+++ /dev/null
-// EmuScan routines for Pico, also simple text and shape drawing routines.\r
-\r
-// (c) Copyright 2006, notaz\r
-// All Rights Reserved\r
-\r
-#include "vid.h"\r
-#include "../Engine.h"\r
-#include <pico/pico_int.h>\r
-#include "../../common/emu.h"\r
-#include "blit.h"\r
-#include "debug.h"\r
-\r
-\r
-// global stuff\r
-extern TPicoAreaConfigEntry areaConfig[];\r
-extern const char *actionNames[];\r
-\r
-// main framebuffer\r
-static void *screenbuff = 0; // pointer to real device video memory\r
-//static\r
-extern "C" { unsigned char *PicoDraw2FB = 0; } // temporary buffer\r
-const int framebuffsize = (8+320)*(8+240+8)*2+8*2; // PicoDraw2FB size (in bytes+to support new rendering mode)\r
-\r
-// drawer function pointers\r
-static void (*drawTextFps)(const char *text) = 0;\r
-static void (*drawTextNotice)(const char *text) = 0;\r
-\r
-// blitter\r
-static void (*vidBlit)(int full) = 0;\r
-\r
-// colors\r
-const unsigned short color_red = 0x022F;\r
-const unsigned short color_red_dim = 0x0004;\r
-const unsigned short color_green = 0x01F1;\r
-const unsigned short color_blue = 0x0F11;\r
-const unsigned short color_grey = 0x0222;\r
-\r
-// other\r
-int txtheight_fit = 138;\r
-\r
-// bitmasks\r
-static const unsigned long mask_numbers[] = {\r
- 0x12244800, // 47 2F /\r
- 0x69999600, // 48 30 0\r
- 0x26222200, // 49 31 1\r
- 0x69168F00, // 50 32 2\r
- 0x69219600, // 51 33 3\r
- 0x266AF200, // 52 34 4\r
- 0xF8E11E00, // 53 35 5\r
- 0x68E99600, // 54 36 6\r
- 0x71222200, // 55 37 7\r
- 0x69699600, // 56 38 8\r
- 0x69719600, // 57 39 9\r
- 0x04004000, // 58 3A :\r
- 0x04004400, // 59 3B ;\r
- 0x01242100, // 60 3C <\r
- 0x00707000, // 61 3D =\r
- 0x04212400, // 62 3E >\r
- 0x69240400, // 63 3F ?\r
- 0x00000000, // 64 40 @ [used instead of space for now]\r
- 0x22579900, // 65 41 A\r
- 0xE9E99E00, // 66 42 B\r
- 0x69889600, // 67 43 C\r
- 0xE9999E00, // 68 44 D\r
- 0xF8E88F00, // 69 45 E\r
- 0xF8E88800, // 70 46 F\r
- 0x698B9700, // 71 47 G\r
- 0x99F99900, // 72 48 H\r
- 0x44444400, // 73 49 I\r
- 0x11119600, // 74 4A J\r
- 0x9ACCA900, // 75 4B K\r
- 0x88888F00, // 76 4C L\r
- 0x9F999900, // 77 4D M\r
- 0x9DDBB900, // 78 4E N\r
- 0x69999600, // 79 4F O\r
- 0xE99E8800, // 80 50 P\r
- 0x6999A500, // 81 51 Q\r
- 0xE99E9900, // 82 52 R\r
- 0x69429600, // 83 53 S\r
- 0x72222200, // 84 54 T\r
- 0x99999600, // 85 55 U\r
- 0x55552200, // 86 56 V\r
- 0x9999F900, // 87 57 W\r
- 0x55225500, // 88 58 X\r
- 0x55222200, // 89 59 Y\r
- 0xF1248F00, // 90 5A Z\r
-};\r
-\r
-\r
-////////////////////////////////\r
-// PicoScan functions\r
-\r
-static int EmuScanBegin8(unsigned int num)\r
-{\r
- DrawLineDest = PicoDraw2FB + 328*num + 8;\r
-\r
- return 0;\r
-}\r
-\r
-\r
-static int EmuScanEndFit0(unsigned int num)\r
-{\r
- // 0.75, 168 lines\r
-\r
- static int u = 0, num2 = 0;\r
- if(!num) u = num2 = 0;\r
-\r
- DrawLineDest = PicoDraw2FB + 328*(++num2) + 8;\r
-\r
- u += 6666;\r
-\r
- if(u < 10000) {\r
-// u += 7500;\r
- return 1;\r
- }\r
-\r
- u -= 10000;\r
-\r
- return 0;\r
-}\r
-\r
-\r
-////////////////////////////////\r
-// text drawers\r
-// warning: text must be at least 1px away from screen borders\r
-\r
-static void drawTextM2(int x, int y, const char *text)\r
-{\r
- unsigned char *vidmem = PicoDraw2FB + 328*8 + 8;\r
- int charmask, i, cx = x, cy;\r
- unsigned char *l, *le;\r
-\r
- // darken the background (left border)\r
- for(l=vidmem+(cx-1)+(y-1)*328, le=l+8*328; l < le; l+=328) *l = 0xE0;\r
-\r
- for(const char *p=text; *p; p++) {\r
- cy = y;\r
- charmask = *(mask_numbers + (*p - 0x2F));\r
-\r
- for(l = vidmem+cx+(y-1)*328, le = l+8*328; l < le; l+=328-4) {\r
- *l = 0xE0; l++; *l = 0xE0; l++;\r
- *l = 0xE0; l++; *l = 0xE0; l++;\r
- *l = 0xE0;\r
- }\r
-\r
- for(i=0; i < 24; i++) {\r
- if(charmask&0x80000000) *( vidmem + (cx+(i&3)) + (cy+(i>>2))*328 ) = 0xf0;\r
- charmask <<= 1;\r
- }\r
- cx += 5;\r
- }\r
-}\r
-\r
-\r
-static void drawTextM2Fat(int x, int y, const char *text)\r
-{\r
- unsigned char *vidmem = PicoDraw2FB + 328*8 + 8;\r
- int charmask, i, cx = x&~1, cy;\r
- unsigned short *l, *le;\r
-\r
- // darken the background (left border)\r
- for(l=(unsigned short *)(vidmem+(cx-2)+(y-1)*328), le=l+8*328/2; l < le; l+=328/2) *l = 0xE0;\r
-\r
- for(const char *p=text; *p; p++) {\r
- cy = y;\r
- for(l = (unsigned short *)(vidmem+cx+(y-1)*328), le = l+8*328/2; l < le; l+=328/2) {\r
- l += 4;\r
- *l-- = 0xe0e0; *l-- = 0xe0e0; *l-- = 0xe0e0; *l-- = 0xe0e0; *l = 0xe0e0; \r
- }\r
-\r
- charmask = *(mask_numbers + (*p - 0x2F));\r
-\r
- for(i=0; i < 24; i++) {\r
- if(charmask&0x80000000) *(unsigned short *)( vidmem + cx+(i&3)*2 + (cy+(i>>2))*328 ) = 0xf0f0;\r
- charmask <<= 1;\r
- }\r
- cx += 5*2;\r
- }\r
-}\r
-\r
-\r
-static void drawTextFpsCenter0(const char *text)\r
-{\r
- if(!text) return;\r
- drawTextM2((Pico.video.reg[12]&1) ? 234 : 214, 216, text);\r
-}\r
-\r
-static void drawTextFpsFit0(const char *text)\r
-{\r
- if(!text) return;\r
- drawTextM2Fat((Pico.video.reg[12]&1) ? 256-32 : 224-32, 160, text);\r
-}\r
-\r
-static void drawTextFpsFit2_0(const char *text)\r
-{\r
- if(!text) return;\r
- drawTextM2Fat((Pico.video.reg[12]&1) ? 256-32 : 224-32, 216, text);\r
-}\r
-\r
-static void drawTextFps0(const char *text)\r
-{\r
- if(!text) return;\r
- drawTextM2((Pico.video.reg[12]&1) ? 256 : 224, 216, text);\r
-}\r
-\r
-static void drawTextNoticeCenter0(const char *text)\r
-{\r
- if(!text) return;\r
- drawTextM2(42, 216, text);\r
-}\r
-\r
-static void drawTextNoticeFit0(const char *text)\r
-{\r
- if(!text) return;\r
- drawTextM2Fat(2, 160, text);\r
-}\r
-\r
-static void drawTextNoticeFit2_0(const char *text)\r
-{\r
- if(!text) return;\r
- drawTextM2Fat(2, 216, text);\r
-}\r
-\r
-static void drawTextNotice0(const char *text)\r
-{\r
- if(!text) return;\r
- drawTextM2(2, 216, text);\r
-}\r
-\r
-\r
-// -----------------------------------------------------------------\r
-\r
-static int localPal[0x100];\r
-\r
-static void fillLocalPal(void)\r
-{\r
- Pico.m.dirtyPal = 0;\r
-\r
- if (PicoOpt&0x10) {\r
- // 8bit fast renderer\r
- vidConvCpyRGB32(localPal, Pico.cram, 0x40);\r
- return;\r
- }\r
-\r
- // 8bit accurate renderer\r
- if(Pico.video.reg[0xC]&8) { // shadow/hilight mode\r
- vidConvCpyRGB32(localPal, Pico.cram, 0x40);\r
- vidConvCpyRGB32sh(localPal+0x40, Pico.cram, 0x40);\r
- vidConvCpyRGB32hi(localPal+0x80, Pico.cram, 0x40);\r
- memcpy32(localPal+0xc0, localPal+0x40, 0x40);\r
- localPal[0xe0] = 0x00000000; // reserved pixels for OSD\r
- localPal[0xf0] = 0x00ee0000;\r
- }\r
- else if (rendstatus & PDRAW_SONIC_MODE) { // mid-frame palette changes\r
- vidConvCpyRGB32(localPal, Pico.cram, 0x40);\r
- vidConvCpyRGB32(localPal+0x40, HighPal, 0x40);\r
- vidConvCpyRGB32(localPal+0x80, HighPal+0x40, 0x40);\r
- } else {\r
- vidConvCpyRGB32(localPal, Pico.cram, 0x40);\r
- memcpy32(localPal+0x80, localPal, 0x40); // for sprite prio mess\r
- }\r
-}\r
-\r
-\r
-// note: the internal 8 pixel border is taken care by asm code\r
-static void vidBlit_90(int full)\r
-{\r
- unsigned char *ps = PicoDraw2FB+328*8;\r
- unsigned long *pd = (unsigned long *) screenbuff;\r
-\r
- if(Pico.video.reg[12]&1)\r
- vidConvCpy_90(pd, ps, localPal, 320/8);\r
- else {\r
- if(full) vidClear(pd, 32);\r
- pd += (240+VID_BORDER_R)*32;\r
- vidConvCpy_90(pd, ps, localPal, 256/8);\r
- if(full) vidClear(pd + (240+VID_BORDER_R)*256, 32);\r
- }\r
-}\r
-\r
-\r
-static void vidBlit_270(int full)\r
-{\r
- unsigned char *ps = PicoDraw2FB+328*8;\r
- unsigned long *pd = (unsigned long *) screenbuff;\r
-\r
- if(Pico.video.reg[12]&1)\r
- vidConvCpy_270(pd, ps, localPal, 320/8);\r
- else {\r
- if(full) vidClear(pd, 32);\r
- pd += (240+VID_BORDER_R)*32;\r
- ps -= 64; // the blitter starts copying from the right border, so we need to adjust\r
- vidConvCpy_270(pd, ps, localPal, 256/8);\r
- if(full) vidClear(pd + (240+VID_BORDER_R)*256, 32);\r
- }\r
-}\r
-\r
-\r
-static void vidBlitCenter_0(int full)\r
-{\r
- unsigned char *ps = PicoDraw2FB+328*8+8;\r
- unsigned long *pd = (unsigned long *) screenbuff;\r
-\r
- if(Pico.video.reg[12]&1) ps += 32;\r
- vidConvCpy_center_0(pd, ps, localPal);\r
- if(full) vidClear(pd + (240+VID_BORDER_R)*224, 96);\r
-}\r
-\r
-\r
-static void vidBlitCenter_180(int full)\r
-{\r
- unsigned char *ps = PicoDraw2FB+328*8+8;\r
- unsigned long *pd = (unsigned long *) screenbuff;\r
-\r
- if(Pico.video.reg[12]&1) ps += 32;\r
- vidConvCpy_center_180(pd, ps, localPal);\r
- if(full) vidClear(pd + (240+VID_BORDER_R)*224, 96);\r
-}\r
-\r
-\r
-static void vidBlitFit_0(int full)\r
-{\r
- if(Pico.video.reg[12]&1)\r
- vidConvCpy_center2_40c_0(screenbuff, PicoDraw2FB+328*8, localPal, 168);\r
- else vidConvCpy_center2_32c_0(screenbuff, PicoDraw2FB+328*8, localPal, 168);\r
- if(full) vidClear((unsigned long *)screenbuff + (240+VID_BORDER_R)*168, 320-168);\r
-}\r
-\r
-\r
-static void vidBlitFit_180(int full)\r
-{\r
- if(Pico.video.reg[12]&1)\r
- vidConvCpy_center2_40c_180(screenbuff, PicoDraw2FB+328*8, localPal, 168);\r
- else vidConvCpy_center2_32c_180(screenbuff, PicoDraw2FB+328*8-64, localPal, 168);\r
- if(full) vidClear((unsigned long *)screenbuff + (240+VID_BORDER_R)*168, 320-168);\r
-}\r
-\r
-\r
-static void vidBlitFit2_0(int full)\r
-{\r
- if(Pico.video.reg[12]&1)\r
- vidConvCpy_center2_40c_0(screenbuff, PicoDraw2FB+328*8, localPal, 224);\r
- else vidConvCpy_center2_32c_0(screenbuff, PicoDraw2FB+328*8, localPal, 224);\r
- if(full) vidClear((unsigned long *)screenbuff + (240+VID_BORDER_R)*224, 96);\r
-}\r
-\r
-\r
-static void vidBlitFit2_180(int full)\r
-{\r
- if(Pico.video.reg[12]&1)\r
- vidConvCpy_center2_40c_180(screenbuff, PicoDraw2FB+328*8, localPal, 224);\r
- else vidConvCpy_center2_32c_180(screenbuff, PicoDraw2FB+328*8-64, localPal, 224);\r
- if(full) vidClear((unsigned long *)screenbuff + (240+VID_BORDER_R)*224, 96);\r
-}\r
-\r
-static void vidBlitCfg(void)\r
-{\r
- unsigned short *ps = (unsigned short *) PicoDraw2FB;\r
- unsigned long *pd = (unsigned long *) screenbuff;\r
- int i;\r
-\r
- // hangs randomly (due to repeated ldms/stms?)\r
- //for (int i = 1; i < 320; i++, ps += 240, pd += 256)\r
- // vidConvCpyRGB32(pd, ps, 240);\r
-\r
- for (i = 0; i < 320; i++, pd += VID_BORDER_R)\r
- for (int u = 0; u < 240; u++, ps++, pd++)\r
- *pd = ((*ps & 0xf) << 20) | ((*ps & 0xf0) << 8) | ((*ps & 0xf00) >> 4);\r
-}\r
-\r
-\r
-////////////////////////////////\r
-// main functions\r
-\r
-int vidInit(void *vidmem, int reinit)\r
-{\r
- if(!reinit) {\r
- // prepare framebuffer\r
- screenbuff = vidmem;\r
- PicoDraw2FB = (unsigned char *) malloc(framebuffsize);\r
-\r
- if(!screenbuff) return KErrNotSupported;\r
- if(!PicoDraw2FB) return KErrNoMemory;\r
-\r
- memset(PicoDraw2FB, 0, framebuffsize);\r
- }\r
-\r
- // select suitable blitters\r
- vidBlit = vidBlit_270;\r
- PicoScanBegin = EmuScanBegin8;\r
- PicoScanEnd = NULL;\r
- drawTextFps = drawTextFps0;\r
- drawTextNotice = drawTextNotice0;\r
-\r
- memset(localPal, 0, 0x100*4);\r
- localPal[0xe0] = 0x00000000; // reserved pixels for OSD\r
- localPal[0xf0] = 0x00ee0000;\r
-\r
- // setup all orientation related stuff\r
- if (currentConfig.rotation == TPicoConfig::PRot0)\r
- {\r
- if (currentConfig.scaling == TPicoConfig::PMCenter) {\r
- vidBlit = vidBlitCenter_0;\r
- drawTextFps = drawTextFpsCenter0;\r
- drawTextNotice = drawTextNoticeCenter0;\r
- } else if (currentConfig.scaling == TPicoConfig::PMFit2) {\r
- vidBlit = vidBlitFit2_0;\r
- drawTextFps = drawTextFpsFit2_0;\r
- drawTextNotice = drawTextNoticeFit2_0;\r
- } else {\r
- vidBlit = vidBlitFit_0;\r
- drawTextFps = drawTextFpsFit0;\r
- drawTextNotice = drawTextNoticeFit0;\r
- PicoScanBegin = NULL;\r
- PicoScanEnd = EmuScanEndFit0;\r
- }\r
- } else if (currentConfig.rotation == TPicoConfig::PRot90) {\r
- vidBlit = vidBlit_90;\r
- }\r
- else if (currentConfig.rotation == TPicoConfig::PRot180)\r
- {\r
- if (currentConfig.scaling == TPicoConfig::PMCenter)\r
- {\r
- vidBlit = vidBlitCenter_180;\r
- drawTextFps = drawTextFpsCenter0;\r
- drawTextNotice = drawTextNoticeCenter0;\r
- }\r
- else if (currentConfig.scaling == TPicoConfig::PMFit2) {\r
- vidBlit = vidBlitFit2_180;\r
- drawTextFps = drawTextFpsFit2_0;\r
- drawTextNotice = drawTextNoticeFit2_0;\r
- } else {\r
- vidBlit = vidBlitFit_180;\r
- drawTextFps = drawTextFpsFit0;\r
- drawTextNotice = drawTextNoticeFit0;\r
- PicoScanBegin = NULL;\r
- PicoScanEnd = EmuScanEndFit0;\r
- }\r
- }\r
- else if (currentConfig.rotation == TPicoConfig::PRot270) {\r
- vidBlit = vidBlit_270;\r
- }\r
-\r
- fillLocalPal();\r
- vidBlit(1);\r
- PicoOpt |= 0x100;\r
- Pico.m.dirtyPal = 1;\r
-\r
- return 0;\r
-}\r
-\r
-void vidFree()\r
-{\r
- free(PicoDraw2FB);\r
- PicoDraw2FB = 0;\r
-}\r
-\r
-void vidDrawFrame(char *noticeStr, char *fpsStr, int num)\r
-{\r
- DrawLineDest = PicoDraw2FB + 328*8 + 8;\r
-\r
-// PicoFrame(); // moved to main loop\r
- if (currentConfig.EmuOpt & EOPT_SHOW_FPS)\r
- drawTextFps(fpsStr);\r
- drawTextNotice(noticeStr);\r
-\r
- if (Pico.m.dirtyPal) fillLocalPal();\r
- vidBlit(!num); // copy full frame once a second\r
-}\r
-\r
-// -----------------------------------------------------------------\r
-\r
-static void drawText0(int x, int y, const char *text, long color)\r
-{\r
- unsigned short *vidmem=(unsigned short *)PicoDraw2FB;\r
- int charmask, i, cx = x, cy;\r
- unsigned short *l, *le, dmask=0x0333;\r
-\r
- // darken the background (left border)\r
- for(l=vidmem+(cx-1)+(y-1)*240, le=vidmem+(cx-1)+(y+7)*240; l < le; l+=240)\r
- *l = (*l >> 2) & dmask;\r
-\r
- for(const char *p=text; *p; p++) {\r
- cy = y;\r
- charmask = *(mask_numbers + (*p - 0x2F));\r
-\r
- for(l = vidmem+cx+(y-1)*240, le = vidmem+cx+(y+7)*240; l < le; l+=240-4) {\r
- *l = (*l >> 2) & dmask; l++; *l = (*l >> 2) & dmask; l++;\r
- *l = (*l >> 2) & dmask; l++; *l = (*l >> 2) & dmask; l++;\r
- *l = (*l >> 2) & dmask;\r
- }\r
-\r
- for(i=0; i < 24; i++) {\r
- // draw dot. Is this fast?\r
- if(charmask&0x80000000) *( vidmem + (cx+(i&3)) + (cy+(i>>2))*240 ) = color;\r
- charmask <<= 1;\r
- }\r
- cx += 5;\r
- }\r
-}\r
-\r
-// draws rect with width - 1 and height - 1\r
-static void drawRect(const TRect &rc, unsigned short color)\r
-{\r
- unsigned short *vidmem=(unsigned short *)PicoDraw2FB;\r
-\r
- if(rc.iTl.iX - rc.iBr.iX && rc.iTl.iY - rc.iBr.iY) {\r
- int stepX = rc.iTl.iX < rc.iBr.iX ? 1 : -1;\r
- int stepY = rc.iTl.iY < rc.iBr.iY ? 1 : -1;\r
- \r
- for(int x = rc.iTl.iX;; x += stepX) {\r
- *(vidmem + rc.iTl.iY*240 + x) = *(vidmem + (rc.iBr.iY - stepY)*240 + x) = color;\r
- if(x == rc.iBr.iX - stepX) break;\r
- }\r
- \r
- for(int y = rc.iTl.iY;; y += stepY) {\r
- *(vidmem + y*240 + rc.iTl.iX) = *(vidmem + y*240 + rc.iBr.iX - stepX) = color;\r
- if(y == rc.iBr.iY - stepY) break;\r
- }\r
- }\r
-}\r
-\r
-// draws fullsize filled rect\r
-static void drawRectFilled(const TRect rc, unsigned short color)\r
-{\r
- unsigned short *vidmem=(unsigned short *)PicoDraw2FB;\r
-\r
- if(rc.iTl.iX - rc.iBr.iX && rc.iTl.iY - rc.iBr.iY) {\r
- int stepX = rc.iTl.iX < rc.iBr.iX ? 1 : -1;\r
- int stepY = rc.iTl.iY < rc.iBr.iY ? 1 : -1;\r
- \r
- for(int y = rc.iTl.iY;; y += stepY) {\r
- for(int x = rc.iTl.iX;; x += stepX) {\r
- *(vidmem + y*240 + x) = *(vidmem + y*240 + x) = color;\r
- if(x == rc.iBr.iX) break;\r
- }\r
- if(y == rc.iBr.iY) break;\r
- }\r
- }\r
-}\r
-\r
-// direction: -1 left, 1 right\r
-static void drawArrow0(TPoint p, int direction, unsigned short color)\r
-{\r
- unsigned short *vidmem=(unsigned short *)PicoDraw2FB;\r
- int width = 15;\r
- int x = p.iX;\r
- int y = p.iY;\r
-\r
- for(; width > 0; x+=direction, y++, width -=2)\r
- for(int i=0; i < width; i++)\r
- *(vidmem + x + y*240 + i*240) = color;\r
-}\r
-\r
-static char *vidGetScanName(int scan)\r
-{\r
- static char buff[32];\r
-\r
- if((scan >= '0' && scan <= '9') || (scan >= 'A' && scan <= 'Z')) {\r
- buff[0] = (char) scan; buff[1] = 0;\r
- } else {\r
- switch(scan) {\r
- case 0x01: strcpy(buff, "BSPACE"); break;\r
- case 0x03: strcpy(buff, "OK"); break;\r
- case 0x05: strcpy(buff, "SPACE"); break;\r
- case 0x0e: strcpy(buff, "AST"); break;\r
- case 0x0f: strcpy(buff, "HASH"); break;\r
- case 0x12: strcpy(buff, "SHIFT"); break;\r
- case 0x19: strcpy(buff, "ALT"); break;\r
- case 0x79: strcpy(buff, "PLUS"); break;\r
- case 0x7a: strcpy(buff, "DOT"); break;\r
- case 0xa5: strcpy(buff, "JOG@UP"); break;\r
- case 0xa6: strcpy(buff, "JOG@DOWN"); break;\r
- case 0xb5: strcpy(buff, "INET"); break;\r
- case 0xd4: strcpy(buff, "JOG@PUSH"); break;\r
- case 0xd5: strcpy(buff, "BACK"); break;\r
- default: sprintf(buff, "KEY@%02X", scan); break;\r
- }\r
- }\r
-\r
- return buff;\r
-}\r
-\r
-void vidKeyConfigFrame(const TUint whichAction)\r
-{\r
- int i;\r
- char buttonNames[128];\r
- buttonNames[0] = 0;\r
- memset(PicoDraw2FB, 0, framebuffsize);\r
-\r
- unsigned long currentActCode = 1 << whichAction;\r
-\r
- // draw all "buttons" in reverse order\r
- const TPicoAreaConfigEntry *e = areaConfig + 1; i = 0;\r
- while(e->rect != TRect(0,0,0,0)) { e++; i++; }\r
- for(e--, i--; e->rect != TRect(0,0,0,0); e--, i--)\r
- drawRect(e->rect, (currentConfig.KeyBinds[i+256] & currentActCode) ? color_red : color_red_dim);\r
-\r
- // action name control\r
- drawRectFilled(TRect(72, 2, 168, 20), color_grey); // 96x14\r
- drawArrow0(TPoint(80, 3), -1, color_green);\r
- drawArrow0(TPoint(160, 3), 1, color_green);\r
-\r
- drawText0(86, 9, actionNames[whichAction], color_red);\r
-\r
- // draw active button names if there are any\r
- for (i = 0; i < 256; i++) {\r
- if (currentConfig.KeyBinds[i] & currentActCode) {\r
- if(buttonNames[0]) strcat(buttonNames, ";@");\r
- strcat(buttonNames, vidGetScanName(i));\r
- }\r
- }\r
-\r
- if (buttonNames[0]) {\r
- buttonNames[61] = 0; // only 60 chars fit\r
- drawText0(6, 48, buttonNames, color_blue);\r
- }\r
-\r
- vidBlitCfg();\r
-}\r
-\r
-void vidDrawNotice(const char *txt)\r
-{\r
- if(PicoDraw2FB) {\r
- drawTextNotice(txt);\r
- vidBlit(1);\r
- }\r
-}\r