# gui
OBJS += frontend/main.o frontend/plugin.o
+OBJS += frontend/plugin_lib.o frontend/common/readpng.o
+OBJS += frontend/common/fonts.o frontend/linux/plat.o
ifeq "$(USE_GTK)" "1"
OBJS += maemo/hildon.o maemo/main.o
maemo/%.o: maemo/%.c
else
-OBJS += frontend/plugin_lib.o frontend/menu.o
+frontend/%.o: CFLAGS += -DVOUT_FBDEV
+OBJS += frontend/menu.o
OBJS += frontend/linux/fbdev.o frontend/linux/in_evdev.o
-OBJS += frontend/linux/plat.o frontend/linux/oshide.o
-OBJS += frontend/common/fonts.o frontend/common/input.o frontend/common/readpng.o
+OBJS += frontend/common/input.o frontend/linux/oshide.o
ifeq "$(ARCH)" "arm"
OBJS += frontend/plat_omap.o
OBJS += frontend/pandora.o
allow_abs_only_old = in_evdev_allow_abs_only;
}
- pl_frame_interval = Config.PsxType ? 20000 : 16667;
- // used by P.E.Op.S. frameskip code
- pl_rearmed_cbs.gpu_peops.fFrameRateHz = Config.PsxType ? 50.0f : 59.94f;
- pl_rearmed_cbs.gpu_peops.dwFrameRateTicks =
- (100000*100 / (unsigned long)(pl_rearmed_cbs.gpu_peops.fFrameRateHz*100));
-
iVolume = 768 + 128 * volume_boost;
+ pl_timing_prepare(Config.PsxType);
}
static void menu_set_defconfig(void)
static int reload_plugins(const char *cdimg)
{
- pl_fbdev_buf = NULL;
+ pl_vout_buf = NULL;
ClosePlugins();
}
memcpy(g_menubg_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
- if (pl_fbdev_buf != NULL && ready_to_go && last_psx_bpp == 16) {
+ if (pl_vout_buf != NULL && ready_to_go && last_psx_bpp == 16) {
int x = max(0, g_menuscreen_w - last_psx_w);
int y = max(0, g_menuscreen_h / 2 - last_psx_h / 2);
int w = min(g_menuscreen_w, last_psx_w);
int h = min(g_menuscreen_h, last_psx_h);
u16 *d = (u16 *)g_menubg_ptr + g_menuscreen_w * y + x;
- u16 *s = pl_fbdev_buf;
+ u16 *s = pl_vout_buf;
for (; h > 0; h--, d += g_menuscreen_w, s += last_psx_w)
menu_darken_bg(d, s, w, 0);
#include "../libpcsxcore/new_dynarec/new_dynarec.h"
#include "../libpcsxcore/psemu_plugin_defs.h"
-void *pl_fbdev_buf;
-int pl_frame_interval;
int in_type1, in_type2;
int in_a1[2] = { 127, 127 }, in_a2[2] = { 127, 127 };
int in_keystate, in_state_gun;
static void *ts;
-static int pl_fbdev_w, pl_fbdev_h, pl_fbdev_bpp;
+void *pl_vout_buf;
+static int pl_vout_w, pl_vout_h, pl_vout_bpp;
static int flip_cnt, vsync_cnt, flips_per_sec, tick_per_sec;
static float vsps_cur;
-static int vsync_usec_time;
+static int frame_interval, frame_interval1024, vsync_usec_time;
static __attribute__((noinline)) int get_cpu_ticks(void)
static void print_hud(void)
{
- if (pl_fbdev_bpp == 16)
- pl_text_out16(2, pl_fbdev_h - 10, "%s", hud_msg);
+ if (pl_vout_bpp == 16)
+ pl_text_out16(2, pl_vout_h - 10, "%s", hud_msg);
}
static void print_fps(void)
{
- if (pl_fbdev_bpp == 16)
- pl_text_out16(2, pl_fbdev_h - 10, "%2d %4.1f", flips_per_sec, vsps_cur);
+ if (pl_vout_bpp == 16)
+ pl_text_out16(2, pl_vout_h - 10, "%2d %4.1f", flips_per_sec, vsps_cur);
}
static void print_cpu_usage(void)
{
- if (pl_fbdev_bpp == 16)
- pl_text_out16(pl_fbdev_w - 28, pl_fbdev_h - 10, "%3d", tick_per_sec);
+ if (pl_vout_bpp == 16)
+ pl_text_out16(pl_vout_w - 28, pl_vout_h - 10, "%3d", tick_per_sec);
}
// draw 192x8 status of 24 sound channels
int live_chans, fmod_chans, noise_chans;
static const unsigned short colors[2] = { 0x1fe3, 0x0700 };
- unsigned short *dest = (unsigned short *)pl_fbdev_buf +
- pl_fbdev_w * (pl_fbdev_h - 10) + pl_fbdev_w / 2 - 192/2;
+ unsigned short *dest = (unsigned short *)pl_vout_buf +
+ pl_vout_w * (pl_vout_h - 10) + pl_vout_w / 2 - 192/2;
unsigned short *d, p;
int c, x, y;
- if (pl_fbdev_bpp != 16)
+ if (pl_vout_bpp != 16)
return;
spu_get_debug_info(&live_chans, &fmod_chans, &noise_chans);
(fmod_chans & (1<<c)) ? 0xf000 :
(noise_chans & (1<<c)) ? 0x001f :
colors[c & 1];
- for (y = 0; y < 8; y++, d += pl_fbdev_w)
+ for (y = 0; y < 8; y++, d += pl_vout_w)
for (x = 0; x < 8; x++)
d[x] = p;
}
}
-void *pl_fbdev_set_mode(int w, int h, int bpp)
+static void *pl_vout_set_mode(int w, int h, int bpp)
{
- void *ret;
+ if (w == pl_vout_w && h == pl_vout_h && bpp == pl_vout_bpp)
+ return pl_vout_buf;
- if (w == pl_fbdev_w && h == pl_fbdev_h && bpp == pl_fbdev_bpp)
- return pl_fbdev_buf;
-
- pl_fbdev_w = w;
- pl_fbdev_h = h;
- pl_fbdev_bpp = bpp;
+ pl_vout_w = w;
+ pl_vout_h = h;
+ pl_vout_bpp = bpp;
+#if defined(VOUT_FBDEV)
vout_fbdev_clear(layer_fb);
- ret = vout_fbdev_resize(layer_fb, w, h, bpp, 0, 0, 0, 0, 3);
- if (ret == NULL)
- fprintf(stderr, "failed to set mode\n");
- else
- pl_fbdev_buf = ret;
+ pl_vout_buf = vout_fbdev_resize(layer_fb, w, h, bpp, 0, 0, 0, 0, 3);
+#elif defined(MAEMO)
+ extern void *hildon_set_mode(int w, int h);
+ pl_vout_buf = hildon_set_mode(w, h);
+#endif
+ if (pl_vout_buf == NULL)
+ fprintf(stderr, "failed to set mode\n");
menu_notify_mode_change(w, h, bpp);
- return pl_fbdev_buf;
+ return pl_vout_buf;
}
-void *pl_fbdev_flip(void)
+static void *pl_vout_flip(void)
{
flip_cnt++;
- if (pl_fbdev_buf != NULL) {
+ if (pl_vout_buf != NULL) {
if (g_opts & OPT_SHOWSPU)
draw_active_chans();
}
// let's flip now
- pl_fbdev_buf = vout_fbdev_flip(layer_fb);
- return pl_fbdev_buf;
+#if defined(VOUT_FBDEV)
+ pl_vout_buf = vout_fbdev_flip(layer_fb);
+#elif defined(MAEMO)
+ extern void *hildon_flip(void);
+ pl_vout_buf = hildon_flip();
+#endif
+ return pl_vout_buf;
}
-int pl_fbdev_open(void)
+static int pl_vout_open(void)
{
struct timeval now;
- pl_fbdev_buf = vout_fbdev_flip(layer_fb);
omap_enable_layer(1);
+#if defined(VOUT_FBDEV)
+ pl_vout_buf = vout_fbdev_flip(layer_fb);
// try to align redraws to vsync
vout_fbdev_wait_vsync(layer_fb);
+#elif defined(MAEMO)
+ extern void *hildon_flip(void);
+ pl_vout_buf = hildon_flip();
+#endif
+
gettimeofday(&now, 0);
vsync_usec_time = now.tv_usec;
- while (vsync_usec_time >= pl_frame_interval)
- vsync_usec_time -= pl_frame_interval;
+ while (vsync_usec_time >= frame_interval)
+ vsync_usec_time -= frame_interval;
return 0;
}
-void pl_fbdev_close(void)
+static void pl_vout_close(void)
{
omap_enable_layer(0);
}
void *pl_prepare_screenshot(int *w, int *h, int *bpp)
{
- *w = pl_fbdev_w;
- *h = pl_fbdev_h;
- *bpp = pl_fbdev_bpp;
+ *w = pl_vout_w;
+ *h = pl_vout_h;
+ *bpp = pl_vout_bpp;
- return pl_fbdev_buf;
+ return pl_vout_buf;
}
static void update_input(void)
{
+#ifndef MAEMO
int actions[IN_BINDTYPE_COUNT] = { 0, };
unsigned int emu_act;
emu_set_action(emu_act);
in_keystate = actions[IN_BINDTYPE_PLAYER12];
-
+#endif
#ifdef X11
extern int x11_update_keys(unsigned int *action);
in_keystate |= x11_update_keys(&emu_act);
if (ts)
pl_gun_ts_update(ts, xn, y, in);
- *xres = pl_fbdev_w;
- *y = *y * pl_fbdev_h >> 10;
+ *xres = pl_vout_w;
+ *y = *y * pl_vout_h >> 10;
}
#define MAX_LAG_FRAMES 3
#define tvdiff(tv, tv_old) \
((tv.tv_sec - tv_old.tv_sec) * 1000000 + tv.tv_usec - tv_old.tv_usec)
-// assumes us < 1000000
-#define tvadd(tv, us) { \
- tv.tv_usec += us; \
- if (tv.tv_usec >= 1000000) { \
- tv.tv_usec -= 1000000; \
- tv.tv_sec++; \
- } \
-}
/* called on every vsync */
void pl_frame_limit(void)
}
#endif
- tvadd(tv_expect, pl_frame_interval);
- diff = tvdiff(tv_expect, now);
- if (diff > MAX_LAG_FRAMES * pl_frame_interval || diff < -MAX_LAG_FRAMES * pl_frame_interval) {
- //printf("pl_frame_limit reset, diff=%d, iv %d\n", diff, pl_frame_interval);
+ // tv_expect uses usec*1024 units instead of usecs for better accuracy
+ tv_expect.tv_usec += frame_interval1024;
+ if (tv_expect.tv_usec >= (1000000 << 10)) {
+ tv_expect.tv_usec -= (1000000 << 10);
+ tv_expect.tv_sec++;
+ }
+ diff = (tv_expect.tv_sec - now.tv_sec) * 1000000 + (tv_expect.tv_usec >> 10) - now.tv_usec;
+
+ if (diff > MAX_LAG_FRAMES * frame_interval || diff < -MAX_LAG_FRAMES * frame_interval) {
+ //printf("pl_frame_limit reset, diff=%d, iv %d\n", diff, frame_interval);
tv_expect = now;
diff = 0;
// try to align with vsync
usadj = vsync_usec_time;
- while (usadj < tv_expect.tv_usec - pl_frame_interval)
- usadj += pl_frame_interval;
- tv_expect.tv_usec = usadj;
+ while (usadj < tv_expect.tv_usec - frame_interval)
+ usadj += frame_interval;
+ tv_expect.tv_usec = usadj << 10;
}
- if (!(g_opts & OPT_NO_FRAMELIM) && diff > pl_frame_interval) {
+ if (!(g_opts & OPT_NO_FRAMELIM) && diff > frame_interval) {
// yay for working usleep on pandora!
- //printf("usleep %d\n", diff - pl_frame_interval / 2);
- usleep(diff - pl_frame_interval / 2);
+ //printf("usleep %d\n", diff - frame_interval / 2);
+ usleep(diff - frame_interval / 2);
}
if (pl_rearmed_cbs.frameskip) {
- if (diff < -pl_frame_interval)
+ if (diff < -frame_interval)
pl_rearmed_cbs.fskip_advice = 1;
else if (diff >= 0)
pl_rearmed_cbs.fskip_advice = 0;
pcnt_start(PCNT_ALL);
}
+void pl_timing_prepare(int is_pal)
+{
+ pl_rearmed_cbs.fskip_advice = 0;
+
+ frame_interval = is_pal ? 20000 : 16667;
+ frame_interval1024 = is_pal ? 20000*1024 : 17066667;
+
+ // used by P.E.Op.S. frameskip code
+ pl_rearmed_cbs.gpu_peops.fFrameRateHz = is_pal ? 50.0f : 59.94f;
+ pl_rearmed_cbs.gpu_peops.dwFrameRateTicks =
+ (100000*100 / (unsigned long)(pl_rearmed_cbs.gpu_peops.fFrameRateHz*100));
+}
+
static void pl_text_out16_(int x, int y, const char *text)
{
- int i, l, len = strlen(text), w = pl_fbdev_w;
- unsigned short *screen = (unsigned short *)pl_fbdev_buf + x + y * w;
+ int i, l, len = strlen(text), w = pl_vout_w;
+ unsigned short *screen = (unsigned short *)pl_vout_buf + x + y * w;
unsigned short val = 0xffff;
for (i = 0; i < len; i++, screen += 8)
struct rearmed_cbs pl_rearmed_cbs = {
pl_get_layer_pos,
- pl_fbdev_open,
- pl_fbdev_set_mode,
- pl_fbdev_flip,
- pl_fbdev_close,
+ pl_vout_open,
+ pl_vout_set_mode,
+ pl_vout_flip,
+ pl_vout_close,
};
/* watchdog */
extern int in_keystate, in_state_gun, in_a1[2], in_a2[2];
void in_update_analogs(void);
-extern void *pl_fbdev_buf;
-
-int pl_fbdev_open(void);
-void *pl_fbdev_set_mode(int w, int h, int bpp);
-void *pl_fbdev_flip(void);
-void pl_fbdev_close(void);
+extern void *pl_vout_buf;
void pl_text_out16(int x, int y, const char *texto, ...);
void pl_start_watchdog(void);
void *pl_prepare_screenshot(int *w, int *h, int *bpp);
void pl_init(void);
+void pl_timing_prepare(int is_pal);
+void pl_frame_limit(void);
+
void pl_update_gun(int *xn, int *xres, int *y, int *in);
struct rearmed_cbs {
void (*pl_get_layer_pos)(int *x, int *y, int *w, int *h);
- int (*pl_fbdev_open)(void);
- void *(*pl_fbdev_set_mode)(int w, int h, int bpp);
- void *(*pl_fbdev_flip)(void);
- void (*pl_fbdev_close)(void);
+ int (*pl_vout_open)(void);
+ void *(*pl_vout_set_mode)(int w, int h, int bpp);
+ void *(*pl_vout_flip)(void);
+ void (*pl_vout_close)(void);
// gpu options
int frameskip;
int fskip_advice;
extern struct rearmed_cbs pl_rearmed_cbs;
-extern int pl_frame_interval;
-
#ifndef ARRAY_SIZE
#define ARRAY_SIZE(x) (sizeof(x) / sizeof(x[0]))
#endif
#define D_WIDTH 640
#define D_HEIGHT 480
+int g_layer_x = (X_RES - D_WIDTH) / 2;
+int g_layer_y = (Y_RES - D_HEIGHT) / 2;
+int g_layer_w = D_WIDTH, g_layer_h = D_HEIGHT;
+
static GdkImage *image;
static HildonAnimationActor *actor;
static GtkWidget *window, *drawing;
-void *pl_fbdev_buf;
-int in_type1 = PSE_PAD_TYPE_STANDARD, in_type2 = PSE_PAD_TYPE_STANDARD;
-int in_keystate, in_a1[2], in_a2[2];
-
static int keymap[65536];
// map psx4m compatible keymap to PSX keys
{
}
-void *pl_fbdev_set_mode(int w, int h, int bpp)
+void *hildon_set_mode(int w, int h)
{
if (w <= 0 || h <= 0)
- return pl_fbdev_buf;
+ return pl_vout_buf;
if (image) gdk_image_destroy(image);
image = gdk_image_new( GDK_IMAGE_FASTEST, gdk_visual_get_system(), w, h );
- pl_fbdev_buf = (void *) image->mem;
+ pl_vout_buf = (void *) image->mem;
gtk_image_set_from_image (GTK_IMAGE(drawing), image, NULL);
(gdouble)D_HEIGHT / (gdouble)h
);
- return pl_fbdev_buf;
+ return pl_vout_buf;
}
-void *pl_fbdev_flip(void)
+void *hildon_flip(void)
{
gtk_widget_queue_draw (drawing);
- return pl_fbdev_buf;
-}
-
-void pl_frame_limit(void)
-{
- extern void CheckFrameRate(void);
- //CheckFrameRate();
/* process GTK+ events */
while (gtk_events_pending())
gtk_main_iteration();
-}
-void pl_fbdev_close(void)
-{
+ return pl_vout_buf;
}
-int pl_fbdev_open(void)
+int omap_enable_layer(int enabled)
{
return 0;
}
-static void pl_get_layer_pos(int *x, int *y, int *w, int *h)
-{
- *x = 0;
- *y = 0;
- *w = 800;
- *h = 640;
-}
-
-void *pl_prepare_screenshot(int *w, int *h, int *bpp)
-{
- return NULL;
-}
-
-int writepng()
+void menu_notify_mode_change(int w, int h, int bpp)
{
- return -1;
}
-extern int UseFrameSkip; // hmh
-
-const struct rearmed_cbs pl_rearmed_cbs = {
- pl_get_layer_pos,
- pl_fbdev_open,
- pl_fbdev_set_mode,
- pl_fbdev_flip,
- pl_fbdev_close,
- &UseFrameSkip,
-};
-
#include <unistd.h>
#include "main.h"
+#include "menu.h"
#include "plugin.h"
+#include "plugin_lib.h"
#include "../libpcsxcore/misc.h"
#include "../libpcsxcore/new_dynarec/new_dynarec.h"
-// from softgpu plugin
-extern int iUseDither;
-extern int UseFrameSkip;
-extern int UseFrameLimit;
-extern uint32_t dwActFixes;
-extern float fFrameRateHz;
-extern int dwFrameRateTicks;
-
// sound plugin
extern int iUseReverb;
extern int iUseInterpolation;
-extern int iXAPitch;
extern int iSPUIRQWait;
extern int iUseTimer;
+int g_opts = OPT_SHOWFPS;
+
enum sched_action emu_action;
void do_emu_action(void);
cdfile = isofilename;
}
- else if (!strcmp(argv[i],"-frameskip")){
-
- int tv_reg=atol(argv[++i]);
- if (tv_reg>0){
- UseFrameSkip=1;
- fFrameRateHz = (tv_reg==1)?50.0f: 59.94f;
- dwFrameRateTicks = (100000*100 / (unsigned long)(fFrameRateHz*100));
- }
+ else if (!strcmp(argv[i],"-frameskip")) {
+
+ int tv_reg = atol(argv[++i]);
+ if (tv_reg > 0)
+ pl_rearmed_cbs.frameskip = 1;
}
- else if (!strcmp(argv[i],"-sputhreaded")){
+ else if (!strcmp(argv[i],"-sputhreaded")) {
iUseTimer=1;
}
- else if (!strcmp(argv[i],"-nosound")){
- strcpy(Config.Spu, "spunull.so");
+ else if (!strcmp(argv[i],"-nosound")) {
+ strcpy(Config.Spu, "spunull.so");
}
else if(!strcmp(argv[i], "-bdir")) sprintf(Config.BiosDir, "%s", argv[++i]);
else if(!strcmp(argv[i], "-bios")) sprintf(Config.Bios, "%s", argv[++i]);
else if (!strcmp(argv[i],"-gles")){
- strcpy(Config.Gpu, "gpuGLES.so");
+ strcpy(Config.Gpu, "gpuGLES.so");
}
else if (!strcmp(argv[i], "-cdda")) Config.Cdda = 1;
else if (!strcmp(argv[i], "-xa")) Config.Xa = 1;
}
}
+ pl_rearmed_cbs.gpu_peops.dwActFixes = 1<<7;
+ iUseReverb = 2;
+ iUseInterpolation = 1;
+ iSPUIRQWait = 1;
+ iUseTimer = 2;
+
+ in_type1 = PSE_PAD_TYPE_STANDARD;
+ in_type2 = PSE_PAD_TYPE_STANDARD;
+
hildon_init(&argc, &argv);
if (cdfile)
if (SysInit() == -1)
return 1;
+ pl_init();
+
if (LoadPlugins() == -1) {
SysMessage("Failed loading plugins!");
return 1;
return 0;
}
+ pl_timing_prepare(Config.PsxType);
+
while (1)
{
stop = 0;
/*
- * (C) notaz, 2010
+ * (C) notaz, 2010-2011
*
* This work is licensed under the terms of the GNU GPLv2 or later.
* See the COPYING file in the top-level directory.
unsigned short sSetMask;
unsigned long lSetMask;
-static void blit(void)
+static void blit(void *vout_buf)
{
int px = PSXDisplay.DisplayPosition.x & ~1; // XXX: align needed by bgr*_to_...
int py = PSXDisplay.DisplayPosition.y;
int h = PreviousPSXDisplay.DisplayMode.y;
int pitch = PreviousPSXDisplay.DisplayMode.x;
unsigned short *srcs = psxVuw + py * 1024 + px;
- unsigned char *dest = pl_fbdev_buf;
+ unsigned char *dest = vout_buf;
if (w <= 0)
return;
void DoBufferSwap(void)
{
static int fbw, fbh, fb24bpp;
+ static void *vout_buf;
if (PreviousPSXDisplay.DisplayMode.x == 0 || PreviousPSXDisplay.DisplayMode.y == 0)
return;
fbw = PreviousPSXDisplay.DisplayMode.x;
fbh = PreviousPSXDisplay.DisplayMode.y;
fb24bpp = PSXDisplay.RGB24;
- pl_fbdev_set_mode(fbw, fbh, fb24bpp ? 24 : 16);
+ vout_buf = rcbs->pl_vout_set_mode(fbw, fbh, fb24bpp ? 24 : 16);
}
pcnt_start(PCNT_BLIT);
- blit();
+ blit(vout_buf);
pcnt_end(PCNT_BLIT);
- pl_fbdev_flip();
+ vout_buf = rcbs->pl_vout_flip();
}
void DoClearScreenBuffer(void)
unsigned long ulInitDisplay(void)
{
- if (pl_fbdev_open() != 0)
+ if (rcbs->pl_vout_open() != 0)
return 0;
return 1; /* ok */
void CloseDisplay(void)
{
- pl_fbdev_close();
+ rcbs->pl_vout_close();
}
// rearmed thing
#include "../../frontend/plugin_lib.h"
+const struct rearmed_cbs *rcbs;
+
void GPUrearmedCallbacks(const struct rearmed_cbs *cbs)
{
// sync config
skip_advice = &cbs->fskip_advice;
fps_skip = 100.0f;
+ rcbs = cbs;
}
unsigned long ulInitDisplay(void);
void CloseDisplay(void);
+struct rearmed_cbs;
+extern const struct rearmed_cbs *rcbs;
+
#endif
old_res_horz = w0;
old_res_vert = h1;
old_rgb24 = (s16)isRGB24;
- screen_buf = cbs->pl_fbdev_set_mode(w0, h1, isRGB24 ? 24 : 16);
+ screen_buf = cbs->pl_vout_set_mode(w0, h1, isRGB24 ? 24 : 16);
}
dest = (u8 *)screen_buf;
}
}
- screen_buf = cbs->pl_fbdev_flip();
+ screen_buf = cbs->pl_vout_flip();
}
void GPU_updateLace(void)
long GPUopen(unsigned long *, char *, char *)
{
- cbs->pl_fbdev_open();
- screen_buf = cbs->pl_fbdev_flip();
+ cbs->pl_vout_open();
+ screen_buf = cbs->pl_vout_flip();
return 0;
}
long GPUclose(void)
{
- cbs->pl_fbdev_close();
+ cbs->pl_vout_close();
return 0;
}