int height = info->d_height; \
Uint8 *src = info->s_pixels; \
Uint8 *dst = info->d_pixels; \
- int srcskip = info->s_skip; \
- int dstskip = info->d_skip; \
+ int dstBpp = info->dst->BytesPerPixel; \
+ int srcstride = width * 4 + info->s_skip; \
+ int dststride = width * dstBpp + info->d_skip; \
\
while ( height-- ) { \
- neon_name(dst, src, width); \
- src += width * 4 + srcskip; \
- dst += width * 4 + dstskip; \
+ neon_name(dst, src, width); \
+ src += srcstride; \
+ dst += dststride; \
} \
}
make_neon_caller(BlitABGRtoXRGBalpha_neon, neon_ABGRtoXRGBalpha)
make_neon_caller(BlitARGBtoXRGBalpha_neon, neon_ARGBtoXRGBalpha)
+make_neon_caller(BlitABGRtoRGB565alpha_neon, neon_ABGRtoRGB565alpha)
+make_neon_caller(BlitARGBtoRGB565alpha_neon, neon_ARGBtoRGB565alpha)
make_neon_callerS(BlitABGRtoXRGBalphaS_neon, neon_ABGRtoXRGBalphaS)
make_neon_callerS(BlitARGBtoXRGBalphaS_neon, neon_ARGBtoXRGBalphaS)
df->Bmask == 0x1f && SDL_HasAltiVec())
return Blit32to565PixelAlphaAltivec;
else
+#endif
+#ifdef __ARM_NEON__
+ if(sf->BytesPerPixel == 4 && sf->Amask == 0xff000000
+ && sf->Gmask == 0xff00 && df->Gmask == 0x7e0) {
+ if((sf->Bmask >> 3) == df->Bmask || (sf->Rmask >> 3) == df->Rmask)
+ return BlitARGBtoRGB565alpha_neon;
+ else
+ return BlitABGRtoRGB565alpha_neon;
+ }
+ else
#endif
if(sf->BytesPerPixel == 4 && sf->Amask == 0xff000000
&& sf->Gmask == 0xff00