make OSS detect blocking, adjust audio API
[picodrive.git] / platform / uiq3 / Engine.cpp
index ba93c81..adb32b4 100644 (file)
@@ -23,7 +23,7 @@
 #include <string.h>\r
 \r
 #include "version.h"\r
-#include <Pico/PicoInt.h>\r
+#include <pico/pico_int.h>\r
 #include "../common/emu.h"\r
 #include "engine/debug.h"\r
 #include "App.h"\r
@@ -46,11 +46,11 @@ TInt CPicoGameSession::Do(const TPicoServRqst what, TAny *param)
        {\r
                case PicoMsgLoadState: \r
                        if(!rom_loaded) return -1; // no ROM\r
-                       return emu_SaveLoadGame(1, 0);\r
+                       return emu_save_load_game(1, 0);\r
 \r
                case PicoMsgSaveState:\r
                        if(!rom_loaded) return -1;\r
-                       return emu_SaveLoadGame(0, 0);\r
+                       return emu_save_load_game(0, 0);\r
 \r
                case PicoMsgLoadROM:\r
                        return loadROM((TPtrC16 *)param);\r
@@ -188,7 +188,7 @@ TInt CPicoGameSession::loadROM(TPtrC16 *pptr)
        if (loadrom_result == 0)\r
                return PicoErrRomOpenFailed;\r
 \r
-       emu_getGameName(buff);\r
+       emu_get_game_name(buff);\r
        TPtrC8 buff8((TUint8*) buff);\r
        iRomInternalName.Copy(buff8);\r
 \r