\r
int dirty; // registers changed\r
\r
- // normalized offsets\r
- int nIIR_DEST_A0, nIIR_DEST_A1, nIIR_DEST_B0, nIIR_DEST_B1,\r
- nACC_SRC_A0, nACC_SRC_A1, nACC_SRC_B0, nACC_SRC_B1, \r
- nIIR_SRC_A0, nIIR_SRC_A1, nIIR_SRC_B0, nIIR_SRC_B1,\r
- nACC_SRC_C0, nACC_SRC_C1, nACC_SRC_D0, nACC_SRC_D1,\r
- nMIX_DEST_A0, nMIX_DEST_A1, nMIX_DEST_B0, nMIX_DEST_B1;\r
// MIX_DEST_xx - FB_SRC_x\r
- int nFB_SRC_A0, nFB_SRC_A1, nFB_SRC_B0, nFB_SRC_B1;\r
+ int FB_SRC_A0, FB_SRC_A1, FB_SRC_B0, FB_SRC_B1;\r
} REVERBInfo;\r
\r
///////////////////////////////////////////////////////////\r
int decode_dirty_ch;\r
unsigned int bSpuInit:1;\r
unsigned int bSPUIsOpen:1;\r
+ unsigned int bMemDirty:1; // had external write to SPU RAM\r
\r
unsigned int dwNoiseVal; // global noise generator\r
unsigned int dwNoiseCount;\r