#define setup_sprite_tile_half_8bpp(edge) \
{ \
- setup_sprite_tile_add_blocks(sub_tile_height * 2); \
+ setup_sprite_tile_add_blocks(sub_tile_height); \
\
while(sub_tile_height) \
{ \
void scale2x_tiles8(void * __restrict__ dst_, const void * __restrict__ src_, int w8, int h)
{
#if 0
- scale2x_tiles8_(dst, src_, w8, h);
+ scale2x_tiles8_(dst_, src_, w8, h);
return;
#endif
const u16 * __restrict__ src = src_;