license info added to Pico directory
[cyclone68000.git] / Pico / Psnd.cpp
CommitLineData
15eb0001 1\r
4abeeb4b 2// This file is part of the PicoDrive Megadrive Emulator\r
3\r
4// This code is licensed under the GNU General Public License version 2.0 and the MAME License.\r
5// You can choose the license that has the most advantages for you.\r
6\r
7// SVN repository can be found at http://code.google.com/p/cyclone68000/\r
8\r
15eb0001 9#include "PicoInt.h"\r
10\r
11#ifdef MSOUND\r
12extern "C"\r
13{\r
14int YM2612UpdateReq(int) { return 0; }\r
15void *errorlog=NULL;\r
16}\r
17#endif\r
18\r
19int PsndRate=0,PsndLen=0;\r
20short *PsndOut=NULL;\r
21\r
22// An operator is a single sine wave generator\r
23struct Operator\r
24{\r
25 unsigned short angle; // 0-0xffff\r
26 unsigned short freq; // Converted frequency\r
27 unsigned char key;\r
28 unsigned char state; // 1=attack, 2=decay, 3=sustain, 4=release\r
29 int vol;\r
30 int delta; // Change in volume per sample\r
31 int limit; // Next volume limit\r
32};\r
33\r
34struct Channel\r
35{\r
36 struct Operator op[4]; // 4 operators for the channel\r
37 unsigned short note; // Written to 0xa4 and 0xa0\r
38};\r
39\r
40static struct Channel Chan[8];\r
41\r
42unsigned char PicoSreg[0x200];\r
43\r
44static int WriteReg(int side,int a,int d)\r
45{\r
46 struct Channel *pc=NULL;\r
47\r
48 PicoSreg[(side<<8)|a]=(unsigned char)d;\r
49\r
50 if (a==0x28)\r
51 {\r
52 pc=Chan+(d&7);\r
53 // Key On/Key Off\r
54 if (d&0xf0) pc->op[0].state=1; // Attack\r
55 else pc->op[0].state=4; // Release\r
56\r
57 return 0;\r
58 }\r
59\r
60 // Find channel:\r
61 pc=Chan+(a&3); if (side) pc+=4;\r
62\r
63 if ((a&0xf0)==0xa0)\r
64 {\r
65 int n=0,f=0,mult=2455;\r
66\r
67 if (PsndRate>0) mult=44100*2455/PsndRate;\r
68\r
69 if (a&4) pc->note =(unsigned short)(d<<8);\r
70 else pc->note|=d;\r
71\r
72 // Convert to an actual frequency:\r
73 n=pc->note; f=(n&0x7ff)<<((n>>11)&7);\r
74\r
75 pc->op[0].freq=(unsigned short)((f*mult)>>16);\r
76 return 0;\r
77 }\r
78\r
79 return 0;\r
80}\r
81\r
82int PsndReset()\r
83{\r
84 int i=0;\r
85 memset(&Chan,0,sizeof(Chan));\r
86 memset(PicoSreg,0,sizeof(PicoSreg));\r
87\r
88// Change Sine wave into a square wave\r
89 for (i=0x00; i<0x080; i++) Sine[i]= 0x2000;\r
90 for (i=0x80; i<0x100; i++) Sine[i]=-0x2000;\r
91\r
92 return 0;\r
93}\r
94\r
95int PsndFm(int a,int d)\r
96{\r
97 int side=0;\r
98\r
99#ifdef MSOUND\r
100 YM2612Write(0,a&3,(unsigned char)d);\r
101#endif\r
102\r
103 a&=3; side=a>>1; // Which side: channels 0-2 or 3-5\r
104\r
105 if (a&1) WriteReg(side,Pico.s.fmsel[side],d); // Write register\r
106 else Pico.s.fmsel[side]=(unsigned char)d; // Select register\r
107\r
108 return 0;\r
109}\r
110\r
111static void BlankSound(short *dest,int len)\r
112{\r
113 short *end=NULL;\r
114\r
115 end=dest+(len<<1);\r
116\r
117 // Init sound to silence:\r
118 do { *dest=0; dest++; } while (dest<end);\r
119}\r
120\r
121// Add to output and clip:\r
122static inline void AddClip(short *targ,int d)\r
123{\r
124 int total=*targ+d;\r
125 if ((total+0x8000)&0xffff0000)\r
126 {\r
127 if (total>0) total=0x7fff; else total=-0x8000;\r
128 }\r
129 *targ=(short)total;\r
130}\r
131\r
132static void OpNewState(int c)\r
133{\r
134 struct Operator *op=Chan[c].op;\r
135 int off=0;\r
136\r
137 off=((c&4)<<6)|(c&3);\r
138\r
139 switch (op->state)\r
140 {\r
141 case 1:\r
142 {\r
143 // Attack:\r
144 int ar=PicoSreg[0x50|off];\r
145 ar&=0x1f; if (ar) ar+=0x10;\r
146 op->delta=ar<<7; op->limit=0x1000000; break;\r
147 }\r
148 case 2:\r
149 {\r
150 // Decay:\r
151 int d1r=PicoSreg[0x60|off];\r
152 d1r&=0x1f; if (d1r) d1r+=0x10;\r
153 op->delta=-(d1r<<5); op->limit=0;\r
154 }\r
155 break;\r
156 case 3:\r
157 {\r
158 // Sustain:\r
159 int d2r=0,rr=0;\r
160 \r
161 d2r=PicoSreg[0x70|off];\r
162 d2r&=0x1f; if (d2r) d2r+=0x10;\r
163 rr =PicoSreg[0x80|off];\r
164 rr>>=4;\r
165\r
166 op->delta=-(d2r<<5); op->limit=rr<<20;\r
167 }\r
168 break;\r
169 case 4:\r
170 // Release:\r
171 int rr=PicoSreg[0x80|off];\r
172 rr&=0x0f; rr<<=1; rr+=0x10;\r
173 op->delta=-(rr<<5); op->limit=0;\r
174 break;\r
175 }\r
176}\r
177\r
178// Merely adding this code in seems to bugger up the N-Gage???\r
179static void UpdateOp(int c)\r
180{\r
181 struct Operator *op=Chan[c].op;\r
182\r
183 op->angle=(unsigned short)(op->angle+op->freq);\r
184 op->vol+=op->delta;\r
185\r
186 switch (op->state)\r
187 {\r
188 case 1:\r
189 if (op->vol>=op->limit) { op->vol=op->limit; op->state++; OpNewState(c); }\r
190 break;\r
191 case 2: case 3: // Decay/Sustain\r
192 if (op->vol< op->limit) { op->vol=op->limit; op->state++; OpNewState(c); }\r
193 break;\r
194 case 4:\r
195 if (op->vol< op->limit) { op->vol=op->limit; }\r
196 break;\r
197 }\r
198}\r
199\r
200static void AddChannel(int c,short *dest,int len)\r
201{\r
202 struct Channel *pc=Chan+c;\r
203 struct Operator *op=pc->op;\r
204 short *end=NULL;\r
205\r
206 // Work out volume delta for this operator:\r
207 OpNewState(c);\r
208\r
209 end=dest+len;\r
210 do\r
211 {\r
212 int d=0;\r
213 d=Sine[(op->angle>>8)&0xff]>>2;\r
214\r
215 d*=(op->vol>>8); d>>=16;\r
216\r
217 // Add to output:\r
218 AddClip(dest,d);\r
219 UpdateOp(c);\r
220\r
221 dest++;\r
222 }\r
223 while (dest<end);\r
224}\r
225\r
226int PsndRender()\r
227{\r
228 int i=0;\r
229\r
230 if (PsndOut==NULL) return 1; // Not rendering sound\r
231\r
232#ifdef MSOUND\r
233 if (PicoOpt&1)\r
234 {\r
235 short *wave[2]={NULL,NULL};\r
236 wave[0]=PsndOut;\r
237 wave[1]=PsndOut+PsndLen;\r
238 YM2612UpdateOne(0,wave,PsndLen);\r
239 }\r
240#endif\r
241\r
242 if ((PicoOpt&1)==0)\r
243 {\r
244 BlankSound(PsndOut,PsndLen);\r
245 for (i=0;i<7;i++)\r
246 {\r
247 if (i!=3) AddChannel(i,PsndOut,PsndLen);\r
248 }\r
249 }\r
250\r
251 return 0;\r
252}\r