*/
#include <stdio.h>
+
+#ifdef _WIN32
+#include <mman.h>
+#else
#include <sys/mman.h>
+#endif
extern const unsigned char cmd_lengths[256];
#define command_lengths cmd_lengths
void renderer_update_caches(int x, int y, int w, int h)
{
update_texture_cache_region(&egpu, x, y, x + w - 1, y + h - 1);
- if (gpu.state.enhancement_active && !gpu.status.rgb24)
+ if (gpu.state.enhancement_active &&
+ !(gpu.status & PSX_GPU_STATUS_RGB24))
sync_enhancement_buffers(x, y, w, h);
}
}
}
+void renderer_sync(void)
+{
+}
+void renderer_notify_update_lace(int updated)
+{
+}