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cdrom: Rename "stat" to "cdr_stat"
[pcsx_rearmed.git]
/
libpcsxcore
/
psxdma.c
2024-03-24
notaz
psxdma: implement a few more details
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2023-12-13
notaz
gpu: rework dma vs busy timing
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2023-12-01
notaz
adjust dma alignment and some cleanup
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2023-12-01
notaz
an alt hack for Judge Dredd
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2023-11-19
notaz
spu: adjust dma timing + a hack
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2023-10-24
Paul Cercueil
psxdma: Fix endian issue in gpuInterrupt()
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2023-10-16
notaz
rework gpu busy timing
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2023-10-14
notaz
eliminate event code duplication
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2023-10-08
notaz
gpu: a bit better idle bit handling
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2023-08-25
notaz
spu: adjust irqs again
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2023-08-14
notaz
dma: should clear both start bits
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2023-08-13
notaz
dma: clean up
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2023-08-03
notaz
dma: don't copy out of range
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2022-11-13
notaz
dma: add optional slow linked list walking
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2022-10-15
notaz
merge from libretro fork
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2022-09-08
notaz
easier logging of unhandled stuff
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2022-09-08
notaz
dma: try more accurate timings
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2022-07-29
Paul Cercueil
Make sure hardware registers are manipulated as little...
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2021-08-16
gameblabla
Fixed Linked List DMA end marker. (#183)
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2015-02-05
notaz
dma: some timing hacks
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2015-02-05
notaz
dma: do some madr updates
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2014-12-20
notaz
spu: rework synchronization
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2011-12-04
notaz
try to emulate GPU busy
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2011-07-07
notaz
dma: don't generate irqs after aborted DMA
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2011-07-07
notaz
gpus: return DMA word count to avoid 1 list walk
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2011-02-04
notaz
dma: change timing back to 1.92 levels
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2010-12-22
notaz
update gpu DMA related code to pcsxr-svn Nov 28
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2010-11-16
PCSX* teams
pcsxr-1.9.92
pcsxr-1.9.92
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