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unbreak the build of gpu thread thing
[pcsx_rearmed.git]
/
plugins
/
gpu_neon
/
psx_gpu
/
psx_gpu_4x.c
2023-10-23
notaz
gpu_neon: rework buffering to reduce flickering
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2023-08-24
notaz
gpu_neon: don't crash on large primitives in enhancemen...
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2023-08-24
notaz
gpu_neon: rework buffer selection
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2022-08-08
notaz
gpu_neon: new intrinsics-only implementation
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2022-02-01
notaz
gpu_neon: reserved bpp is 16bpp, not 4bpp
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2012-11-28
twinaphex
Merge git://github.com/notaz/pcsx_rearmed
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2012-11-02
notaz
Merge branch 'enhancement'
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2012-10-23
notaz
psx_gpu: select buffers differently
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2012-10-22
notaz
psx_gpu: consolidate C code, implement exnhancement asm
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2012-10-13
notaz
psx_gpu: 2x sprite fixes and integration
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2012-10-13
Exophase
psx_gpu: 2x sprite renderer
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