#include <pspiofilemgr.h>
#include <pspdisplay.h>
#include <psppower.h>
+#include <psprtc.h>
#include <pspgu.h>
#include "psp.h"
void *psp_screen = VRAM_FB0;
static int current_screen = 0; /* front bufer */
-static SceUID logfd = -1;
+#define ANALOG_DEADZONE 80
/* Exit callback */
static int exit_callback(int arg1, int arg2, void *common)
{
SceUID thid;
+ lprintf("running in %08x kernel\n", sceKernelDevkitVersion()),
lprintf("entered psp_init, threadId %i, priority %i\n", sceKernelGetThreadId(),
sceKernelGetThreadCurrentPriority());
/* input */
sceCtrlSetSamplingCycle(0);
- sceCtrlSetSamplingMode(0);
+ sceCtrlSetSamplingMode(PSP_CTRL_MODE_ANALOG);
}
void psp_finish(void)
unsigned int psp_pad_read(int blocking)
{
+ unsigned int buttons;
SceCtrlData pad;
if (blocking)
sceCtrlReadBufferPositive(&pad, 1);
else sceCtrlPeekBufferPositive(&pad, 1);
+ buttons = pad.Buttons;
+
+ // analog..
+ buttons &= ~(BTN_NUB_UP|BTN_NUB_DOWN|BTN_NUB_LEFT|BTN_NUB_RIGHT);
+ if (pad.Lx < 128 - ANALOG_DEADZONE) buttons |= BTN_NUB_LEFT;
+ if (pad.Lx > 128 + ANALOG_DEADZONE) buttons |= BTN_NUB_RIGHT;
+ if (pad.Ly < 128 - ANALOG_DEADZONE) buttons |= BTN_NUB_UP;
+ if (pad.Ly > 128 + ANALOG_DEADZONE) buttons |= BTN_NUB_DOWN;
- return pad.Buttons;
+ return buttons;
}
int psp_get_cpu_clock(void)
return ret;
}
+char *psp_get_status_line(void)
+{
+ static char buff[64];
+ int ret, bat_percent, bat_time;
+ pspTime time;
+
+ ret = sceRtcGetCurrentClockLocalTime(&time);
+ bat_percent = scePowerGetBatteryLifePercent();
+ bat_time = scePowerGetBatteryLifeTime();
+ if (ret < 0 || bat_percent < 0 || bat_time < 0) return NULL;
+
+ snprintf(buff, sizeof(buff), "%02i:%02i bat: %3i%%", time.hour, time.minutes, bat_percent);
+ if (!scePowerIsPowerOnline())
+ snprintf(buff+strlen(buff), sizeof(buff)-strlen(buff), " (%i:%02i)", bat_time/60, bat_time%60);
+ return buff;
+}
+
/* alt logging */
#define LOG_FILE "log.log"
+static SceUID logfd = -1;
+
void lprintf_f(const char *fmt, ...)
{
va_list vl;
char buff[256];
+ if (logfd == -2) return; // disabled
+
if (logfd < 0)
{
logfd = sceIoOpen(LOG_FILE, PSP_O_WRONLY|PSP_O_APPEND, 0777);
- if (logfd < 0)
+ if (logfd < 0) {
+ logfd = -2;
return;
+ }
}
va_start(vl, fmt);
va_end(vl);
sceIoWrite(logfd, buff, strlen(buff));
-//sceKernelDelayThread(200 * 1000);
-sceIoClose(logfd);
-logfd = -1;
+
+ // make sure it gets flushed
+ sceIoClose(logfd);
+ logfd = -1;
}