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gpu_neon: fix several frameskip issues
[pcsx_rearmed.git]
/
plugins
/
gpu_neon
/
gpu.h
diff --git
a/plugins/gpu_neon/gpu.h
b/plugins/gpu_neon/gpu.h
index
7269a52
..
2019464
100644
(file)
--- a/
plugins/gpu_neon/gpu.h
+++ b/
plugins/gpu_neon/gpu.h
@@
-76,9
+76,10
@@
struct psx_gpu {
struct {
int32_t set:3; /* -1 auto, 0 off, 1 fixed */
uint32_t active:1;
+ uint32_t allow:1;
uint32_t frame_ready:1;
- uint32_t skipped_blits:5;
const int *advice;
+ uint32_t last_flip_frame;
} frameskip;
};