{
static uint32_t old_status;
static int old_h;
+ int w = gpu.screen.hres;
+ int h = gpu.screen.h;
+
+ gpu.state.enhancement_active =
+ gpu.get_enhancement_bufer != NULL && gpu.state.enhancement_enable
+ && w <= 512 && h <= 256 && !gpu.status.rgb24;
+
+ if (gpu.state.enhancement_active) {
+ w *= 2;
+ h *= 2;
+ }
// width|rgb24 change?
- if ((gpu.status.reg ^ old_status) & ((7<<16)|(1<<21)) || gpu.screen.h != old_h)
+ if ((gpu.status.reg ^ old_status) & ((7<<16)|(1<<21)) || h != old_h)
{
old_status = gpu.status.reg;
- old_h = gpu.screen.h;
- screen_buf = cbs->pl_vout_set_mode(gpu.screen.hres, gpu.screen.h,
+ old_h = h;
+
+ screen_buf = cbs->pl_vout_set_mode(w, h,
(gpu.status.rgb24 && !cbs->only_16bpp) ? 24 : 16);
}
}
int h = gpu.screen.h;
uint16_t *vram = gpu.vram;
int stride = gpu.screen.hres;
+ int vram_stride = 1024;
+ int vram_mask = 1024 * 512 - 1;
int fb_offs, doffs;
uint8_t *dest;
dest = (uint8_t *)screen_buf;
- if (dest == NULL)
+ if (dest == NULL || w == 0 || stride == 0)
return;
- fb_offs = y * 1024 + x;
+ if (gpu.state.enhancement_active)
+ vram = gpu.get_enhancement_bufer(&x, &y, &w, &h, &stride, &vram_mask);
+
+ fb_offs = y * vram_stride + x;
// only do centering, at least for now
doffs = (stride - w) / 2 & ~1;
{
if (cbs->only_16bpp) {
dest += doffs * 2;
- for (; h-- > 0; dest += stride * 2, fb_offs += 1024)
+ for (; h-- > 0; dest += stride * 2, fb_offs += vram_stride)
{
- fb_offs &= 1024*512-1;
+ fb_offs &= vram_mask;
bgr888_to_rgb565(dest, vram + fb_offs, w * 3);
}
}
else {
dest += (doffs / 8) * 24;
- for (; h-- > 0; dest += stride * 3, fb_offs += 1024)
+ for (; h-- > 0; dest += stride * 3, fb_offs += vram_stride)
{
- fb_offs &= 1024*512-1;
+ fb_offs &= vram_mask;
bgr888_to_rgb888(dest, vram + fb_offs, w * 3);
}
}
else
{
dest += doffs * 2;
- for (; h-- > 0; dest += stride * 2, fb_offs += 1024)
+ for (; h-- > 0; dest += stride * 2, fb_offs += vram_stride)
{
- fb_offs &= 1024*512-1;
+ fb_offs &= vram_mask;
bgr555_to_rgb565(dest, vram + fb_offs, w * 2);
}
}
void vout_blank(void)
{
- check_mode_change();
if (cbs->pl_vout_raw_flip == NULL) {
+ int w = gpu.screen.hres;
+ int h = gpu.screen.h;
int bytespp = gpu.status.rgb24 ? 3 : 2;
- memset(screen_buf, 0, gpu.screen.hres * gpu.screen.h * bytespp);
+ if (gpu.state.enhancement_active) {
+ w *= 2;
+ h *= 2;
+ }
+ memset(screen_buf, 0, w * h * bytespp);
screen_buf = cbs->pl_vout_flip();
}
}