// spu defines\r
////////////////////////////////////////////////////////////////////////\r
\r
-// sound buffer sizes\r
-// 400 ms complete sound buffer\r
-#define SOUNDSIZE 70560\r
-// 137 ms test buffer... if less than that is buffered, a new upload will happen\r
-#define TESTSIZE 24192\r
-\r
// num of channels\r
#define MAXCHAN 24\r
\r
-// ~ 1 ms of data\r
+// ~ FRAG_MSECS ms of data\r
// note: must be even due to the way reverb works now\r
#define FRAG_MSECS 2\r
#define NSSIZE ((44100 * FRAG_MSECS / 1000 + 1) & ~1)\r
\r
extern int iVolume;\r
extern int iXAPitch;\r
-extern int iUseTimer;\r
-extern int iSPUIRQWait;\r
-extern int iDebugMode;\r
-extern int iRecordMode;\r
extern int iUseReverb;\r
extern int iUseInterpolation;\r
// MISC\r
\r
-extern int iSpuAsyncWait;\r
+extern int had_dma;\r
\r
extern SPUCHAN s_chan[];\r
extern REVERBInfo rvb;\r
extern unsigned short spuStat;\r
extern unsigned short spuIrq;\r
extern unsigned long spuAddr;\r
-extern int bEndThread; \r
-extern int bThreadEnded;\r
extern int bSpuInit;\r
extern unsigned int dwNewChannel;\r
extern unsigned int dwChannelOn;\r