added copyright line to top of source files next to license information
[cyclone68000.git] / Pico / Psnd.cpp
CommitLineData
15eb0001 1\r
4abeeb4b 2// This file is part of the PicoDrive Megadrive Emulator\r
3\r
c41b9b97 4// Copyright (c) 2011 FinalDave (emudave (at) gmail.com)\r
5\r
4abeeb4b 6// This code is licensed under the GNU General Public License version 2.0 and the MAME License.\r
7// You can choose the license that has the most advantages for you.\r
8\r
9// SVN repository can be found at http://code.google.com/p/cyclone68000/\r
10\r
15eb0001 11#include "PicoInt.h"\r
12\r
13#ifdef MSOUND\r
14extern "C"\r
15{\r
16int YM2612UpdateReq(int) { return 0; }\r
17void *errorlog=NULL;\r
18}\r
19#endif\r
20\r
21int PsndRate=0,PsndLen=0;\r
22short *PsndOut=NULL;\r
23\r
24// An operator is a single sine wave generator\r
25struct Operator\r
26{\r
27 unsigned short angle; // 0-0xffff\r
28 unsigned short freq; // Converted frequency\r
29 unsigned char key;\r
30 unsigned char state; // 1=attack, 2=decay, 3=sustain, 4=release\r
31 int vol;\r
32 int delta; // Change in volume per sample\r
33 int limit; // Next volume limit\r
34};\r
35\r
36struct Channel\r
37{\r
38 struct Operator op[4]; // 4 operators for the channel\r
39 unsigned short note; // Written to 0xa4 and 0xa0\r
40};\r
41\r
42static struct Channel Chan[8];\r
43\r
44unsigned char PicoSreg[0x200];\r
45\r
46static int WriteReg(int side,int a,int d)\r
47{\r
48 struct Channel *pc=NULL;\r
49\r
50 PicoSreg[(side<<8)|a]=(unsigned char)d;\r
51\r
52 if (a==0x28)\r
53 {\r
54 pc=Chan+(d&7);\r
55 // Key On/Key Off\r
56 if (d&0xf0) pc->op[0].state=1; // Attack\r
57 else pc->op[0].state=4; // Release\r
58\r
59 return 0;\r
60 }\r
61\r
62 // Find channel:\r
63 pc=Chan+(a&3); if (side) pc+=4;\r
64\r
65 if ((a&0xf0)==0xa0)\r
66 {\r
67 int n=0,f=0,mult=2455;\r
68\r
69 if (PsndRate>0) mult=44100*2455/PsndRate;\r
70\r
71 if (a&4) pc->note =(unsigned short)(d<<8);\r
72 else pc->note|=d;\r
73\r
74 // Convert to an actual frequency:\r
75 n=pc->note; f=(n&0x7ff)<<((n>>11)&7);\r
76\r
77 pc->op[0].freq=(unsigned short)((f*mult)>>16);\r
78 return 0;\r
79 }\r
80\r
81 return 0;\r
82}\r
83\r
84int PsndReset()\r
85{\r
86 int i=0;\r
87 memset(&Chan,0,sizeof(Chan));\r
88 memset(PicoSreg,0,sizeof(PicoSreg));\r
89\r
90// Change Sine wave into a square wave\r
91 for (i=0x00; i<0x080; i++) Sine[i]= 0x2000;\r
92 for (i=0x80; i<0x100; i++) Sine[i]=-0x2000;\r
93\r
94 return 0;\r
95}\r
96\r
97int PsndFm(int a,int d)\r
98{\r
99 int side=0;\r
100\r
101#ifdef MSOUND\r
102 YM2612Write(0,a&3,(unsigned char)d);\r
103#endif\r
104\r
105 a&=3; side=a>>1; // Which side: channels 0-2 or 3-5\r
106\r
107 if (a&1) WriteReg(side,Pico.s.fmsel[side],d); // Write register\r
108 else Pico.s.fmsel[side]=(unsigned char)d; // Select register\r
109\r
110 return 0;\r
111}\r
112\r
113static void BlankSound(short *dest,int len)\r
114{\r
115 short *end=NULL;\r
116\r
117 end=dest+(len<<1);\r
118\r
119 // Init sound to silence:\r
120 do { *dest=0; dest++; } while (dest<end);\r
121}\r
122\r
123// Add to output and clip:\r
124static inline void AddClip(short *targ,int d)\r
125{\r
126 int total=*targ+d;\r
127 if ((total+0x8000)&0xffff0000)\r
128 {\r
129 if (total>0) total=0x7fff; else total=-0x8000;\r
130 }\r
131 *targ=(short)total;\r
132}\r
133\r
134static void OpNewState(int c)\r
135{\r
136 struct Operator *op=Chan[c].op;\r
137 int off=0;\r
138\r
139 off=((c&4)<<6)|(c&3);\r
140\r
141 switch (op->state)\r
142 {\r
143 case 1:\r
144 {\r
145 // Attack:\r
146 int ar=PicoSreg[0x50|off];\r
147 ar&=0x1f; if (ar) ar+=0x10;\r
148 op->delta=ar<<7; op->limit=0x1000000; break;\r
149 }\r
150 case 2:\r
151 {\r
152 // Decay:\r
153 int d1r=PicoSreg[0x60|off];\r
154 d1r&=0x1f; if (d1r) d1r+=0x10;\r
155 op->delta=-(d1r<<5); op->limit=0;\r
156 }\r
157 break;\r
158 case 3:\r
159 {\r
160 // Sustain:\r
161 int d2r=0,rr=0;\r
162 \r
163 d2r=PicoSreg[0x70|off];\r
164 d2r&=0x1f; if (d2r) d2r+=0x10;\r
165 rr =PicoSreg[0x80|off];\r
166 rr>>=4;\r
167\r
168 op->delta=-(d2r<<5); op->limit=rr<<20;\r
169 }\r
170 break;\r
171 case 4:\r
172 // Release:\r
173 int rr=PicoSreg[0x80|off];\r
174 rr&=0x0f; rr<<=1; rr+=0x10;\r
175 op->delta=-(rr<<5); op->limit=0;\r
176 break;\r
177 }\r
178}\r
179\r
180// Merely adding this code in seems to bugger up the N-Gage???\r
181static void UpdateOp(int c)\r
182{\r
183 struct Operator *op=Chan[c].op;\r
184\r
185 op->angle=(unsigned short)(op->angle+op->freq);\r
186 op->vol+=op->delta;\r
187\r
188 switch (op->state)\r
189 {\r
190 case 1:\r
191 if (op->vol>=op->limit) { op->vol=op->limit; op->state++; OpNewState(c); }\r
192 break;\r
193 case 2: case 3: // Decay/Sustain\r
194 if (op->vol< op->limit) { op->vol=op->limit; op->state++; OpNewState(c); }\r
195 break;\r
196 case 4:\r
197 if (op->vol< op->limit) { op->vol=op->limit; }\r
198 break;\r
199 }\r
200}\r
201\r
202static void AddChannel(int c,short *dest,int len)\r
203{\r
204 struct Channel *pc=Chan+c;\r
205 struct Operator *op=pc->op;\r
206 short *end=NULL;\r
207\r
208 // Work out volume delta for this operator:\r
209 OpNewState(c);\r
210\r
211 end=dest+len;\r
212 do\r
213 {\r
214 int d=0;\r
215 d=Sine[(op->angle>>8)&0xff]>>2;\r
216\r
217 d*=(op->vol>>8); d>>=16;\r
218\r
219 // Add to output:\r
220 AddClip(dest,d);\r
221 UpdateOp(c);\r
222\r
223 dest++;\r
224 }\r
225 while (dest<end);\r
226}\r
227\r
228int PsndRender()\r
229{\r
230 int i=0;\r
231\r
232 if (PsndOut==NULL) return 1; // Not rendering sound\r
233\r
234#ifdef MSOUND\r
235 if (PicoOpt&1)\r
236 {\r
237 short *wave[2]={NULL,NULL};\r
238 wave[0]=PsndOut;\r
239 wave[1]=PsndOut+PsndLen;\r
240 YM2612UpdateOne(0,wave,PsndLen);\r
241 }\r
242#endif\r
243\r
244 if ((PicoOpt&1)==0)\r
245 {\r
246 BlankSound(PsndOut,PsndLen);\r
247 for (i=0;i<7;i++)\r
248 {\r
249 if (i!=3) AddChannel(i,PsndOut,PsndLen);\r
250 }\r
251 }\r
252\r
253 return 0;\r
254}\r