notice);
+ if (emu_opt & 2) osd_text(OSD_FPS_X, fps);
+ }
+
+ if ((emu_opt & 0x400) && (PicoMCD & 1))
+ cd_leds();
+
+ psp_video_flip(0);
+}
+
+// clears whole screen or just the notice area (in all buffers)
+static void clearArea(int full)
+{
+ if (full) {
+ memset32(psp_screen, 0, 512*272*2/4);
+ psp_video_flip(0);
+ memset32(psp_screen, 0, 512*272*2/4);
+ } else {
+ void *fb = psp_video_get_active_fb();
+ memset32((int *)((char *)psp_screen + 512*264*2), 0, 512*8*2/4);
+ memset32((int *)((char *)fb + 512*264*2), 0, 512*8*2/4);
+ }
+}
+
+static void vidResetMode(void)
+{
+ if (PicoOpt&0x10) {
+ } else if (currentConfig.EmuOpt&0x80) {
+ PicoDrawSetColorFormat(1);
+ PicoScan = EmuScan16;
+ } else {
+ PicoDrawSetColorFormat(-1);
+ PicoScan = EmuScan8;
+ }
+ if ((PicoOpt&0x10) || !(currentConfig.EmuOpt&0x80)) {
+ // setup pal for 8-bit modes
+ localPal[0xc0] = 0x0600;
+ localPal[0xd0] = 0xc000;
+ localPal[0xe0] = 0x0000; // reserved pixels for OSD
+ localPal[0xf0] = 0xffff;
+ }
+ Pico.m.dirtyPal = 1;
+
+ clearArea(1);
+}
+
+static void updateSound(int len)
+{
+ if (PicoOpt&8) len<<=1;
+
+ // TODO..
+}
+
+
+static void SkipFrame(void)
+{
+ PicoSkipFrame=1;
+ PicoFrame();
+ PicoSkipFrame=0;
+}
+
+void emu_forcedFrame(void)
+{
+ int po_old = PicoOpt;
+ int eo_old = currentConfig.EmuOpt;
+
+ PicoOpt &= ~0x0010;
+ PicoOpt |= 0x4080; // soft_scale | acc_sprites
+ currentConfig.EmuOpt |= 0x80;
+
+ PicoDrawSetColorFormat(1);
+ PicoScan = EmuScan16;
+ PicoScan((unsigned) -1, NULL);
+ Pico.m.dirtyPal = 1;
+ PicoFrameDrawOnly();
+
+ PicoOpt = po_old;
+ currentConfig.EmuOpt = eo_old;
+}
+
+
+static void RunEvents(unsigned int which)
+{
+ if (which & 0x1800) // save or load (but not both)
+ {
+ int do_it = 1;
+
+ if ( emu_checkSaveFile(state_slot) &&
+ (( (which & 0x1000) && (currentConfig.EmuOpt & 0x800)) || // load
+ (!(which & 0x1000) && (currentConfig.EmuOpt & 0x200))) ) // save
+ {
+ int keys;
+ blit("", (which & 0x1000) ? "LOAD STATE? (X=yes, O=no)" : "OVERWRITE SAVE? (X=yes, O=no)");
+ while( !((keys = psp_pad_read(1)) & (BTN_X|BTN_CIRCLE)) )
+ psp_msleep(50);
+ if (keys & BTN_CIRCLE) do_it = 0;
+ while( ((keys = psp_pad_read(1)) & (BTN_X|BTN_CIRCLE)) ) // wait for release
+ psp_msleep(50);
+ clearArea(0);
+ }
+
+ if (do_it)
+ {
+ osd_text(4, (which & 0x1000) ? "LOADING GAME" : "SAVING GAME");
+ PicoStateProgressCB = emu_stateCb;
+ emu_SaveLoadGame((which & 0x1000) >> 12, 0);
+ PicoStateProgressCB = NULL;
+ psp_msleep(0);
+ }
+
+ reset_timing = 1;
+ }
+ if (which & 0x0400) // switch renderer
+ {
+ if (PicoOpt&0x10) { PicoOpt&=~0x10; currentConfig.EmuOpt |= 0x80; }
+ else { PicoOpt|= 0x10; currentConfig.EmuOpt &= ~0x80; }
+
+ vidResetMode();
+
+ if (PicoOpt&0x10) {
+ strcpy(noticeMsg, " 8bit fast renderer");
+ } else if (currentConfig.EmuOpt&0x80) {
+ strcpy(noticeMsg, "16bit accurate renderer");
+ } else {
+ strcpy(noticeMsg, " 8bit accurate renderer");
+ }
+
+ noticeMsgTime = sceKernelGetSystemTimeLow();
+ }
+ if (which & 0x0300)
+ {
+ if(which&0x0200) {
+ state_slot -= 1;
+ if(state_slot < 0) state_slot = 9;
+ } else {
+ state_slot += 1;
+ if(state_slot > 9) state_slot = 0;
+ }
+ sprintf(noticeMsg, "SAVE SLOT %i [%s]", state_slot, emu_checkSaveFile(state_slot) ? "USED" : "FREE");
+ noticeMsgTime = sceKernelGetSystemTimeLow();
+ }
+}
+
+static void updateKeys(void)
+{
+ unsigned int keys, allActions[2] = { 0, 0 }, events;
+ static unsigned int prevEvents = 0;
+ int i;
+
+ keys = psp_pad_read(0);
+ if (keys & PSP_CTRL_HOME)
+ sceDisplayWaitVblankStart();
+
+ if (keys & BTN_SELECT)
+ engineState = PGS_Menu;
+
+ keys &= CONFIGURABLE_KEYS;
+
+ for (i = 0; i < 32; i++)
+ {
+ if (keys & (1 << i))
+ {
+ int pl, acts = currentConfig.KeyBinds[i];
+ if (!acts) continue;
+ pl = (acts >> 16) & 1;
+ if (combo_keys & (1 << i))
+ {
+ int u = i+1, acts_c = acts & combo_acts;
+ // let's try to find the other one
+ if (acts_c)
+ for (; u < 32; u++)
+ if ( (currentConfig.KeyBinds[u] & acts_c) && (keys & (1 << u)) ) {
+ allActions[pl] |= acts_c;
+ keys &= ~((1 << i) | (1 << u));
+ break;
+ }
+ // add non-combo actions if combo ones were not found
+ if (!acts_c || u == 32)
+ allActions[pl] |= acts & ~combo_acts;
+ } else {
+ allActions[pl] |= acts;
+ }
+ }
+ }
+
+ PicoPad[0] = (unsigned short) allActions[0];
+ PicoPad[1] = (unsigned short) allActions[1];
+
+ events = (allActions[0] | allActions[1]) >> 16;
+
+ // volume is treated in special way and triggered every frame
+ if ((events & 0x6000) && PsndOut != NULL)
+ {
+ int vol = currentConfig.volume;
+ if (events & 0x2000) {
+ if (vol < 100) vol++;
+ } else {
+ if (vol > 0) vol--;
+ }
+ // FrameworkAudio_SetVolume(vol, vol); // TODO
+ sprintf(noticeMsg, "VOL: %02i ", vol);
+ noticeMsgTime = sceKernelGetSystemTimeLow();
+ currentConfig.volume = vol;
+ }
+
+ events &= ~prevEvents;
+ if (events) RunEvents(events);
+ if (movie_data) emu_updateMovie();
+
+ prevEvents = (allActions[0] | allActions[1]) >> 16;
+}
+
+static void find_combos(void)
+{
+ int act, u;
+
+ // find out which keys and actions are combos
+ combo_keys = combo_acts = 0;
+ for (act = 0; act < 32; act++)
+ {
+ int keyc = 0;
+ if (act == 16 || act == 17) continue; // player2 flag
+ for (u = 0; u < 32; u++)
+ {
+ if (currentConfig.KeyBinds[u] & (1 << act)) keyc++;
+ }
+ if (keyc > 1)
+ {
+ // loop again and mark those keys and actions as combo
+ for (u = 0; u < 32; u++)
+ {
+ if (currentConfig.KeyBinds[u] & (1 << act)) {
+ combo_keys |= 1 << u;
+ combo_acts |= 1 << act;
+ }
+ }
+ }
+ }
+}
+
+
+static void simpleWait(unsigned int until)
+{
+ unsigned int tval;
+ int diff;
+
+ tval = sceKernelGetSystemTimeLow();
+ diff = (int)until - (int)tval;
+ if (diff >= 512 && diff < 100*1024)
+ sceKernelDelayThread(diff);
+}
+
+void emu_Loop(void)
+{
+ //static int PsndRate_old = 0, PicoOpt_old = 0, pal_old = 0;
+ char fpsbuff[24]; // fps count c string
+ unsigned int tval, tval_prev = 0, tval_thissec = 0; // timing
+ int frames_done = 0, frames_shown = 0, oldmodes = 0;
+ int target_fps, target_frametime, lim_time, tval_diff, i;
+ char *notice = NULL;
+
+ lprintf("entered emu_Loop()\n");
+
+ fpsbuff[0] = 0;
+
+ if (currentConfig.CPUclock != psp_get_cpu_clock()) {
+ lprintf("setting cpu clock to %iMHz... ", currentConfig.CPUclock);
+ i = psp_set_cpu_clock(currentConfig.CPUclock);
+ lprintf(i ? "failed\n" : "done\n");
+ currentConfig.CPUclock = psp_get_cpu_clock();
+ }
+
+ // make sure we are in correct mode
+ vidResetMode();
+ Pico.m.dirtyPal = 1;
+ oldmodes = ((Pico.video.reg[12]&1)<<2) ^ 0xc;
+ find_combos();
+
+ // pal/ntsc might have changed, reset related stuff
+ target_fps = Pico.m.pal ? 50 : 60;
+ target_frametime = Pico.m.pal ? (1000000<<8)/50 : (1000000<<8)/60+1;
+ reset_timing = 1;
+
+ // prepare CD buffer
+ if (PicoMCD & 1) PicoCDBufferInit();
+
+ // prepare sound stuff
+ PsndOut = NULL;
+#if 0 // TODO
+ if (currentConfig.EmuOpt & 4)
+ {
+ int ret, snd_excess_add, stereo;
+ if (PsndRate != PsndRate_old || (PicoOpt&0x0b) != (PicoOpt_old&0x0b) || Pico.m.pal != pal_old) {
+ sound_rerate(Pico.m.frame_count ? 1 : 0);
+ }
+ stereo=(PicoOpt&8)>>3;
+ snd_excess_add = ((PsndRate - PsndLen*target_fps)<<16) / target_fps;
+ snd_cbuf_samples = (PsndRate<<stereo) * 16 / target_fps;
+ lprintf("starting audio: %i len: %i (ex: %04x) stereo: %i, pal: %i\n",
+ PsndRate, PsndLen, snd_excess_add, stereo, Pico.m.pal);
+ ret = FrameworkAudio_Init(PsndRate, snd_cbuf_samples, stereo);
+ if (ret != 0) {
+ lprintf("FrameworkAudio_Init() failed: %i\n", ret);
+ sprintf(noticeMsg, "sound init failed (%i), snd disabled", ret);
+ noticeMsgTime = sceKernelGetSystemTimeLow();
+ currentConfig.EmuOpt &= ~4;
+ } else {
+ FrameworkAudio_SetVolume(currentConfig.volume, currentConfig.volume);
+ PicoWriteSound = updateSound;
+ snd_cbuff = FrameworkAudio_56448Buffer();
+ PsndOut = snd_cbuff + snd_cbuf_samples / 2; // start writing at the middle
+ snd_all_samples = 0;
+ PsndRate_old = PsndRate;
+ PicoOpt_old = PicoOpt;
+ pal_old = Pico.m.pal;
+ }
+ }
+#endif
+
+ // loop?
+ while (engineState == PGS_Running)
+ {
+ int modes;
+
+ tval = sceKernelGetSystemTimeLow();
+ if (reset_timing || tval < tval_prev) {
+ //stdbg("timing reset");
+ reset_timing = 0;
+ tval_thissec = tval;
+ frames_shown = frames_done = 0;
+ }
+
+ // show notice message?
+ if (noticeMsgTime) {
+ static int noticeMsgSum;
+ if (tval - noticeMsgTime > 2000000) { // > 2.0 sec
+ noticeMsgTime = 0;
+ clearArea(0);
+ notice = 0;
+ } else {
+ int sum = noticeMsg[0]+noticeMsg[1]+noticeMsg[2];
+ if (sum != noticeMsgSum) { clearArea(0); noticeMsgSum = sum; }
+ notice = noticeMsg;
+ }
+ }
+
+ // check for mode changes
+ modes = ((Pico.video.reg[12]&1)<<2)|(Pico.video.reg[1]&8);
+ if (modes != oldmodes) {
+ oldmodes = modes;
+ clearArea(1);
+ }
+
+ // second passed?
+ if (tval - tval_thissec >= 1000000)
+ {
+#ifdef BENCHMARK
+ static int bench = 0, bench_fps = 0, bench_fps_s = 0, bfp = 0, bf[4];
+ if(++bench == 10) {
+ bench = 0;
+ bench_fps_s = bench_fps;
+ bf[bfp++ & 3] = bench_fps;
+ bench_fps = 0;
+ }
+ bench_fps += frames_shown;
+ sprintf(fpsbuff, "%02i/%02i/%02i", frames_shown, bench_fps_s, (bf[0]+bf[1]+bf[2]+bf[3])>>2);
+#else
+ if(currentConfig.EmuOpt & 2)
+ sprintf(fpsbuff, "%02i/%02i", frames_shown, frames_done);
+#endif
+ tval_thissec += 1000000;
+
+ if (currentConfig.Frameskip < 0) {
+ frames_done -= target_fps; if (frames_done < 0) frames_done = 0;
+ frames_shown -= target_fps; if (frames_shown < 0) frames_shown = 0;
+ if (frames_shown > frames_done) frames_shown = frames_done;
+ } else {
+ frames_done = frames_shown = 0;
+ }
+ }
+#ifdef PFRAMES
+ sprintf(fpsbuff, "%i", Pico.m.frame_count);
+#endif
+
+ tval_prev = tval;
+ lim_time = (frames_done+1) * target_frametime;
+ if (currentConfig.Frameskip >= 0) // frameskip enabled
+ {
+ for (i = 0; i < currentConfig.Frameskip; i++) {
+ updateKeys();
+ SkipFrame(); frames_done++;
+ if (PsndOut) { // do framelimitting if sound is enabled
+ int tval_diff;
+ tval = sceKernelGetSystemTimeLow();
+ tval_diff = (int)(tval - tval_thissec) << 8;
+ if (tval_diff < lim_time) // we are too fast
+ simpleWait(tval + ((lim_time - tval_diff)>>8));
+ }
+ lim_time += target_frametime;
+ }
+ }
+ else // auto frameskip
+ {
+ int tval_diff;
+ tval = sceKernelGetSystemTimeLow();
+ tval_diff = (int)(tval - tval_thissec) << 8;
+ if (tval_diff > lim_time)
+ {
+ // no time left for this frame - skip
+ if (tval_diff - lim_time >= (300000<<8)) {
+ /* something caused a slowdown for us (disk access? cache flush?)
+ * try to recover by resetting timing... */
+ reset_timing = 1;
+ continue;
+ }
+ updateKeys();
+ SkipFrame(); frames_done++;
+ continue;
+ }
+ }
+
+ updateKeys();
+
+ if (!(PicoOpt&0x10))
+ PicoScan((unsigned) -1, NULL);
+
+ PicoFrame();
+
+ blit(fpsbuff, notice);
+
+ // check time
+ tval = sceKernelGetSystemTimeLow();
+ tval_diff = (int)(tval - tval_thissec) << 8;
+
+ if (currentConfig.Frameskip < 0 && tval_diff - lim_time >= (300000<<8)) // slowdown detection
+ reset_timing = 1;
+ else if (PsndOut != NULL || currentConfig.Frameskip < 0)
+ {
+ // sleep if we are still too fast
+ if (tval_diff < lim_time)
+ {
+ // we are too fast
+ simpleWait(tval + ((lim_time - tval_diff) >> 8));
+ }
+ }
+
+ frames_done++; frames_shown++;
+ }
+
+
+ if (PicoMCD & 1) PicoCDBufferFree();
+/*
+ if (PsndOut != NULL) {
+ PsndOut = snd_cbuff = NULL;
+ FrameworkAudio_Close();
+ }
+*/
+ // save SRAM
+ if ((currentConfig.EmuOpt & 1) && SRam.changed) {
+ emu_stateCb("Writing SRAM/BRAM..");
+ emu_SaveLoadGame(0, 1);
+ SRam.changed = 0;
+ }
+}
+
+
void emu_ResetGame(void)
{
PicoReset(0);
- //reset_timing = 1;
+ reset_timing = 1;
}