2012-01-02 |
notaz | gpu_neon: fix x86 build |
tree | commitdiff |
2012-01-01 |
notaz | gpu_neon: flush queues before reads too |
tree | commitdiff |
2012-01-01 |
Exophase | psx_gpu: improve fills |
tree | commitdiff |
2012-01-01 |
notaz | gpu_neon: start calculating cycles |
tree | commitdiff |
2011-12-30 |
notaz | gpu_neon: flush cmd buffer before blit too |
tree | commitdiff |
2011-12-29 |
notaz | psx_gpu: use mask bit for copies |
tree | commitdiff |
2011-12-29 |
notaz | gpu_neon: flush queues on upper level too |
tree | commitdiff |
2011-12-29 |
Exophase | psx_gpu: flush render buffer before move/cppy/fill |
tree | commitdiff |
2011-12-29 |
Exophase | psx_gpu: fix lines |
tree | commitdiff |
2011-12-24 |
Exophase | psx_gpu: bugfix |
tree | commitdiff |
2011-12-23 |
Exophase | psx_gpu: fix sprite sign extend |
tree | commitdiff |
2011-12-23 |
Exophase | psx_gpu: some argument checks |
tree | commitdiff |
2011-12-23 |
Exophase | psx_gpu: fix sprite coordinates |
tree | commitdiff |
2011-12-23 |
Exophase | psx_gpu: texture cache fix2 |
tree | commitdiff |
2011-12-23 |
Exophase | psx_gpu: texture cache fix, updates |
tree | commitdiff |
2011-12-23 |
notaz | gpu_neon/psx_gpu: update texture_window_settings |
tree | commitdiff |
2011-12-23 |
Exophase | psx_gpu: fix divide by 0 |
tree | commitdiff |
2011-12-21 |
notaz | gpu_neon/psx_gpu: fix bad masking/alignment fault |
tree | commitdiff |
2011-12-21 |
notaz | gpu_neon: integrate Exophase's rasterizer |
tree | commitdiff |
2011-12-21 |
notaz | gpu_neon/psx_gpu: remove unused psx_gpu_alt |
tree | commitdiff |
2011-12-21 |
notaz | gpu_neon/psx_gpu: rename a define |
tree | commitdiff |
2011-12-21 |
notaz | gpu_neon/psx_gpu: use external vram |
tree | commitdiff |
2011-12-20 |
Exophase | add NEON GPU rasterizer |
tree | commitdiff |
2011-12-20 |
notaz | gpu_unai: add 4bpp asm sprite blitter |
tree | commitdiff |
2011-12-19 |
notaz | gpu_neon: make use of unai's lineskip mode |
tree | commitdiff |
2011-12-19 |
notaz | gpu_neon: fix test mode of unai renderer |
tree | commitdiff |
2011-12-10 |
notaz | gpu_neon: update for armv5pollux build |
tree | commitdiff |
2011-12-10 |
notaz | gpu_neon: tune frameskip further, allow >1 |
tree | commitdiff |
2011-12-10 |
notaz | add vibration support for Caanoo |
tree | commitdiff |
2011-12-08 |
notaz | gpu_neon: fix unai rasterizer |
tree | commitdiff |
2011-12-08 |
notaz | gpu_neon: propagate configs to rasterizers |
tree | commitdiff |
2011-12-08 |
notaz | gpu_neon: fix linkage for c++ code (una-i) |
tree | commitdiff |
2011-12-06 |
notaz | gpu_neon: fix several frameskip issues |
tree | commitdiff |
2011-12-06 |
notaz | gpu_neon: keep texture bits in sync |
tree | commitdiff |
2011-12-05 |
notaz | export frame count to gpu too |
tree | commitdiff |
2011-12-04 |
notaz | remove gpu vblank callbacks |
tree | commitdiff |
2011-11-19 |
notaz | gpu_neon: add a test |
tree | commitdiff |
2011-11-19 |
notaz | gpu_neon: support unai as rendering backend |
tree | commitdiff |
2011-10-30 |
notaz | spu: add asm mixing code for ARMv5 too |
tree | commitdiff |
2011-10-30 |
notaz | gpu_neon: fix fb wrapping |
tree | commitdiff |
2011-10-30 |
notaz | gpu_unai: fix a few potential crashes |
tree | commitdiff |
2011-10-09 |
notaz | spu: fix gaussian interpolation |
tree | commitdiff |
2011-10-09 |
notaz | psxcounters: change spu update ~2ms |
tree | commitdiff |
2011-10-08 |
notaz | spu: make "simple" interpolation even more simple |
tree | commitdiff |
2011-10-08 |
notaz | spu/cdda: sync cdda to spu playback |
tree | commitdiff |
2011-09-27 |
notaz | dfxvideo: remove unneeded double division in line code |
tree | commitdiff |
2011-09-24 |
notaz | add pollux/caanoo port, refactor things |
tree | commitdiff |
2011-09-23 |
notaz | get rid of hard libbz2 dependency |
tree | commitdiff |
2011-09-23 |
notaz | support armv5 build |
tree | commitdiff |
2011-09-23 |
notaz | frontend: fix a couple of annoyancies |
tree | commitdiff |
2011-09-22 |
notaz | spu: handle loop write vs loop flag race (bIgnoreLoop... |
tree | commitdiff |
2011-09-22 |
notaz | spu: clean up unneeded code |
tree | commitdiff |
2011-09-22 |
notaz | spu: use last written loop value when starting |
tree | commitdiff |
2011-09-21 |
notaz | spu: get rid of pCurr -1, pass right chans to silent... |
tree | commitdiff |
2011-09-19 |
notaz | spu: fix a few mixing issues |
tree | commitdiff |
2011-09-19 |
notaz | spu: don't wait for irq on silent channels |
tree | commitdiff |
2011-09-19 |
notaz | add fixed frameskip option |
tree | commitdiff |
2011-08-14 |
notaz | gpu_unai: avoid NULL pointers in span table |
tree | commitdiff |
2011-08-12 |
notaz | gpu_neon: handle 0xEx cmds while frameskiping |
tree | commitdiff |
2011-08-12 |
notaz | gpu_neon: frameskip: skip blits until flipped |
tree | commitdiff |
2011-08-12 |
notaz | gpu_neon: add peops as temp renderer |
tree | commitdiff |
2011-08-12 |
notaz | gpu_neon: support caching renderers, update rearmed if |
tree | commitdiff |
2011-08-12 |
notaz | gpu_neon: do list resubmit detection |
tree | commitdiff |
2011-08-12 |
notaz | gpu_neon: gpu info reads, some bugfixes |
tree | commitdiff |
2011-08-12 |
notaz | gpu_neon: basic frameskip, change check, minor stuff |
tree | commitdiff |
2011-08-12 |
notaz | gpu_neon: partially support range regs |
tree | commitdiff |
2011-08-12 |
notaz | gpu_neon: vram fixes, list loop detection |
tree | commitdiff |
2011-08-12 |
notaz | gpu_neon: split output code, some refactoring |
tree | commitdiff |
2011-08-12 |
Grazvydas Ignotas | gpu_neon: some cmd/vram io and dma handling |
tree | commitdiff |
2011-08-12 |
Grazvydas Ignotas | gpu_neon: basic skeleton gpu plugin |
tree | commitdiff |
2011-08-12 |
notaz | gpu_unai: redo frameskip |
tree | commitdiff |
2011-08-12 |
notaz | gpu_unai: fix inline asm statements |
tree | commitdiff |
2011-08-12 |
notaz | gpu_unai: merge code from PCSX4ALL 2.2 release |
tree | commitdiff |
2011-08-12 |
notaz | frontend: add gpu_unai configuration options |
tree | commitdiff |
2011-08-12 |
notaz | frontend: refactor plugin_lib for maemo |
tree | commitdiff |
2011-08-12 |
notaz | add guncon support |
tree | commitdiff |
2011-08-01 |
notaz | spu: split out mixing, use NEON for that on ARM |
tree | commitdiff |
2011-08-01 |
notaz | spu: merge DrHell/shalma noise code |
tree | commitdiff |
2011-08-01 |
notaz | spu: change volume control, default it to 3/4 instead... |
tree | commitdiff |
2011-08-01 |
notaz | spu: some misc refactoring/cleanup |
tree | commitdiff |
2011-07-30 |
notaz | spu: some major reverb refactoring |
tree | commitdiff |
2011-07-29 |
notaz | spu: parametrize sample generation, interpolation |
tree | commitdiff |
2011-07-29 |
notaz | spu: do adsr on whole buffer |
tree | commitdiff |
2011-07-29 |
notaz | frontend: add chan display option, for fun mostly |
tree | commitdiff |
2011-07-29 |
notaz | spu: handle non-playing channel irqs |
tree | commitdiff |
2011-07-27 |
notaz | spu: simplify irq and flag handling |
tree | commitdiff |
2011-07-27 |
notaz | spu: some refactoring for upcoming optimization attempt |
tree | commitdiff |
2011-07-26 |
notaz | spu: remove adsr stop prevention hack |
tree | commitdiff |
2011-07-12 |
notaz | dfsound: merge shalma's suggestions |
tree | commitdiff |
2011-07-07 |
notaz | dfxvideo: clear lcf when interlace is off |
tree | commitdiff |
2011-07-07 |
notaz | gpus: return DMA word count to avoid 1 list walk |
tree | commitdiff |
2011-07-07 |
notaz | dfxvideo: decouple from main emu |
tree | commitdiff |
2011-07-07 |
notaz | arm_utils: relax alignment requirements |
tree | commitdiff |
2011-06-14 |
notaz | dfinput: return 0xff when the packet ends, like the... |
tree | commitdiff |
2011-03-26 |
notaz | dfxvideo: allow frameskip in interlace mode too |
tree | commitdiff |
2011-03-21 |
notaz | dfxvideo: rm some more ZN leftovers |
tree | commitdiff |
2011-03-13 |
notaz | dfxvideo: make fskip update on vsync too |
tree | commitdiff |
2011-03-07 |
notaz | spu: fix valgrind errors |
tree | commitdiff |
2011-03-01 |
notaz | dfxvideo: use bit31 handling from pcsxr-svn |
tree | commitdiff |
2011-03-01 |
notaz | dfxvideo: avoid division like plague |
tree | commitdiff |
next |