/*
- * (C) Gražvydas "notaz" Ignotas, 2011
+ * (C) Gražvydas "notaz" Ignotas, 2011-2012
*
* This work is licensed under the terms of any of these licenses
* (at your option):
struct psx_gpu gpu __attribute__((aligned(2048)));
+static noinline int do_cmd_buffer(uint32_t *data, int count);
+static void finish_vram_transfer(int is_read);
+
+static noinline void do_cmd_reset(void)
+{
+ if (unlikely(gpu.cmd_len > 0))
+ do_cmd_buffer(gpu.cmd_buffer, gpu.cmd_len);
+ gpu.cmd_len = 0;
+
+ if (unlikely(gpu.dma.h > 0))
+ finish_vram_transfer(gpu.dma_start.is_read);
+ gpu.dma.h = 0;
+}
+
static noinline void do_reset(void)
{
+ int i;
+
+ do_cmd_reset();
+
memset(gpu.regs, 0, sizeof(gpu.regs));
+ for (i = 0; i < sizeof(gpu.ex_regs) / sizeof(gpu.ex_regs[0]); i++)
+ gpu.ex_regs[i] = (0xe0 + i) << 24;
gpu.status.reg = 0x14802000;
gpu.gp0 = 0;
gpu.regs[3] = 1;
gpu.state.frame_count = &gpu.zero;
gpu.state.hcnt = &gpu.zero;
+ gpu.frameskip.active = 0;
+ gpu.cmd_len = 0;
do_reset();
+
return ret;
}
uint32_t cmd = data >> 24;
if (cmd < ARRAY_SIZE(gpu.regs)) {
- if (cmd != 0 && cmd != 5 && gpu.regs[cmd] == data)
+ if (cmd > 1 && cmd != 5 && gpu.regs[cmd] == data)
return;
gpu.regs[cmd] = data;
}
case 0x00:
do_reset();
break;
+ case 0x01:
+ do_cmd_reset();
+ break;
case 0x03:
gpu.status.blanking = data & 1;
break;
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
3, 3, 3, 3, 6, 6, 6, 6, 4, 4, 4, 4, 8, 8, 8, 8, // 20
5, 5, 5, 5, 8, 8, 8, 8, 7, 7, 7, 7, 11, 11, 11, 11,
- 2, 2, 2, 2, 0, 0, 0, 0, 3, 3, 3, 3, 3, 3, 3, 3, // 40
- 3, 3, 3, 3, 0, 0, 0, 0, 4, 4, 4, 4, 4, 4, 4, 4,
- 2, 2, 2, 2, 3, 3, 3, 3, 1, 1, 1, 1, 2, 2, 2, 2, // 60
+ 2, 2, 2, 2, 2, 2, 2, 2, 3, 3, 3, 3, 3, 3, 3, 3, // 40
+ 3, 3, 3, 3, 3, 3, 3, 3, 4, 4, 4, 4, 4, 4, 4, 4,
+ 2, 2, 2, 2, 3, 3, 3, 3, 1, 1, 1, 1, 0, 0, 0, 0, // 60
1, 1, 1, 1, 2, 2, 2, 2, 1, 1, 1, 1, 2, 2, 2, 2,
3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // 80
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
do_vram_line(x, y, sdata, w, is_read);
}
- if (h > 0 && count > 0) {
- y &= 511;
- do_vram_line(x, y, sdata, count, is_read);
- o = count;
- count = 0;
+ if (h > 0) {
+ if (count > 0) {
+ y &= 511;
+ do_vram_line(x, y, sdata, count, is_read);
+ o = count;
+ count = 0;
+ }
}
+ else
+ finish_vram_transfer(is_read);
gpu.dma.y = y;
gpu.dma.h = h;
gpu.dma.offset = o;
if (gpu.dma.h)
log_anomaly("start_vram_transfer while old unfinished\n");
- gpu.dma.x = pos_word & 1023;
- gpu.dma.y = (pos_word >> 16) & 511;
- gpu.dma.w = size_word & 0xffff; // ?
- gpu.dma.h = size_word >> 16;
+ gpu.dma.x = pos_word & 0x3ff;
+ gpu.dma.y = (pos_word >> 16) & 0x1ff;
+ gpu.dma.w = ((size_word - 1) & 0x3ff) + 1;
+ gpu.dma.h = (((size_word >> 16) - 1) & 0x1ff) + 1;
gpu.dma.offset = 0;
+ gpu.dma.is_read = is_read;
+ gpu.dma_start = gpu.dma;
renderer_flush_queues();
if (is_read) {
gpu.status.img = 1;
// XXX: wrong for width 1
memcpy(&gpu.gp0, VRAM_MEM_XY(gpu.dma.x, gpu.dma.y), 4);
- }
- else {
- renderer_invalidate_caches(gpu.dma.x, gpu.dma.y, gpu.dma.w, gpu.dma.h);
+ gpu.state.last_vram_read_frame = *gpu.state.frame_count;
}
log_io("start_vram_transfer %c (%d, %d) %dx%d\n", is_read ? 'r' : 'w',
gpu.dma.x, gpu.dma.y, gpu.dma.w, gpu.dma.h);
}
-static int check_cmd(uint32_t *data, int count)
+static void finish_vram_transfer(int is_read)
+{
+ if (is_read)
+ gpu.status.img = 0;
+ else
+ renderer_update_caches(gpu.dma_start.x, gpu.dma_start.y,
+ gpu.dma_start.w, gpu.dma_start.h);
+}
+
+static noinline int do_cmd_buffer(uint32_t *data, int count)
{
int len, cmd, start, pos;
int vram_dirty = 0;
return count - pos;
}
-void flush_cmd_buffer(void)
+static void flush_cmd_buffer(void)
{
- int left = check_cmd(gpu.cmd_buffer, gpu.cmd_len);
+ int left = do_cmd_buffer(gpu.cmd_buffer, gpu.cmd_len);
if (left > 0)
memmove(gpu.cmd_buffer, gpu.cmd_buffer + gpu.cmd_len - left, left * 4);
gpu.cmd_len = left;
if (unlikely(gpu.cmd_len > 0))
flush_cmd_buffer();
- left = check_cmd(mem, count);
+ left = do_cmd_buffer(mem, count);
if (left)
log_anomaly("GPUwriteDataMem: discarded %d/%d words\n", left, count);
}
list[0] |= 0x800000;
if (len) {
- left = check_cmd(list + 1, len);
+ left = do_cmd_buffer(list + 1, len);
if (left)
log_anomaly("GPUdmaChain: discarded %d/%d words\n", left, len);
}
freeze->ulStatus = gpu.status.reg;
break;
case 0: // load
- renderer_invalidate_caches(0, 0, 1024, 512);
memcpy(gpu.vram, freeze->psxVRam, sizeof(gpu.vram));
memcpy(gpu.regs, freeze->ulControl, sizeof(gpu.regs));
memcpy(gpu.ex_regs, freeze->ulControl + 0xe0, sizeof(gpu.ex_regs));
GPUwriteStatus((i << 24) | (gpu.regs[i] ^ 1));
}
renderer_sync_ecmds(gpu.ex_regs);
+ renderer_update_caches(0, 0, 1024, 512);
break;
}
return 1;
}
+void GPUupdateLace(void)
+{
+ if (gpu.cmd_len > 0)
+ flush_cmd_buffer();
+ renderer_flush_queues();
+
+ if (gpu.status.blanking || !gpu.state.fb_dirty)
+ return;
+
+ if (gpu.frameskip.set) {
+ if (!gpu.frameskip.frame_ready) {
+ if (*gpu.state.frame_count - gpu.frameskip.last_flip_frame < 9)
+ return;
+ gpu.frameskip.active = 0;
+ }
+ gpu.frameskip.frame_ready = 0;
+ }
+
+ vout_update();
+ gpu.state.fb_dirty = 0;
+}
+
+void GPUvBlank(int is_vblank, int lcf)
+{
+ int interlace = gpu.state.allow_interlace
+ && gpu.status.interlace && gpu.status.dheight;
+ // interlace doesn't look nice on progressive displays,
+ // so we have this "auto" mode here for games that don't read vram
+ if (gpu.state.allow_interlace == 2
+ && *gpu.state.frame_count - gpu.state.last_vram_read_frame > 1)
+ {
+ interlace = 0;
+ }
+ if (interlace || interlace != gpu.state.old_interlace) {
+ gpu.state.old_interlace = interlace;
+
+ if (gpu.cmd_len > 0)
+ flush_cmd_buffer();
+ renderer_flush_queues();
+ renderer_set_interlace(interlace, !lcf);
+ }
+}
+
+#include "../../frontend/plugin_lib.h"
+
+void GPUrearmedCallbacks(const struct rearmed_cbs *cbs)
+{
+ gpu.frameskip.set = cbs->frameskip;
+ gpu.frameskip.advice = &cbs->fskip_advice;
+ gpu.frameskip.active = 0;
+ gpu.frameskip.frame_ready = 1;
+ gpu.state.hcnt = cbs->gpu_hcnt;
+ gpu.state.frame_count = cbs->gpu_frame_count;
+ gpu.state.allow_interlace = cbs->gpu_neon.allow_interlace;
+
+ if (cbs->pl_vout_set_raw_vram)
+ cbs->pl_vout_set_raw_vram(gpu.vram);
+ renderer_set_config(cbs);
+ vout_set_config(cbs);
+}
+
// vim:shiftwidth=2:expandtab