#include <coemain.h>\r
\r
#include <qikappui.h>\r
-#include <QikApplication.h>\r
-#include <QikViewBase.h>\r
+#include <qikapplication.h>\r
+#include <qikviewbase.h>\r
//#include <eikapp.h>\r
-#include <QikDocument.h>\r
+#include <qikdocument.h>\r
\r
#include "Engine.h"\r
#include "picodrive.hrh"\r
//};\r
\r
\r
+extern "C" struct _currentConfig_t;\r
\r
class CPicolAppView : public CQikViewBase\r
{\r
public:\r
- static CPicolAppView* NewLC(CQikAppUi& aAppUi, TPicoConfig& aCurrentConfig);\r
+ static CPicolAppView* NewLC(CQikAppUi& aAppUi, TPicoConfig &aCurrentConfig);\r
~CPicolAppView();\r
\r
// from CQikViewBase\r
void HandleCommandL(CQikCommand& aCommand);\r
void UpdateCommandList();\r
\r
-protected: \r
+protected:\r
// from CQikViewBase\r
void ViewConstructL();\r
- \r
+\r
private:\r
- CPicolAppView(CQikAppUi& aAppUi, TPicoConfig& aCurrentConfig);\r
+ CPicolAppView(CQikAppUi& aAppUi, TPicoConfig &aCurrentConfig);\r
void ConstructL();\r
\r
protected: // new stuf\r
void RunGameL();*/\r
\r
private:\r
- TPicoConfig& iCurrentConfig;\r
+ TPicoConfig &iCurrentConfig;\r
TBool iROMLoaded;\r
TBool iTitleAdded;\r
};\r
void StoreL(CStreamStore& aStore, CStreamDictionary& aStreamDic) const;\r
void RestoreL(const CStreamStore& aStore, const CStreamDictionary& aStreamDic);\r
\r
- TPicoConfig iCurrentConfig;\r
+ TPicoConfig iCurrentConfig;\r
\r
private: // from CQikDocument\r
CQikAppUi* CreateAppUiL();\r