static s16 old_res_horz, old_res_vert, old_rgb24;
s16 isRGB24 = (GPU_GP1 & 0x00200000) ? 1 : 0;
s16 h0, x0, y0, w0, h1;
- u8 *dest = (u8 *)screen_buf;
u16 *srcs;
+ u8 *dest;
x0 = DisplayArea[0] & ~3; // alignment needed by blitter
y0 = DisplayArea[1];
h1 = DisplayArea[5] - DisplayArea[4]; // display needed
if (h0 == 480) h1 = Min2(h1*2,480);
+ if (h1 <= 0)
+ return;
+
if (w0 != old_res_horz || h1 != old_res_vert || isRGB24 != old_rgb24)
{
old_res_horz = w0;
old_res_vert = h1;
old_rgb24 = (s16)isRGB24;
- cbs->pl_fbdev_set_mode(w0, h1, isRGB24 ? 24 : 16);
+ screen_buf = cbs->pl_fbdev_set_mode(w0, h1, isRGB24 ? 24 : 16);
}
+ dest = (u8 *)screen_buf;
if (isRGB24)
{
if (!fb_dirty || (GPU_GP1&0x08800000))
return;
- blit();
+ if (!isSkip) {
+ blit();
+
+ fb_dirty = false;
+ if (*cbs->fskip_option)
+ isSkip = true;
+ }
+ else
+ isSkip = false;
}
long GPUopen(unsigned long *, char *, char *)