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Merge pull request #629 from jSTE0/miyoo-platform
[pcsx_rearmed.git]
/
plugins
/
gpulib
/
vout_pl.c
2021-12-14
Autechre
Merge pull request #586 from notaz/libretro_overwrite_drc
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2021-12-14
notaz
overwrite dynarec related code with upstream version
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2021-08-21
Autechre
Merge pull request #542 from gameblabla/mdec_fix
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2021-08-16
Autechre
Merge pull request #536 from gameblabla/cdrom_fixes
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2020-08-13
hizzlekizzle
Merge pull request #444 from justinweiss/hires-downscale
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2020-08-13
Justin Weiss
Add an option to downscale hi-res views
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2015-02-06
Twinaphex
Merge pull request #14 from notaz/for_libretro
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2015-02-05
notaz
Merge branch 'upstream' into libretro
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2015-02-03
notaz
frontend: fix minor glitches on video mode changes
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2013-02-09
twinaphex
Merge git://github.com/notaz/pcsx_rearmed
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2013-02-08
notaz
move cspace back to frontend
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2013-02-04
notaz
frontend: do all bpp handling in plugin_lib
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2013-01-10
twinaphex
Merge git://github.com/notaz/pcsx_rearmed
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2013-01-05
notaz
gpulib: update after open
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2012-11-28
twinaphex
Merge git://github.com/notaz/pcsx_rearmed
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2012-11-24
notaz
gpulib: check mode change on blank
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2012-11-17
notaz
fix gun handling in enhancement mode
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2012-11-13
notaz
fix some random corner cases
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2012-11-02
notaz
Merge branch 'enhancement'
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2012-11-02
notaz
move blit to core, allow filtering while blitting
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2012-10-23
notaz
gpu: move enhacement logic out of vout_pl
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2012-10-23
notaz
psx_gpu: select buffers differently
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2012-10-11
notaz
various enhancement tweaks
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2012-10-11
notaz
psx_gpu: start handling vram loads/moves for enhancement
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2012-10-11
notaz
psx_gpu: switch to 1024 width again.
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2012-10-11
notaz
psx_gpu: switch enhancement to 2048 width
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2012-10-11
notaz
add support for software-enhanced rendering
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2012-07-18
notaz
gpulib: clear fb when display is blanked
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2012-04-29
notaz
gpu plugins: always support 16bpp blit
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2012-04-21
notaz
rename vout_fb to vout_pl
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