#ifndef PORT_CONFIG_H\r
#define PORT_CONFIG_H\r
\r
-#define CPU_CALL\r
+#define CASE_SENSITIVE_FS 0\r
+#define DONT_OPEN_MANY_FILES 1 // work around the stupid PSP ~10 open file limit\r
+#define REDUCE_IO_CALLS 1 // another workaround\r
+#define SIMPLE_WRITE_SOUND 0\r
\r
// draw.c\r
#define USE_BGR555 1\r
-#define OVERRIDE_HIGHCOL 0\r
+#define OVERRIDE_HIGHCOL 1\r
\r
// draw2.c\r
#define START_ROW 0 // which row of tiles to start rendering at?\r
#define END_ROW 28 // ..end\r
+#define DRAW2_OVERRIDE_LINE_WIDTH 512\r
\r
// pico.c\r
+extern void blit1(void);\r
+#define DRAW_FINISH_FUNC blit1\r
#define CAN_HANDLE_240_LINES 1\r
\r
// logging emu events\r
-#define EL_LOGMASK 0 // (EL_STATUS|EL_ANOMALY|EL_UIO|EL_SRAMIO) // xffff\r
+#define EL_LOGMASK (EL_STATUS|EL_IDLE) // (EL_STATUS|EL_ANOMALY|EL_UIO|EL_SRAMIO) // xffff\r
\r
//#define dprintf(f,...) printf("%05i:%03i: " f "\n",Pico.m.frame_count,Pico.m.scanline,##__VA_ARGS__)\r
#define dprintf(x...)\r