#include "prim.h"\r
#else\r
#include "gpuStdafx.h"\r
-#ifdef __NANOGL__\r
-#include <gl/gl.h>\r
-#include <gl/gl.h>\r
-#else\r
-#ifdef SOFT_LINKAGE\r
-#pragma softfp_linkage\r
-#endif\r
-#ifdef MAEMO_CHANGES\r
- #include <GLES/glplatform.h>\r
- #include <GLES/gl.h>\r
- #include <GLES/glext.h>\r
- #include <EGL/egl.h>\r
-#else\r
- #include <gles/gl.h> // for opengl es types \r
- #include <gles/egltypes.h>\r
-#endif\r
-#ifdef SOFT_LINKAGE\r
-#pragma no_softfp_linkage\r
-#endif\r
-#endif\r
+\r
#include "gpuDraw.h"\r
//#include "plugins.h"\r
#include "gpuExternals.h"\r