save some things that weren't saved but should have been
[pcsx_rearmed.git] / plugins /
2019-03-12 notazMerge pull request #123 from gameblabla/diablofix_hack
2019-03-09 notazMerge pull request #124 from gameblabla/buildingfixes
2019-03-07 gameblablaFix for compiling it against newer zlib versions.
2019-03-07 gameblablaDiablo Music fix for PCSX Rearmed. (optional hack)
2017-05-02 notazuse pc-relative offsets for PIC too
2016-03-31 notazdon't use __ARM_ARCH_7A__
2015-02-05 notazlibretro: always use fixed samples per frame
2015-02-05 notazgpulib: remove unneeded hack
2015-02-03 notazgpu_unai: fix some 64bit issues
2015-02-03 notazfrontend: fix minor glitches on video mode changes
2015-02-02 notazspu: c64x: fix cache handling, enable l2
2015-02-02 notazspu: fix some thread safety issues
2015-01-12 notazspu: put reverb on the thread too
2015-01-12 notazgpulib: use more conservative loop detection
2015-01-12 notazsome random improvements
2015-01-12 notazspu: fix some skip accuracy issues
2015-01-09 notazspu: don't block on audio
2015-01-09 notazspu: support multiple pending buffers
2015-01-05 notazspu: finish offload code to TI C64x DSP
2015-01-04 notazspu: start offload code to TI C64x DSP
2015-01-04 notazspu: threaded implementation
2015-01-03 notazspu: get rid of bStop, clean up
2015-01-03 notazspu: move more things to StartSound
2015-01-03 notazspu: reduce use of globals
2015-01-03 notazspu: handle stop better, split main func more
2015-01-03 notazmingw build fixes
2014-12-21 notazspu: fix first sample, don't play ahead
2014-12-21 notazspu: avoid NULL pSpuIrq
2014-12-20 notazfix up other platforms after rumble change
2014-12-20 ksv1986libretro: Add rumble support
2014-12-20 notazspu: put globals into a structure
2014-12-20 notazspu: remove some hacks
2014-12-20 notazspu: rework synchronization
2014-12-20 notazspu: add a schedule callback
2014-12-20 notazspu: fix some fmod related breakage
2013-11-03 notazpsx_gpu: workaround binutils bug #14887
2013-04-02 notazdrc/psx_gpu: handle more calling conventions
2013-04-01 notazasm: fix incorrect offsets
2013-04-01 notazpsx_gpu: support relative jumptables
2013-04-01 notazpsx_gpu: convert to UAL, load everything from context
2013-03-31 notazstill adjusting asm for better as compatibility..
2013-03-25 notazasm: use a macro for functions
2013-03-25 twinaphexDon't compile in null sound driver for libretro and add
2013-03-17 notazspu: change sync again
2013-03-15 notazpsx_gpu: fix line mask test
2013-03-15 notazpsx_gpu: minor test fixes
2013-03-15 notazpsx_gpu: fix mask set in blend_blocks variant
2013-02-08 notazmove cspace back to frontend
2013-02-06 notazdisable standalone pluign builds
2013-02-06 notazattempt to make gles plugin work under RPi
2013-02-04 notazfrontend: do all bpp handling in plugin_lib
2013-01-06 notazgpus: handle list underflows better
2013-01-05 notazgpulib: update after open
2013-01-05 notazgpulib: limit height
2013-01-05 notazspu: fix decode offset
2013-01-05 notazspu: stop at address 0
2013-01-05 notazspu: check buffer state less often
2013-01-04 notazgpulib: fix frameskip cmd skipping
2013-01-03 notazspu: also return on decoder irqs
2013-01-02 notazspu: fix decode buffers
2012-12-23 notazfrontend: fix pulseaudio, detect it in configure script
2012-12-23 notazfrontend: switch to libpicofe sdl code
2012-12-16 notazdfxvideo: don't build Xv version (no longer used)
2012-12-02 notazimprove ARM feature detection
2012-12-02 notazmave plugin and core shared includes to single location
2012-11-24 Toad Kinginitial Android support
2012-11-24 notazgpulib: check mode change on blank
2012-11-24 notazspu: fix saving bug
2012-11-24 notazfix some more 32/64bit incompatibilities
2012-11-24 notazplugins: drop arch filename extensions
2012-11-18 notazdfsound: add PulseAudio workaround
2012-11-17 notazfrontend: overlay improvements
2012-11-17 notazspu: stop at 0 volume
2012-11-17 notazfix gun handling in enhancement mode
2012-11-13 notazfix some random corner cases
2012-11-12 notazpsx_gpu: fix interlace mode
2012-11-05 notazsort out 32/64bit savestate compat issues
2012-11-05 notazdetect undefined symbols early
2012-11-03 notazpsx_gpu: change enh buffer selection once more
2012-11-02 notazMerge branch 'enhancement'
2012-11-02 notazpsx_gpu: rework enhancement buffer selection
2012-11-02 notazmove blit to core, allow filtering while blitting
2012-10-28 notazpsx_gpu: workaround overflow crash
2012-10-27 notazpsx_gpu: add some preloads
2012-10-27 notazpsx_gpu: implement setup_sprite_untextured in asm
2012-10-23 notazgpu: move enhacement logic out of vout_pl
2012-10-23 notazpsx_gpu: select buffers differently
2012-10-22 notazpsx_gpu: change reciprocal table again
2012-10-22 notazpsx_gpu: consolidate C code, implement exnhancement asm
2012-10-13 notazpsx_gpu: 2x sprite fixes and integration
2012-10-13 Exophasepsx_gpu: 2x sprite renderer
2012-10-11 notazvarious enhancement tweaks
2012-10-11 notazstart mmap'ing vram, with hugetlb if possible
2012-10-11 notazpsx_gpu: start handling vram loads/moves for enhancement
2012-10-11 notazpsx_gpu: do enhanced lines
2012-10-11 notazpsx_gpu: switch to 1024 width again.
2012-10-11 notazpsx_gpu: use different uvrgb phase for enhancement
2012-10-11 notazpsx_gpu: do enhaced sprites with triangles
2012-10-11 notazpsx_gpu: move masking to set_texture
2012-10-11 notazpsx_gpu: switch enhancement to 2048 width
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