{
initialize_psx_gpu(&egpu, gpu.vram);
ex_regs = gpu.ex_regs;
- gpu.state.enhancement_available = 1;
+
+ if (gpu.enhancement_bufer == NULL) {
+ // currently we use 4x 1024*1024 buffers instead of single 2048*1024
+ // to be able to reuse 1024-width code better (triangle setup,
+ // dithering phase, lines).
+ gpu.enhancement_bufer = malloc(1024 * 1024 * 2 * 4);
+ if (gpu.enhancement_bufer == NULL)
+ printf("OOM for enhancement buffer\n");
+ }
+ egpu.enhancement_buf_ptr = gpu.enhancement_bufer;
+
return 0;
}
+void renderer_finish(void)
+{
+ free(gpu.enhancement_bufer);
+ gpu.enhancement_bufer = NULL;
+ egpu.enhancement_buf_ptr = NULL;
+}
+
void renderer_sync_ecmds(uint32_t *ecmds)
{
gpu_parse(&egpu, ecmds + 1, 6 * 4, NULL);
void renderer_set_interlace(int enable, int is_odd)
{
- egpu.interlace_mode &= ~(RENDER_INTERLACE_ENABLED|RENDER_INTERLACE_ODD);
+ egpu.render_mode &= ~(RENDER_INTERLACE_ENABLED|RENDER_INTERLACE_ODD);
if (enable)
- egpu.interlace_mode |= RENDER_INTERLACE_ENABLED;
+ egpu.render_mode |= RENDER_INTERLACE_ENABLED;
if (is_odd)
- egpu.interlace_mode |= RENDER_INTERLACE_ODD;
+ egpu.render_mode |= RENDER_INTERLACE_ODD;
+}
+
+void renderer_notify_res_change(void)
+{
+ egpu.enhancement_x_threshold = gpu.screen.hres;
}
#include "../../frontend/plugin_lib.h"
void renderer_set_config(const struct rearmed_cbs *cbs)
{
- egpu.enhancement_buf_ptr = gpu.enhancement_bufer;
disable_main_render = cbs->gpu_neon.enhancement_no_main;
}