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Merge pull request #789 from pcercuei/unai-gouraud
[pcsx_rearmed.git]
/
plugins
/
gpu_unai
/
gpu_inner.h
2023-11-02
notaz
Merge pull request #789 from pcercuei/unai-gouraud
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2023-11-02
Paul Cercueil
unai: Use 8.8 RGB triplet format for gouraud shading
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2023-11-02
Paul Cercueil
unai: Preserve MSB in light routines
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2023-08-30
notaz
Merge pull request #754 from pcercuei/unai-big-endian
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2023-08-30
Paul Cercueil
unai: Add support for big-endian
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2021-08-21
Autechre
Merge pull request #542 from gameblabla/mdec_fix
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2021-08-16
Autechre
Merge pull request #536 from gameblabla/cdrom_fixes
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2020-08-13
hizzlekizzle
Merge pull request #444 from justinweiss/hires-downscale
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2020-08-04
Autechre
Merge pull request #443 from negativeExponent/add-heade...
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2020-08-04
negativeExponent
Add header guards
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2020-08-04
negativeExponent
Sync to latest upstream
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2020-04-24
Autechre
Merge pull request #397 from justinweiss/arm-lighting...
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2020-04-20
Justin Weiss
Clean up indentation / add comments for assembly functions
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2020-03-01
Justin Weiss
Preserve uSrc MSB across lighting and blending
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2020-02-28
Justin Weiss
WIP: Add ARM-assembly versions of lighting and blending
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2020-02-24
Twinaphex
Merge pull request #389 from notaz/master
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2019-10-24
Twinaphex
Merge pull request #351 from SindenLightgun/master
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2019-09-25
Twinaphex
Merge pull request #349 from negativeExponent/unai_plug...
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2019-09-25
negativeExponent
Merge branch 'gpu_unai_plugin_update'
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2019-08-17
negativeExponent
Backport GPU Unai plugin from PCSX4ALL
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2011-08-14
notaz
gpu_unai: avoid NULL pointers in span table
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2011-01-01
notaz
import gpu_unai from PCSX4ALL project
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