--- /dev/null
+/*
+ * (C) GraÅžvydas "notaz" Ignotas, 2012
+ *
+ * This work is licensed under the terms of any of these licenses
+ * (at your option):
+ * - GNU GPL, version 2 or later.
+ * - GNU LGPL, version 2.1 or later.
+ * - MAME license.
+ * See the COPYING file in the top-level directory.
+ */
+
+#include <stdio.h>
+#include <SDL.h>
+#include <SDL_syswm.h>
+
+#include "menu.h"
+#include "plat.h"
+#include "gl.h"
+#include "plat_sdl.h"
+
+// XXX: maybe determine this instead..
+#define WM_DECORATION_H 32
+
+SDL_Surface *plat_sdl_screen;
+SDL_Overlay *plat_sdl_overlay;
+int plat_sdl_gl_active;
+
+static int window_w, window_h;
+static int fs_w, fs_h;
+static int old_fullscreen;
+static int vout_mode_overlay = -1, vout_mode_gl = -1;
+static void *display, *window;
+
+int plat_sdl_change_video_mode(int w, int h)
+{
+ static int prev_w, prev_h;
+
+ if (w == 0)
+ w = prev_w;
+ else
+ prev_w = w;
+ if (h == 0)
+ h = prev_h;
+ else
+ prev_h = h;
+
+ if (plat_sdl_overlay != NULL) {
+ SDL_FreeYUVOverlay(plat_sdl_overlay);
+ plat_sdl_overlay = NULL;
+ }
+ if (plat_sdl_gl_active) {
+ gl_finish();
+ plat_sdl_gl_active = 0;
+ }
+
+ if (plat_target.vout_method != 0) {
+ Uint32 flags = SDL_RESIZABLE | SDL_SWSURFACE;
+ int win_w = window_w;
+ int win_h = window_h;
+
+ if (plat_target.vout_fullscreen) {
+ flags |= SDL_FULLSCREEN;
+ win_w = fs_w;
+ win_h = fs_h;
+ }
+
+ // XXX: workaround some occasional mysterious deadlock in SDL_SetVideoMode
+ SDL_PumpEvents();
+
+ plat_sdl_screen = SDL_SetVideoMode(win_w, win_h, 0, flags);
+ if (plat_sdl_screen == NULL) {
+ fprintf(stderr, "SDL_SetVideoMode failed: %s\n", SDL_GetError());
+ plat_target.vout_method = 0;
+ }
+ }
+
+ if (plat_target.vout_method == vout_mode_overlay) {
+ plat_sdl_overlay = SDL_CreateYUVOverlay(w, h, SDL_UYVY_OVERLAY, plat_sdl_screen);
+ if (plat_sdl_overlay != NULL) {
+ if ((long)plat_sdl_overlay->pixels[0] & 3)
+ fprintf(stderr, "warning: overlay pointer is unaligned\n");
+
+ plat_sdl_overlay_clear();
+ }
+ else {
+ fprintf(stderr, "warning: could not create overlay.\n");
+ plat_target.vout_method = 0;
+ }
+ }
+ else if (plat_target.vout_method == vout_mode_gl) {
+ plat_sdl_gl_active = (gl_init(display, window) == 0);
+ if (!plat_sdl_gl_active) {
+ fprintf(stderr, "warning: could not init GL.\n");
+ plat_target.vout_method = 0;
+ }
+ }
+
+ if (plat_target.vout_method == 0) {
+ SDL_PumpEvents();
+
+ plat_sdl_screen = SDL_SetVideoMode(w, h, 16, SDL_SWSURFACE);
+ if (plat_sdl_screen == NULL) {
+ fprintf(stderr, "SDL_SetVideoMode failed: %s\n", SDL_GetError());
+ return -1;
+ }
+ }
+
+ old_fullscreen = plat_target.vout_fullscreen;
+ return 0;
+}
+
+void plat_sdl_event_handler(void *event_)
+{
+ SDL_Event *event = event_;
+
+ if (event->type == SDL_VIDEORESIZE) {
+ //printf("resize %dx%d\n", event->resize.w, event->resize.h);
+ if (plat_target.vout_method != 0
+ && !plat_target.vout_fullscreen && !old_fullscreen)
+ {
+ window_w = event->resize.w;
+ window_h = event->resize.h;
+ plat_sdl_change_video_mode(0, 0);
+ }
+ }
+}
+
+int plat_sdl_init(void)
+{
+ static const char *vout_list[] = { NULL, NULL, NULL, NULL };
+ const SDL_VideoInfo *info;
+ SDL_SysWMinfo wminfo;
+ int overlay_works = 0;
+ int gl_works = 0;
+ int i, ret, h;
+
+ ret = SDL_Init(SDL_INIT_VIDEO | SDL_INIT_NOPARACHUTE);
+ if (ret != 0) {
+ fprintf(stderr, "SDL_Init failed: %s\n", SDL_GetError());
+ return -1;
+ }
+
+ info = SDL_GetVideoInfo();
+ if (info != NULL) {
+ fs_w = info->current_w;
+ fs_h = info->current_h;
+ }
+
+ g_menuscreen_w = 640;
+ if (fs_w != 0 && g_menuscreen_w > fs_w)
+ g_menuscreen_w = fs_w;
+ g_menuscreen_h = 480;
+ if (fs_h != 0) {
+ h = fs_h;
+ if (info && info->wm_available && h > WM_DECORATION_H)
+ h -= WM_DECORATION_H;
+ if (g_menuscreen_h > h)
+ g_menuscreen_h = h;
+ }
+
+ ret = plat_sdl_change_video_mode(g_menuscreen_w, g_menuscreen_h);
+ if (ret != 0) {
+ plat_sdl_screen = SDL_SetVideoMode(0, 0, 16, SDL_SWSURFACE);
+ if (plat_sdl_screen == NULL) {
+ fprintf(stderr, "SDL_SetVideoMode failed: %s\n", SDL_GetError());
+ goto fail;
+ }
+
+ if (plat_sdl_screen->w < 320 || plat_sdl_screen->h < 240) {
+ fprintf(stderr, "resolution %dx%d is too small, sorry.\n",
+ plat_sdl_screen->w, plat_sdl_screen->h);
+ goto fail;
+ }
+ }
+ g_menuscreen_w = window_w = plat_sdl_screen->w;
+ g_menuscreen_h = window_h = plat_sdl_screen->h;
+
+ plat_sdl_overlay = SDL_CreateYUVOverlay(plat_sdl_screen->w, plat_sdl_screen->h,
+ SDL_UYVY_OVERLAY, plat_sdl_screen);
+ if (plat_sdl_overlay != NULL) {
+ printf("overlay: fmt %x, planes: %d, pitch: %d, hw: %d\n",
+ plat_sdl_overlay->format, plat_sdl_overlay->planes, *plat_sdl_overlay->pitches,
+ plat_sdl_overlay->hw_overlay);
+
+ if (plat_sdl_overlay->hw_overlay)
+ overlay_works = 1;
+ else
+ fprintf(stderr, "warning: video overlay is not hardware accelerated, "
+ "not going to use it.\n");
+ SDL_FreeYUVOverlay(plat_sdl_overlay);
+ plat_sdl_overlay = NULL;
+ }
+ else
+ fprintf(stderr, "overlay is not available.\n");
+
+ SDL_VERSION(&wminfo.version);
+ SDL_GetWMInfo(&wminfo);
+ display = wminfo.info.x11.display;
+ window = (void *)wminfo.info.x11.window;
+
+ ret = gl_init(display, window);
+ if (ret == 0) {
+ gl_works = 1;
+ gl_finish();
+ }
+
+ i = 0;
+ vout_list[i++] = "SDL Window";
+ if (overlay_works) {
+ plat_target.vout_method = vout_mode_overlay = i;
+ vout_list[i++] = "Video Overlay";
+ }
+ if (gl_works) {
+ plat_target.vout_method = vout_mode_gl = i;
+ vout_list[i++] = "OpenGL";
+ }
+ plat_target.vout_methods = vout_list;
+
+ return 0;
+
+fail:
+ SDL_Quit();
+ return -1;
+}
+
+void plat_sdl_finish(void)
+{
+ if (plat_sdl_overlay != NULL) {
+ SDL_FreeYUVOverlay(plat_sdl_overlay);
+ plat_sdl_overlay = NULL;
+ }
+ if (plat_sdl_gl_active) {
+ gl_finish();
+ plat_sdl_gl_active = 0;
+ }
+ SDL_Quit();
+}
+
+void plat_sdl_overlay_clear(void)
+{
+ int pixels = plat_sdl_overlay->w * plat_sdl_overlay->h;
+ int *dst = (int *)plat_sdl_overlay->pixels[0];
+ int v = 0x10801080;
+
+ for (; pixels > 0; dst += 4, pixels -= 2 * 4)
+ dst[0] = dst[1] = dst[2] = dst[3] = v;
+
+ for (; pixels > 0; dst++, pixels -= 2)
+ *dst = v;
+}
+
+// vim:shiftwidth=2:expandtab