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Fix corrupted memory card saves when using HLE
author
retro-wertz
<retro-wertz@users.noreply.github.com>
Sat, 3 Aug 2019 13:04:35 +0000
(21:04 +0800)
committer
GitHub
<noreply@github.com>
Sat, 3 Aug 2019 13:04:35 +0000
(21:04 +0800)
- This is fixed by adding the missing SaveMcd() to buwrite().
Tested on Wild Arms and Breath of Fire III
libpcsxcore/psxbios.c
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diff --git
a/libpcsxcore/psxbios.c
b/libpcsxcore/psxbios.c
index
928f0af
..
ecd4264
100644
(file)
--- a/
libpcsxcore/psxbios.c
+++ b/
libpcsxcore/psxbios.c
@@
-346,6
+346,7
@@
static inline void LoadRegs() {
ptr = Mcd##mcd##Data + offset; \
memcpy(ptr, Ra1, length); \
FDesc[1 + mcd].offset += length; \
+ SaveMcd(Config.Mcd##mcd, Mcd##mcd##Data, offset, length); \
if (FDesc[1 + mcd].mode & 0x8000) { \
DeliverEvent(0x11, 0x2); /* 0xf0000011, 0x0004 */ \
DeliverEvent(0x81, 0x2); /* 0xf4000001, 0x0004 */ \