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save some things that weren't saved but should have been
[pcsx_rearmed.git]
/
plugins
/
2019-03-12
notaz
Merge pull request #123 from gameblabla/diablofix_hack
tree
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commitdiff
2019-03-09
notaz
Merge pull request #124 from gameblabla/buildingfixes
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commitdiff
2019-03-07
gameblabla
Fix for compiling it against newer zlib versions.
tree
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commitdiff
2019-03-07
gameblabla
Diablo Music fix for PCSX Rearmed. (optional hack)
tree
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commitdiff
2017-05-02
notaz
use pc-relative offsets for PIC too
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commitdiff
2016-03-31
notaz
don't use __ARM_ARCH_7A__
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commitdiff
2015-02-05
notaz
libretro: always use fixed samples per frame
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commitdiff
2015-02-05
notaz
gpulib: remove unneeded hack
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commitdiff
2015-02-03
notaz
gpu_unai: fix some 64bit issues
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commitdiff
2015-02-03
notaz
frontend: fix minor glitches on video mode changes
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commitdiff
2015-02-02
notaz
spu: c64x: fix cache handling, enable l2
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commitdiff
2015-02-02
notaz
spu: fix some thread safety issues
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commitdiff
2015-01-12
notaz
spu: put reverb on the thread too
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commitdiff
2015-01-12
notaz
gpulib: use more conservative loop detection
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commitdiff
2015-01-12
notaz
some random improvements
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commitdiff
2015-01-12
notaz
spu: fix some skip accuracy issues
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commitdiff
2015-01-09
notaz
spu: don't block on audio
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commitdiff
2015-01-09
notaz
spu: support multiple pending buffers
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commitdiff
2015-01-05
notaz
spu: finish offload code to TI C64x DSP
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commitdiff
2015-01-04
notaz
spu: start offload code to TI C64x DSP
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commitdiff
2015-01-04
notaz
spu: threaded implementation
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commitdiff
2015-01-03
notaz
spu: get rid of bStop, clean up
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commitdiff
2015-01-03
notaz
spu: move more things to StartSound
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commitdiff
2015-01-03
notaz
spu: reduce use of globals
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commitdiff
2015-01-03
notaz
spu: handle stop better, split main func more
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commitdiff
2015-01-03
notaz
mingw build fixes
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commitdiff
2014-12-21
notaz
spu: fix first sample, don't play ahead
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commitdiff
2014-12-21
notaz
spu: avoid NULL pSpuIrq
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commitdiff
2014-12-20
notaz
fix up other platforms after rumble change
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commitdiff
2014-12-20
ksv1986
libretro: Add rumble support
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commitdiff
2014-12-20
notaz
spu: put globals into a structure
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commitdiff
2014-12-20
notaz
spu: remove some hacks
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commitdiff
2014-12-20
notaz
spu: rework synchronization
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commitdiff
2014-12-20
notaz
spu: add a schedule callback
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commitdiff
2014-12-20
notaz
spu: fix some fmod related breakage
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commitdiff
2013-11-03
notaz
psx_gpu: workaround binutils bug #14887
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commitdiff
2013-04-02
notaz
drc/psx_gpu: handle more calling conventions
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commitdiff
2013-04-01
notaz
asm: fix incorrect offsets
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commitdiff
2013-04-01
notaz
psx_gpu: support relative jumptables
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commitdiff
2013-04-01
notaz
psx_gpu: convert to UAL, load everything from context
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commitdiff
2013-03-31
notaz
still adjusting asm for better as compatibility..
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commitdiff
2013-03-25
notaz
asm: use a macro for functions
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commitdiff
2013-03-25
twinaphex
Don't compile in null sound driver for libretro and add
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commitdiff
2013-03-17
notaz
spu: change sync again
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commitdiff
2013-03-15
notaz
psx_gpu: fix line mask test
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commitdiff
2013-03-15
notaz
psx_gpu: minor test fixes
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commitdiff
2013-03-15
notaz
psx_gpu: fix mask set in blend_blocks variant
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commitdiff
2013-02-08
notaz
move cspace back to frontend
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commitdiff
2013-02-06
notaz
disable standalone pluign builds
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commitdiff
2013-02-06
notaz
attempt to make gles plugin work under RPi
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commitdiff
2013-02-04
notaz
frontend: do all bpp handling in plugin_lib
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commitdiff
2013-01-06
notaz
gpus: handle list underflows better
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commitdiff
2013-01-05
notaz
gpulib: update after open
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commitdiff
2013-01-05
notaz
gpulib: limit height
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commitdiff
2013-01-05
notaz
spu: fix decode offset
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commitdiff
2013-01-05
notaz
spu: stop at address 0
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commitdiff
2013-01-05
notaz
spu: check buffer state less often
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commitdiff
2013-01-04
notaz
gpulib: fix frameskip cmd skipping
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commitdiff
2013-01-03
notaz
spu: also return on decoder irqs
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commitdiff
2013-01-02
notaz
spu: fix decode buffers
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commitdiff
2012-12-23
notaz
frontend: fix pulseaudio, detect it in configure script
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commitdiff
2012-12-23
notaz
frontend: switch to libpicofe sdl code
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commitdiff
2012-12-16
notaz
dfxvideo: don't build Xv version (no longer used)
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commitdiff
2012-12-02
notaz
improve ARM feature detection
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commitdiff
2012-12-02
notaz
mave plugin and core shared includes to single location
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commitdiff
2012-11-24
Toad King
initial Android support
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commitdiff
2012-11-24
notaz
gpulib: check mode change on blank
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commitdiff
2012-11-24
notaz
spu: fix saving bug
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commitdiff
2012-11-24
notaz
fix some more 32/64bit incompatibilities
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commitdiff
2012-11-24
notaz
plugins: drop arch filename extensions
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commitdiff
2012-11-18
notaz
dfsound: add PulseAudio workaround
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commitdiff
2012-11-17
notaz
frontend: overlay improvements
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commitdiff
2012-11-17
notaz
spu: stop at 0 volume
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commitdiff
2012-11-17
notaz
fix gun handling in enhancement mode
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commitdiff
2012-11-13
notaz
fix some random corner cases
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commitdiff
2012-11-12
notaz
psx_gpu: fix interlace mode
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commitdiff
2012-11-05
notaz
sort out 32/64bit savestate compat issues
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commitdiff
2012-11-05
notaz
detect undefined symbols early
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commitdiff
2012-11-03
notaz
psx_gpu: change enh buffer selection once more
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commitdiff
2012-11-02
notaz
Merge branch 'enhancement'
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commitdiff
2012-11-02
notaz
psx_gpu: rework enhancement buffer selection
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commitdiff
2012-11-02
notaz
move blit to core, allow filtering while blitting
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commitdiff
2012-10-28
notaz
psx_gpu: workaround overflow crash
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commitdiff
2012-10-27
notaz
psx_gpu: add some preloads
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commitdiff
2012-10-27
notaz
psx_gpu: implement setup_sprite_untextured in asm
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commitdiff
2012-10-23
notaz
gpu: move enhacement logic out of vout_pl
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commitdiff
2012-10-23
notaz
psx_gpu: select buffers differently
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commitdiff
2012-10-22
notaz
psx_gpu: change reciprocal table again
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commitdiff
2012-10-22
notaz
psx_gpu: consolidate C code, implement exnhancement asm
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commitdiff
2012-10-13
notaz
psx_gpu: 2x sprite fixes and integration
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commitdiff
2012-10-13
Exophase
psx_gpu: 2x sprite renderer
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commitdiff
2012-10-11
notaz
various enhancement tweaks
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commitdiff
2012-10-11
notaz
start mmap'ing vram, with hugetlb if possible
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commitdiff
2012-10-11
notaz
psx_gpu: start handling vram loads/moves for enhancement
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commitdiff
2012-10-11
notaz
psx_gpu: do enhanced lines
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commitdiff
2012-10-11
notaz
psx_gpu: switch to 1024 width again.
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commitdiff
2012-10-11
notaz
psx_gpu: use different uvrgb phase for enhancement
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commitdiff
2012-10-11
notaz
psx_gpu: do enhaced sprites with triangles
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commitdiff
2012-10-11
notaz
psx_gpu: move masking to set_texture
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commitdiff
2012-10-11
notaz
psx_gpu: switch enhancement to 2048 width
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commitdiff
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