* 51 Franklin Street, Fifth Floor, Boston, MA 02111-1307 USA. *
***************************************************************************/
+#ifndef __GPU_UNAI_GPU_RASTER_IMAGE_H__
+#define __GPU_UNAI_GPU_RASTER_IMAGE_H__
+
///////////////////////////////////////////////////////////////////////////////
-INLINE void gpuLoadImage(void)
+#ifndef USE_GPULIB
+void gpuLoadImage(PtrUnion packet)
{
u16 x0, y0, w0, h0;
- x0 = PacketBuffer.U2[2] & 1023;
- y0 = PacketBuffer.U2[3] & 511;
- w0 = PacketBuffer.U2[4];
- h0 = PacketBuffer.U2[5];
+ x0 = packet.U2[2] & 1023;
+ y0 = packet.U2[3] & 511;
+ w0 = packet.U2[4];
+ h0 = packet.U2[5];
if ((y0 + h0) > FRAME_HEIGHT)
{
h0 = FRAME_HEIGHT - y0;
}
- FrameToWrite = ((w0)&&(h0));
+ gpu_unai.dma.FrameToWrite = ((w0)&&(h0));
- px = 0;
- py = 0;
- x_end = w0;
- y_end = h0;
- pvram = &((u16*)GPU_FrameBuffer)[x0+(y0*1024)];
+ gpu_unai.dma.px = 0;
+ gpu_unai.dma.py = 0;
+ gpu_unai.dma.x_end = w0;
+ gpu_unai.dma.y_end = h0;
+ gpu_unai.dma.pvram = &((u16*)gpu_unai.vram)[x0+(y0*1024)];
- GPU_GP1 |= 0x08000000;
+ gpu_unai.GPU_GP1 |= 0x08000000;
}
+#endif // !USE_GPULIB
///////////////////////////////////////////////////////////////////////////////
-INLINE void gpuStoreImage(void)
+#ifndef USE_GPULIB
+void gpuStoreImage(PtrUnion packet)
{
u16 x0, y0, w0, h0;
- x0 = PacketBuffer.U2[2] & 1023;
- y0 = PacketBuffer.U2[3] & 511;
- w0 = PacketBuffer.U2[4];
- h0 = PacketBuffer.U2[5];
+ x0 = packet.U2[2] & 1023;
+ y0 = packet.U2[3] & 511;
+ w0 = packet.U2[4];
+ h0 = packet.U2[5];
if ((y0 + h0) > FRAME_HEIGHT)
{
h0 = FRAME_HEIGHT - y0;
}
- FrameToRead = ((w0)&&(h0));
+ gpu_unai.dma.FrameToRead = ((w0)&&(h0));
- px = 0;
- py = 0;
- x_end = w0;
- y_end = h0;
- pvram = &((u16*)GPU_FrameBuffer)[x0+(y0*1024)];
+ gpu_unai.dma.px = 0;
+ gpu_unai.dma.py = 0;
+ gpu_unai.dma.x_end = w0;
+ gpu_unai.dma.y_end = h0;
+ gpu_unai.dma.pvram = &((u16*)gpu_unai.vram)[x0+(y0*1024)];
- GPU_GP1 |= 0x08000000;
+ gpu_unai.GPU_GP1 |= 0x08000000;
}
+#endif // !USE_GPULIB
-INLINE void gpuMoveImage(void)
+void gpuMoveImage(PtrUnion packet)
{
u32 x0, y0, x1, y1;
s32 w0, h0;
- x0 = PacketBuffer.U2[2] & 1023;
- y0 = PacketBuffer.U2[3] & 511;
- x1 = PacketBuffer.U2[4] & 1023;
- y1 = PacketBuffer.U2[5] & 511;
- w0 = PacketBuffer.U2[6];
- h0 = PacketBuffer.U2[7];
+ x0 = packet.U2[2] & 1023;
+ y0 = packet.U2[3] & 511;
+ x1 = packet.U2[4] & 1023;
+ y1 = packet.U2[5] & 511;
+ w0 = packet.U2[6];
+ h0 = packet.U2[7];
if( (x0==x1) && (y0==y1) ) return;
if ((w0<=0) || (h0<=0)) return;
+ #ifdef ENABLE_GPU_LOG_SUPPORT
+ fprintf(stdout,"gpuMoveImage(x0=%u,y0=%u,x1=%u,y1=%u,w0=%d,h0=%d)\n",x0,y0,x1,y1,w0,h0);
+ #endif
+
if (((y0+h0)>512)||((x0+w0)>1024)||((y1+h0)>512)||((x1+w0)>1024))
{
- u16 *psxVuw=GPU_FrameBuffer;
- u32 i,j;
+ u16 *psxVuw=gpu_unai.vram;
+ s32 i,j;
for(j=0;j<h0;j++)
for(i=0;i<w0;i++)
psxVuw [(1024*((y1+j)&511))+((x1+i)&0x3ff)]=
else if ((x0&1)||(x1&1))
{
u16 *lpDst, *lpSrc;
- lpDst = lpSrc = (u16*)GPU_FrameBuffer;
+ lpDst = lpSrc = (u16*)gpu_unai.vram;
lpSrc += FRAME_OFFSET(x0, y0);
lpDst += FRAME_OFFSET(x1, y1);
x1 = FRAME_WIDTH - w0;
else
{
u32 *lpDst, *lpSrc;
- lpDst = lpSrc = (u32*)(void*)GPU_FrameBuffer;
+ lpDst = lpSrc = (u32*)(void*)gpu_unai.vram;
lpSrc += ((FRAME_OFFSET(x0, y0))>>1);
lpDst += ((FRAME_OFFSET(x1, y1))>>1);
if (w0&1)
}
}
-INLINE void gpuClearImage(void)
+void gpuClearImage(PtrUnion packet)
{
s32 x0, y0, w0, h0;
- x0 = PacketBuffer.S2[2];
- y0 = PacketBuffer.S2[3];
- w0 = PacketBuffer.S2[4] & 0x3ff;
- h0 = PacketBuffer.S2[5] & 0x3ff;
+ x0 = packet.S2[2];
+ y0 = packet.S2[3];
+ w0 = packet.S2[4] & 0x3ff;
+ h0 = packet.S2[5] & 0x3ff;
w0 += x0;
if (x0 < 0) x0 = 0;
h0 -= y0;
if (h0 <= 0) return;
+ #ifdef ENABLE_GPU_LOG_SUPPORT
+ fprintf(stdout,"gpuClearImage(x0=%d,y0=%d,w0=%d,h0=%d)\n",x0,y0,w0,h0);
+ #endif
+
if (x0&1)
{
- u16* pixel = (u16*)GPU_FrameBuffer + FRAME_OFFSET(x0, y0);
- u16 rgb = GPU_RGB16(PacketBuffer.S4[0]);
+ u16* pixel = (u16*)gpu_unai.vram + FRAME_OFFSET(x0, y0);
+ u16 rgb = GPU_RGB16(packet.U4[0]);
y0 = FRAME_WIDTH - w0;
do {
x0=w0;
}
else
{
- u32* pixel = (u32*)(void*)GPU_FrameBuffer + ((FRAME_OFFSET(x0, y0))>>1);
- u32 rgb = GPU_RGB16(PacketBuffer.S4[0]);
+ u32* pixel = (u32*)gpu_unai.vram + ((FRAME_OFFSET(x0, y0))>>1);
+ u32 rgb = GPU_RGB16(packet.U4[0]);
rgb |= (rgb<<16);
if (w0&1)
{
}
}
}
+
+#endif /* __GPU_UNAI_GPU_RASTER_IMAGE_H__ */