plugins/dfsound/registers.o plugins/dfsound/spu.o
plugins/dfsound/spu.o: plugins/dfsound/adsr.c plugins/dfsound/reverb.c \
plugins/dfsound/xa.c
+ifeq "$(ARCH)" "arm"
+OBJS += plugins/dfsound/arm_utils.o
+endif
ifeq "$(USE_OSS)" "1"
plugins/dfsound/%.o: CFLAGS += -DUSEOSS
OBJS += plugins/dfsound/oss.o
--- /dev/null
+/*
+ * (C) GraÅžvydas "notaz" Ignotas, 2011
+ *
+ * This work is licensed under the terms of any of these licenses
+ * (at your option):
+ * - GNU GPL, version 2 or later.
+ * - GNU LGPL, version 2.1 or later.
+ * See the COPYING file in the top-level directory.
+ */
+
+
+.text
+.align 2
+
+
+.global mix_chan @ (int start, int count, int lv, int rv)
+mix_chan:
+ vmov.32 d14[0], r2
+ vmov.32 d14[1], r3 @ multipliers
+ mov r12, r0
+ movw r0, #:lower16:ChanBuf
+ movw r2, #:lower16:SSumLR
+ movt r0, #:upper16:ChanBuf
+ movt r2, #:upper16:SSumLR
+ add r0, r12, lsl #2
+ add r2, r12, lsl #3
+0:
+ vldmia r0!, {d0-d1}
+ vldmia r2, {d2-d5}
+ vmul.s32 d10, d14, d0[0]
+ vmul.s32 d11, d14, d0[1]
+ vmul.s32 d12, d14, d1[0]
+ vmul.s32 d13, d14, d1[1]
+ vsra.s32 q1, q5, #14
+ vsra.s32 q2, q6, #14
+ subs r1, #4
+ blt mc_finish
+ vstmia r2!, {d2-d5}
+ bgt 0b
+ nop
+ bxeq lr
+
+mc_finish:
+ vstmia r2!, {d2}
+ cmp r1, #2
+ vstmiage r2!, {d3}
+ cmp r1, #3
+ vstmiage r2!, {d4}
+ bx lr
+
+
+.global mix_chan_rvb @ (int start, int count, int lv, int rv)
+mix_chan_rvb:
+ vmov.32 d14[0], r2
+ vmov.32 d14[1], r3 @ multipliers
+ mov r12, r0
+ movw r0, #:lower16:ChanBuf
+ movw r3, #:lower16:sRVBStart
+ movw r2, #:lower16:SSumLR
+ movt r0, #:upper16:ChanBuf
+ movt r3, #:upper16:sRVBStart
+ movt r2, #:upper16:SSumLR
+ ldr r3, [r3]
+ add r0, r12, lsl #2
+ add r2, r12, lsl #3
+ add r3, r12, lsl #3
+0:
+ vldmia r0!, {d0-d1}
+ vldmia r2, {d2-d5}
+ vldmia r3, {d6-d9}
+ vmul.s32 d10, d14, d0[0]
+ vmul.s32 d11, d14, d0[1]
+ vmul.s32 d12, d14, d1[0]
+ vmul.s32 d13, d14, d1[1]
+ vsra.s32 q1, q5, #14
+ vsra.s32 q2, q6, #14
+ vsra.s32 q3, q5, #14
+ vsra.s32 q4, q6, #14
+ subs r1, #4
+ blt mcr_finish
+ vstmia r2!, {d2-d5}
+ vstmia r3!, {d6-d9}
+ bgt 0b
+ nop
+ bxeq lr
+
+mcr_finish:
+ vstmia r2!, {d2}
+ vstmia r3!, {d6}
+ cmp r1, #2
+ vstmiage r2!, {d3}
+ vstmiage r3!, {d7}
+ cmp r1, #3
+ vstmiage r2!, {d4}
+ vstmiage r3!, {d8}
+ bx lr
+
+@ vim:filetype=armasm
{ 115, -52 },
{ 98, -55 },
{ 122, -60 } };
-int ChanBuf[NSSIZE];
-int SSumLR[NSSIZE*2];
+int ChanBuf[NSSIZE+3];
+int SSumLR[(NSSIZE+3)*2];
int iFMod[NSSIZE];
int iCycle = 0;
short * pS;
return -1;
}
+#ifdef __arm__
+// asm code
+extern void mix_chan(int start, int count, int lv, int rv);
+extern void mix_chan_rvb(int start, int count, int lv, int rv);
+#else
+static void mix_chan(int start, int count, int lv, int rv)
+{
+ int *dst = SSumLR + start * 2;
+ const int *src = ChanBuf + start;
+ int l, r;
+
+ while (count--)
+ {
+ int sval = *src++;
+
+ l = (sval * lv) >> 14;
+ r = (sval * rv) >> 14;
+ *dst++ += l;
+ *dst++ += r;
+ }
+}
+
+static void mix_chan_rvb(int start, int count, int lv, int rv)
+{
+ int *dst = SSumLR + start * 2;
+ int *drvb = sRVBStart + start * 2;
+ const int *src = ChanBuf + start;
+ int l, r;
+
+ while (count--)
+ {
+ int sval = *src++;
+
+ l = (sval * lv) >> 14;
+ r = (sval * rv) >> 14;
+ *dst++ += l;
+ *dst++ += r;
+ *drvb++ += l;
+ *drvb++ += r;
+ }
+}
+#endif
+
////////////////////////////////////////////////////////////////////////
// MAIN SPU FUNCTION
// here is the main job handler... thread, timer or direct func call
if(s_chan[ch].bFMod==2) // fmod freq channel
memcpy(iFMod, ChanBuf, sizeof(iFMod));
+ else if(s_chan[ch].bRVBActive)
+ mix_chan_rvb(ns_from,ns_to-ns_from,s_chan[ch].iLeftVolume,s_chan[ch].iRightVolume);
else
- {
- int lv=s_chan[ch].iLeftVolume;
- int rv=s_chan[ch].iRightVolume;
-
- for(ns=ns_from;ns<ns_to;ns++)
- {
- int sval = ChanBuf[ns];
- int l, r;
-
- //////////////////////////////////////////////
- // ok, left/right sound volume (psx volume goes from 0 ... 0x3fff)
-
- l=(sval*lv)>>14;
- r=(sval*rv)>>14;
- SSumLR[ns*2] +=l;
- SSumLR[ns*2+1]+=r;
-
- //////////////////////////////////////////////
- // now let us store sound data for reverb
-
- if(s_chan[ch].bRVBActive) StoreREVERB(ch,ns,l,r);
- }
- }
+ mix_chan(ns_from,ns_to-ns_from,s_chan[ch].iLeftVolume,s_chan[ch].iRightVolume);
}
}