uint32_t *hcnt; /* hsync count */
struct {
uint32_t addr;
- uint32_t words;
+ uint32_t cycles;
uint32_t frame;
uint32_t hcnt;
} last_list;
void GPUupdateLace(void);
long GPUopen(void **dpy);
long GPUclose(void);
+void GPUvBlank(int is_vblank, int lcf);
void GPUrearmedCallbacks(const struct rearmed_cbs *cbs_);
#ifdef __cplusplus